Build: Tanky Greatsword Power Ranger

Build: Tanky Greatsword Power Ranger

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Posted by: Sebrent.3625

Sebrent.3625

gw2buildcraft.com

  • Power is 2181 without Oil, 2388 with.
  • Toughness equates to 42.14% damage mitigation.
  • Max HP is 26,062
    • You take 25% less damage w/ Barkskin when you have 6,515 hp or less.
  • +10% damage when endurance is full
  • +5% greatsword damage
  • +5% damage when you have a boon
  • -65% condition duration on you thanks to runes and food
  • -25% stun duration on you

Conditions are going to slide off you. You’re very tanky. You’re very mobile. And you hit reliably hard without depending on the RNG garbage that is crit chance. Couple this with the innate evasion the greatsword auto-attack chain has and you have one serious beast of a Ranger … and he has a pet.


I’ve been running this is sPvP where I don’t have the -65% condition duration from food (only -25%) and the extra power from oils and it is still deadly. You’re quite hard to pin down too, despite the lack of food. You won’t burst people down, but you’ll continue to hit them hard and they will go down.

I was facing Guardians down with this puppy.

Christian. Husband. Father. Friend. Developer. Gamer.
Try your best to not make mistakes, but, when you do make mistakes, learn from them.
Better yourself.

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Posted by: KensaiZen.3740

KensaiZen.3740

Welcome to the dark side lol

Winters Ascension The White Guardian
Sophia Theos Beast Master
[Fissure of Woe]

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Posted by: Sebrent.3625

Sebrent.3625

Lol, not sure why you’re welcoming me to my build :-p … shouldn’t you be trying to get me to use longbow with it? ;-)

Christian. Husband. Father. Friend. Developer. Gamer.
Try your best to not make mistakes, but, when you do make mistakes, learn from them.
Better yourself.

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Posted by: Cempa.5619

Cempa.5619

gw2buildcraft.com

  • Power is 2181 without Oil, 2388 with.
  • Toughness equates to 42.14% damage mitigation.
  • Max HP is 26,062
    • You take 25% less damage w/ Barkskin when you have 6,515 hp or less.
  • +10% damage when endurance is full
  • +5% greatsword damage
  • +5% damage when you have a boon
  • -65% condition duration on you thanks to runes and food
  • -25% stun duration on you

Conditions are going to slide off you. You’re very tanky. You’re very mobile. And you hit reliably hard without depending on the RNG garbage that is crit chance. Couple this with the innate evasion the greatsword auto-attack chain has and you have one serious beast of a Ranger … and he has a pet.


I’ve been running this is sPvP where I don’t have the -65% condition duration from food (only -25%) and the extra power from oils and it is still deadly. You’re quite hard to pin down too, despite the lack of food. You won’t burst people down, but you’ll continue to hit them hard and they will go down.

I was facing Guardians down with this puppy.

SB?
Utility setup?
Pets?
Did you try to gradually add in some DPS gear, say zerger or Knight? Zerger weapons for example then some Trinkets?

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Posted by: Venereus.9473

Venereus.9473

gw2buildcraft.com

  • Power is 2181 without Oil, 2388 with.
  • Toughness equates to 42.14% damage mitigation.
  • Max HP is 26,062
    • You take 25% less damage w/ Barkskin when you have 6,515 hp or less.
  • +10% damage when endurance is full
  • +5% greatsword damage
  • +5% damage when you have a boon
  • -65% condition duration on you thanks to runes and food
  • -25% stun duration on you

Conditions are going to slide off you. You’re very tanky. You’re very mobile. And you hit reliably hard without depending on the RNG garbage that is crit chance. Couple this with the innate evasion the greatsword auto-attack chain has and you have one serious beast of a Ranger … and he has a pet.


I’ve been running this is sPvP where I don’t have the -65% condition duration from food (only -25%) and the extra power from oils and it is still deadly. You’re quite hard to pin down too, despite the lack of food. You won’t burst people down, but you’ll continue to hit them hard and they will go down.

I was facing Guardians down with this puppy.

SB?
Utility setup?
Pets?
Did you try to gradually add in some DPS gear, say zerger or Knight? Zerger weapons for example then some Trinkets?

I think you’re missing the point, the pet is the weapon, the Ranger is the meat shield, no need to dilude the tankiness for the Ranger’s own damage.

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Posted by: Nay of the Ether.8913

Nay of the Ether.8913

This is nearly what I run on my ranger, letting my pet do the majority of the damage while I tanky and do conditions to whittle down their hp. This lets you run the hardest hitting glassy pets that most people usually avoid. And honestly it’s one of my favorite ways to play ranger. I’m still ironing out the details, but I’ll post a build when it’s finished. In pve you can be a little more bold, but it works good in pvp too if you’re spot on because almost everyone ignores your pet and player aoe is fairly easy to avoid and get your pet out of versus 30 enemy AI aoe lol. Would like to add my pets hit for more on average than I ever could without running full glass. You just hardly ever hear of this because not many people run glassy pet types. Everyone wants their pet to be tanky for survival.

http://almunns.wix.com/elitedeathsociety
~Surrender fiend and you will get an easy death
~I could promise you the same…but it would be a lie…

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Posted by: scanz.4536

scanz.4536

I think you’re missing the point, the pet is the weapon, the Ranger is the meat shield, no need to dilude the tankiness for the Ranger’s own damage.

