Breaking all The Rules with My New WvW Build

Breaking all The Rules with My New WvW Build

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Posted by: Forzani.2584

Forzani.2584

I have been trying something new the past few days. Having some success, but it is too early to tell with the lousy WvW available lately (thanks Anet) This is for solo roaming in WvW

http://gw2skills.net/editor/?fMEQNAT8fjAVJ2BWaWsWCiVBB1ewJzfemCDxIXB/XyoeC-jECBINCyUEQk3BOHqIasl1FRjVzATliIq2roIa1SBso0I-w

This is a condition build but I am trying to get a jump start on the conditions from ranged before having to fight in close. So obviously I am using a SB? Nope, LB. I would like to use SB but can’t stand the range or the position requirement to use the bleed. So rather than start the fight at 900 units with SB i start it at 1800 units with LB.

With Sharpening Stone, Bleed on crit, Chance for Torment on crit and 20% chance to land Confusion I start many fights with a good chunk of conditions. Hopefully pet lands some poison and/or an immobilize and the enemy has lost a bunch of hps before getting in close.

In close I can land my own poison, some fire and hop around buying time while conditions tick.

A few things concern me. I always like having more HPs. I have also considered adding some more healing but I am not sure at the expense of what. I know Axe 2 in close would help more with conditions but I like the way I can evade attacks with sword, plus, even though I am not great with it I can get ahead of the zerg with sword2 at times. Axe has zero mobilty.

I use GS at times to help get across the map and when entering a fight I try and swap in spike trap instead of signet of the Hunt. When getting my stacks it is crazy damage with spike trap,Axe 2 in close, Sharpening Stone and Torch 5. Easy to get 25 stacks in a minute.

I am open to any suggestions, comments or advice.

When someone uses the word ‘Meta’, a kitten dies. Don’t do it.

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Posted by: Substance E.4852

Substance E.4852

Looks sound, but I would be worried about the rather shallow health pool when fighting other condition tanks when you have no perma-regen. Our condition builds usually win be attrition more than dps but the confusion and torment might make up for that.

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Breaking all The Rules with My New WvW Build

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Posted by: Forzani.2584

Forzani.2584

Looks sound, but I would be worried about the rather shallow health pool when fighting other condition tanks when you have no perma-regen. Our condition builds usually win be attrition more than dps but the confusion and torment might make up for that.

I put the wrong heal up

I always use TU but for this one I used Healing Spring for the extra condition removal…although I agree 66 heal a second is a tad weak.

When someone uses the word ‘Meta’, a kitten dies. Don’t do it.

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Posted by: RoyalPredator.9163

RoyalPredator.9163

You’re not breaking any rules here…
You’r build is just safer to use, but less effective against most of people.
Overconditioning blobs are not solo roam, but you support it well, meanwhile you may able to kill foes 1v1 if you move well.

Game Designer || iREVOLUTION.Design \\
“A man chooses; a slave obeys.” | “Want HardMode? Play Ranger!”

Breaking all The Rules with My New WvW Build

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Posted by: Forzani.2584

Forzani.2584

You’re not breaking any rules here…
You’r build is just safer to use, but less effective against most of people.
Overconditioning blobs are not solo roam, but you support it well, meanwhile you may able to kill foes 1v1 if you move well.

Always appreciate any comments but not really sure what you mean there. If I run with the blob I usually use a different build/class. Ranger is usually outside any blob or tying to find people attempting to get to blob.

When someone uses the word ‘Meta’, a kitten dies. Don’t do it.

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Posted by: solrik.6028

solrik.6028

I noticed you are using spiders!

They are great for close quarters ranged combat because you can keep them between you and the enemy. Control skills will land on the spider instead of you.

If he walks through the spider to your side, you do the same.

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Posted by: Forzani.2584

Forzani.2584

I noticed you are using spiders!

They are great for close quarters ranged combat because you can keep them between you and the enemy. Control skills will land on the spider instead of you.

If he walks through the spider to your side, you do the same.

I have never heard of that. Is that because they are a ranged pet? …and only applies to control skills and not damage?

When someone uses the word ‘Meta’, a kitten dies. Don’t do it.

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Posted by: Cufufalating.8479

Cufufalating.8479

It applies to any pet/clone/summon (or even other players), but since spiders are ranged they dont tend to move much in a fight, so its actually possible to do.

