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It isn’t really a bug with the skill itself persay, but I can’t seem to get it to increase to a 3 second duration with +50% boon duration. Does anybody else have this issue?
I’m going to recreate the scenario: +2 runes of the earth, +2 runes of the grove, +2 runes of the water, +10 Nature Magic. I’m still only getting 2 seconds of protection even though that is a numerical 50% increase.
So I’d assume this is a bug?
That’s 60% according to the wiki, i know boon duration runes are always being nerfed so maybe it is 50% and the wiki isn’t updated yet. Regardless this does sound like a bug, and a sucky one at that.
In pvp the stated effects would be +15%, +15%, +10% and +10% from traits.
However, I just read on the wiki that the effect from runes of the groves doesn’t work -.-
How far are we from the launch of the game now, where things like this aren’t working? sigh
i can get it to work easy on first try..
runes: monk grove earth plus 30% boon duration from trait line
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