BeastMastery: Finally viable
I would wait till kitten like the blatant OP state of some burning skills and the high amount of burst some builds can put out gets addressed.
Plus, word on the street is pets never got the 150 stat boost by default that they were supposed to get.
bears don’t die. literally. if you need a pet alive to cast Beastly Warden, just slot at least one bear.
bears don’t die. literally. if you need a pet alive to cast Beastly Warden, just slot at least one bear.
I run double dog for the fear/imob. Plus the ‘Beastly Warden’ have the pathetic radius(240), so i run Zephyrs speed instead.
And come on, we shouldnt need to be a bearbow to have a pet alive in a 1v1 fight…
(edited by WilnerGW.3275)
Use a bird. Radius is no longer an issue.
Pets currently can get nuked really, really fast by intensity stacking skills (hi, burning! hi confusion!).
Don’t get me started on EB. They some how found a way to make it worse, and I couldn’t even begin to fathom that was possible.
Use a bird. Radius is no longer an issue.
Dont think double bird is a good option for this. I could use the chill bird, its fine.
But the others bind:
one has bleeding(not good for power) and other has blind(the trait alrdy applys blind)…
So we still have a problem xD
Plus i love dogs, their CCs are amazing
Use a bird. Radius is no longer an issue.
Dont think double bird is a good option for this. I could use the chill bird, its fine.
But the others bind:
one has bleeding(not good for power) and other has blind(the trait alrdy applys blind)…So we still have a problem xD
Plus i love dogs, their CCs are amazing
Hawk is good because the CD on GFTE/WS is 0 and the CD on the F2 is 4.75s. So you can blind and weaken three times before BW is off CD again. Plus the bleeds are good covers for the other condis and it does decent damage.
I’ve noticed my pets are dying a lot faster too. Though I have a feeling that’s a result of the insane burning stacks flying around everywhere that our pets have no way of handling and that we can’t even see.
It’d be nice if we could see the conditions on our pets.
everything that’s not bear gets nuked pretty fast with all the shatters, staff aoe’s, and medi guards. it’s not a huge problem. but I like having one of the two pets that’s always alive and reliable. condi cleanse aint bad either.
I’ve noticed my pets are dying a lot faster too. Though I have a feeling that’s a result of the insane burning stacks flying around everywhere that our pets have no way of handling and that we can’t even see.
It’d be nice if we could see the conditions on our pets.
Yeah, thats the point. All professions got alot more of damage and condi application, but our pets got…150 attributes adjust(and its not applied yet btw)? Our pets need a way to cleanse their condition, otherwise they will die very fast. With a dead pet, we lose like 30% of our efficiency as ranger. Just a question, does Wilderness Knolowdge trait remove conditions from pets? It doesnt give pets the fury, so i imagine it doest remove conditions…
Yeah, thats the point. All professions got alot more of damage and condi application, but our pets got…150 attributes adjust(and its not applied yet btw)? Our pets need a way to cleanse their condition, otherwise they will die very fast. With a dead pet, we lose like 30% of our efficiency as ranger. Just a question, does Wilderness Knolowdge trait remove conditions from pets? It doesnt give pets the fury, so i imagine it doest remove conditions…
As far as I can tell it does not. If you want to cure conditions from your pet you need to use an AoE condi clear like Healing Spring.
I’ve noticed my pets are dying a lot faster too. Though I have a feeling that’s a result of the insane burning stacks flying around everywhere that our pets have no way of handling and that we can’t even see.
It’d be nice if we could see the conditions on our pets.
Yeah, thats the point. All professions got alot more of damage and condi application, but our pets got…150 attributes adjust(and its not applied yet btw)? Our pets need a way to cleanse their condition, otherwise they will die very fast. With a dead pet, we lose like 30% of our efficiency as ranger. Just a question, does Wilderness Knolowdge trait remove conditions from pets? It doesnt give pets the fury, so i imagine it doest remove conditions…
So, our pets are designed to die to condi builds in like 10-15 secs in a 1v1 and 4-10 secs in a team fights. Nice
Beastmastery works really well with the old Wilderness Survival version of Power Ranger :