It doesnt only apply to control skills, any skill can be body blocked unless it pierces/cleaves/is AoE, but most CC skills are not like this so.. I guess thats what solrik is getting at, maybe :P

I dont find it worth doing personally, but each to their own if it works for you :P

Cufufalating – Ranger / Part-Time Mesmer
Gunnar’s Hold

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Posted by: solrik.6028

solrik.6028

I noticed you are using spiders!

They are great for close quarters ranged combat because you can keep them between you and the enemy. Control skills will land on the spider instead of you.

If he walks through the spider to your side, you do the same.

I have never heard of that. Is that because they are a ranged pet? …and only applies to control skills and not damage?

Yes, exactly. They are ranged and are less likely to move around like melee pets do.

It’s really fun when you see a War/Guard knock your pet around instead of you. Gives a little bit of ‘Evil laugh’ feeling.

With a little bit of practice, it has more or less the same effect as “Protect Me!” depending on who you’re fighting. It is really worth doing even if it’s one more thing to keep track of but it pays off by giving you better survivability!

Doesn’t help much against basic-attacks though that cleave and splash…. but on the other hand, why would anyone evade basic-attacks?

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Posted by: NemesiS.6749

NemesiS.6749

i recently started using thief, conditions with perplexity runes and said hey this can work probably better on ranger with shortbow interrupt and GS. I made some kind of build, will post later lol, probably not the best but

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Posted by: NemesiS.6749

NemesiS.6749

http://gw2skills.net/editor/?fMMQJAVRjAV11BWWWo2BgVBBbP00SMZPMkxFP5Xp6F-j0BBYfBisAIHqIasl1FRjVXDT5aIqaXwA-w what you guys think, will a build like this work? Is like half zerker, half condition. I made to get the most use out of my ascended rings and items so i just have to change armor lol. With the interrupts in both weapons i guess confusion can be a thing, not sure.

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Posted by: Manekk.6981

Manekk.6981

I tried this almost the same as your build I always found using shortbow with sigil of earth to be way more effective because you don’t have much to sustain you in a prolonged fight so simply bursting and overloading them with bleeds worked way way better for me even people with good cleanse can be bursted like this and it’s absolutely brutal in the water where most opponents will bleed out in a few seconds, another little fun fact about that, if you do happen to get downed in the water your interupt skill will make the perplexity runes proc the confusion I’ve killed many people like this too xD

I did use many small variations of it I usually had more points in MM for the extra condi duration to stack the massive bleeds easier and the extra traits (spotter, pet condi duration) and also had rabid/dire trinkets for some extra health, it is great fun but you do quickly run in to trouble when outnumbered unless you can find a target to kill right away wich is very possible if you catch them off guard.

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Posted by: Terravos.4059

Terravos.4059

http://gw2skills.net/editor/?fMMQJAVRjAV11BWWWo2BgVBBbP00SMZPMkxFP5Xp6F-j0BBYfBisAIHqIasl1FRjVXDT5aIqaXwA-w what you guys think, will a build like this work? Is like half zerker, half condition. I made to get the most use out of my ascended rings and items so i just have to change armor lol. With the interrupts in both weapons i guess confusion can be a thing, not sure.

http://www.youtube.com/user/Xsorus/videos?view=0
Xsorus – Ranger PvP movies Creator of the BM Bunker

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Posted by: Forzani.2584

Forzani.2584

Some good stuff. Has made me think twice about the Torment proc on crit for my weapon compared to sigil of earth. Earth procs twice as often but the Torment is an extra cover for the bleed.

When someone uses the word ‘Meta’, a kitten dies. Don’t do it.

Breaking all The Rules with My New WvW Build

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Posted by: Forzani.2584

Forzani.2584

http://gw2skills.net/editor/?fMMQJAVRjAV11BWWWo2BgVBBbP00SMZPMkxFP5Xp6F-j0BBYfBisAIHqIasl1FRjVXDT5aIqaXwA-w what you guys think, will a build like this work? Is like half zerker, half condition. I made to get the most use out of my ascended rings and items so i just have to change armor lol. With the interrupts in both weapons i guess confusion can be a thing, not sure.

