Beastly Warden and our arachnid friends.

Beastly Warden and our arachnid friends.

in Ranger

Posted by: Sevans.4619

Sevans.4619

Beastly Warden – Your pet taunts foes near them when executing a command (F2) ability. 15 seconds ICD.

So how’s this gonna work with spiders? Is it gonna be an instant interrupt for all enemies in range of the spider when we press F2? How’s the range on the trait to begin with?

I’m a bit excited about it.

Saethe — Favorable Winds [Wind] — Maguuma

Beastly Warden and our arachnid friends.

in Ranger

Posted by: Heimskarl Ashfiend.9582

Heimskarl Ashfiend.9582

Yeah, I’d say it is AoE around the Pet, even if the F2 skill is not targetted near it. Definetly excited about that, it means we pretty much get the benefit of a wolf fear, on any pet, with a 15s CD

Beastly Warden and our arachnid friends.

in Ranger

Posted by: Sevans.4619

Sevans.4619

I was just thinking that since the spider venom application is instant, this could be a really powerful tool for interrupts.

Saethe — Favorable Winds [Wind] — Maguuma

Beastly Warden and our arachnid friends.

in Ranger

Posted by: Girion.5483

Girion.5483

I’m pretty sure this trait triggers on execution of the F2-skill and not immediately on clicking it. You need to factor in casting time and the time your pet needs to get in range for its F2. This can delay the trait effect and might make it hard to time as an interrupt.

But you got a good point there. In order to be usable by ranged pets the radius of this trait should be 900. Number of targets = 5? lol, that would be fun.

Beastly Warden and our arachnid friends.

in Ranger

Posted by: Sevans.4619

Sevans.4619

I guess it depends on if the trait triggers when the spider applies the venom to itself (instant) or if it waits until the next spit attack hits.

Saethe — Favorable Winds [Wind] — Maguuma

Beastly Warden and our arachnid friends.

in Ranger

Posted by: naphack.9346

naphack.9346

I’m pretty sure this trait triggers on execution of the F2-skill and not immediately on clicking it. You need to factor in casting time and the time your pet needs to get in range for its F2. This can delay the trait effect and might make it hard to time as an interrupt.

But you got a good point there. In order to be usable by ranged pets the radius of this trait should be 900. Number of targets = 5? lol, that would be fun.

wut? nobody said that…
spiders have an instant cast f2. That’s all, this thread was about.

The only crime, turrets committed, is being good against the celestial meta.
The mob has spoken and the turrets shall be burnt at the stake.

Beastly Warden and our arachnid friends.

in Ranger

Posted by: Girion.5483

Girion.5483

wut? nobody said that…
spiders have an instant cast f2. That’s all, this thread was about.

Erm well, excuse my considering other pets as well. >.>

The F2 for spiders might be instant, but we don’t know whether the trait triggers on F2 activation (which I doubt) or whether it triggers the moment the spider actually uses one of those effect stacks with one of its auto-attacks, which I deem more likely.

Beastly Warden and our arachnid friends.

in Ranger

Posted by: Dardamaniac.1295

Dardamaniac.1295

Godlike F2 incoming..

Beastly Warden and our arachnid friends.

in Ranger

Posted by: naphack.9346

naphack.9346

wut? nobody said that…
spiders have an instant cast f2. That’s all, this thread was about.

Erm well, excuse my considering other pets as well. >.>

The F2 for spiders might be instant, but we don’t know whether the trait triggers on F2 activation (which I doubt) or whether it triggers the moment the spider actually uses one of those effect stacks with one of its auto-attacks, which I deem more likely.

That’s why basilisk venom triggers rune of the sunless or rune of the krait, when you strike someone with it rather than when you cast it?
Activating the ability = ability causing an effect and going on cooldown. In the case of the spider venoms, the effect is: Give this spider a venom buff.

The only crime, turrets committed, is being good against the celestial meta.
The mob has spoken and the turrets shall be burnt at the stake.

Beastly Warden and our arachnid friends.

in Ranger

Posted by: Heimskarl Ashfiend.9582

Heimskarl Ashfiend.9582

Since it says execute, it should mean as soon as you press F2.

Beastly Warden and our arachnid friends.

in Ranger

Posted by: Sevans.4619

Sevans.4619

And I’d like to add the Jaguar’s F2 ability Stalk to the discussion, for those of us who prefer fuzzy creatures to eight-legged monstrosities.

Gonna be interrupting heals like crazy.

Saethe — Favorable Winds [Wind] — Maguuma

Beastly Warden and our arachnid friends.

in Ranger

Posted by: naphack.9346

naphack.9346

And I’d like to add the Jaguar’s F2 ability Stalk to the discussion, for those of us who prefer fuzzy creatures to eight-legged monstrosities.

Gonna be interrupting heals like crazy.

Bonus points: The jaguar becomes invisible and the opponent doesn’t even know who taunted him…
Will he then proceed to blindly attack anything in range?

The only crime, turrets committed, is being good against the celestial meta.
The mob has spoken and the turrets shall be burnt at the stake.