Interesting 3rd build you posted without techno. power/crit chance/crit damage and condition. I have no idea how or where to get celestial armor…the regular stuff if available. I know I can buy ascended trinkets but having a tough time pulling the trigger since I change builds so often

When someone uses the word ‘Meta’, a kitten dies. Don’t do it.

Breaking all The Rules with My New WvW Build

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Posted by: Terravos.4059

Terravos.4059

I ended up not running Perplexity Runes on the build, and instead ran Traveler’s, Problem is the damage dropped..

But I was forced into using Traveler’s because lack of a Stun Break.

http://www.youtube.com/user/Xsorus/videos?view=0
Xsorus – Ranger PvP movies Creator of the BM Bunker

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Posted by: Arrys.7145

Arrys.7145

I noticed you are using spiders!

They are great for close quarters ranged combat because you can keep them between you and the enemy. Control skills will land on the spider instead of you.

If he walks through the spider to your side, you do the same.

I have never heard of that. Is that because they are a ranged pet? …and only applies to control skills and not damage?

Yes, exactly. They are ranged and are less likely to move around like melee pets do.

It’s really fun when you see a War/Guard knock your pet around instead of you. Gives a little bit of ‘Evil laugh’ feeling.

With a little bit of practice, it has more or less the same effect as “Protect Me!” depending on who you’re fighting. It is really worth doing even if it’s one more thing to keep track of but it pays off by giving you better survivability!

Doesn’t help much against basic-attacks though that cleave and splash…. but on the other hand, why would anyone evade basic-attacks?

Yep they make a nice barricade you can shoot through and only piercing enemies can shoot back.

It’s why I like to have a spider with longbow out. f1 position behind spider between target and lay into them. Big melee pets and knocking a ranged charachter against a wall creates the same effect as well. Before I left the game I used devourers but their damage now….

Arrys Shaikin
OoS
A whittling ranger becomes viable by forcing his opponent to whittle

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Posted by: NemesiS.6749

NemesiS.6749

http://gw2skills.net/editor/?fMMQJAVRjAV11BWWWo2BgVBBbP00SMZPMkxFP5Xp6F-j0BBYfBisAIHqIasl1FRjVXDT5aIqaXwA-w what you guys think, will a build like this work? Is like half zerker, half condition. I made to get the most use out of my ascended rings and items so i just have to change armor lol. With the interrupts in both weapons i guess confusion can be a thing, not sure.

Interesting 3rd build you posted without techno. power/crit chance/crit damage and condition. I have no idea how or where to get celestial armor…the regular stuff if available. I know I can buy ascended trinkets but having a tough time pulling the trigger since I change builds so often

i change build often too, with rangers i just dont feel confortable with one like other classes. That is i dont want to change trinkets and such and make them useful for another build. Ill just getting the set from hotw with condition damage, in fact i had that set a month ago and destroyed it, now i want it back lol. Yea i am like that :|

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Posted by: Zach.3264

Zach.3264

“Keen Edge” trait activates even if you don’t have Sharpening Stone on your action bar. So, you should replace that with something else.

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Posted by: Forzani.2584

Forzani.2584

“Keen Edge” trait activates even if you don’t have Sharpening Stone on your action bar. So, you should replace that with something else.

I’m not completely understanding your point. Sharpening Stone lets me start the fight with 5 bleeds. I am pretty sure Keen edge then kicks in when the health threshold is reached.

When someone uses the word ‘Meta’, a kitten dies. Don’t do it.

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Posted by: Manekk.6981

Manekk.6981

“Keen Edge” trait activates even if you don’t have Sharpening Stone on your action bar. So, you should replace that with something else.

I’m not completely understanding your point. Sharpening Stone lets me start the fight with 5 bleeds. I am pretty sure Keen edge then kicks in when the health threshold is reached.

It does, you will effectively have 2 sharpening stones with separete cooldowns.

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Posted by: Cufufalating.8479

Cufufalating.8479

Just remember they dont stack, so dont use your utility one if the trait is already proc’ed or is about to

Cufufalating – Ranger / Part-Time Mesmer
Gunnar’s Hold

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Posted by: NemesiS.6749

NemesiS.6749

meeh i dont want to get another shortbow, love the skin of mine and all. So i was thinking if a build like this would work with axe/dagger or torch whatever, i suppose axe is alright condition weapon plus is the only one with aoe so for zergs i suppose it will be good.