Err, but he hasn’t traited for the pet at all so damage isn’t going to be that great, not to mention they are still unreliable.

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Posted by: Nay of the Ether.8913

Nay of the Ether.8913

I think you’re missing the point, the pet is the weapon, the Ranger is the meat shield, no need to dilude the tankiness for the Ranger’s own damage.

Err, but he hasn’t traited for the pet at all so damage isn’t going to be that great, not to mention they are still unreliable.

It largely depends on which pet he uses, I’ve had some of the glassy pets hit for 3k on single crits with little points in BM. Also the pet survivabilty depends largely on the master of the pet, or if you’re doing one of the poorly designed bosses that 1 shot pets, but that’s a game design flaw, not the fault of the pet.

http://almunns.wix.com/elitedeathsociety
~Surrender fiend and you will get an easy death
~I could promise you the same…but it would be a lie…

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Posted by: Hyuri.8795

Hyuri.8795

Thanks for sharing!

But…
10% damage while endurance is full in an all melee build? Not going to happen IMO. The 10 points in Markmanship could be more effective in Beastmastery, resulting in ~10% more damage for your pet (according to your BM math https://forum-en.gw2archive.eu/forum/professions/ranger/Beastmastery-Math).
Why all soldiers gear? Wouldn’t it be better to balance vitality and healing power when going full tanky? 26k hp seems wasted with high toughness + decent condition management.

No offense meant, I’m interested in your thoughts. Actually, I run a similar build in sPvP (0/0/30/20/20 cleric’s + soldier’s stats, SB/GS, glassy pets).

Edit: WTF why is it underlined? Can’t remove it >_> Doesn’t mean anything.

(edited by Hyuri.8795)

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Posted by: scanz.4536

scanz.4536

It largely depends on which pet he uses, I’ve had some of the glassy pets hit for 3k on single crits with little points in BM. Also the pet survivabilty depends largely on the master of the pet, or if you’re doing one of the poorly designed bosses that 1 shot pets, but that’s a game design flaw, not the fault of the pet.

Of course, but untraited pets are far more fragile so I’d like to see how long it stays up in order to be effective as the main damage dealer. I just don’t find them reliable enough to go full tank, especially now the Greatsword can actually dish out some decent damage consistently.

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Posted by: Kiran.2705

Kiran.2705

The GS tank ranger is the one and only ranger build I really care for. It fixes the squishy problem to a degree, gives you acceptable damage, and allows for full use of our area crowd control effects in the survival line. I personally play 30/0/20/20/0 for the beast master signet, which provides stability and immunity to attacks signet actives, freeing up my elite for entangle.

Now if Anet would only fix spirits, I’d play a front line spirit support GS ranger and my guild wouldn’t sigh and cringe every time I didn’t play my Mesmer(given that my contribution to a fight would actually extend beyond my own character).

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Posted by: jkctmc.8754

jkctmc.8754

Interesting. Wish I had the energy to farm for another set of gear.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

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Posted by: Sebrent.3625

Sebrent.3625

Look at the power. This hits hard. It isn’t going to get big crit numbers but I was hitting for solid non-crits every hit.

Soldier’s gear is chosen for three reasons:

  • It gives the highest effective health (a combination of toughness and vitality) of any armor set
  • It gives the most power per slot (tied with berserker and valkyrie) of any other prefix
  • The higher your max hitpoints, the higher your hitpoints will be when you start to benefit from Barkskin’s 25% damage reduction.
    • I think having 6.5k hp and suddenly another 25% damage mitigation that can stack with the 2.6 seconds of protection you get per dodge roll (total of +58% reduction … on top of your armor) when you’re also evading 50% of the time for your auto-attack chain is pretty darn beefy.

Additionally, Soldier’s is nice for WvW because

  • The trait gives you +5% vitality as power (gives +100 power with this setup)
  • Oil give more power based on toughness and vitality.

You could try this with Cleric’s, but you won’t hit nearly as hard and thus will likely need to allocate points for more pet damage to compensate. The much lower hitpoints would also make barkskin less effective. Look at your max HP with a full set of Cleric’s gear and then divide that by 4. That’s how much hp you have to have (or less) when barskin is in effect.

  • Notice this build doesn’t run much in the form of regen
    • No natural regeneration since you don’t have 30 in bm
    • No mango pie since you want the -40% condition duration
    • No regeneration from runes of dwayna
    • That leaves you with only healing sprint, fern hound, and signet of the wild as sources of hp/sec.

Since I don’t have 20 points in BM for cats bleed on crit, I was using birds since they have all the same stats except more vitality.They are also more responsive with their quicker casting F2 skills.

If you don’t like the 10 points in Marksmanship, feel free to move it. I’ve tried it in Skirmishing (with +30% pet crit dmg) and Marksmanship so far but not in Beastmastery. You could also simply change the Marksmanship trait for pet conditions or something else you like :-)

The +10% damage when endurance is full happens more than you’d think because

  • You start a fight at full endurance
  • You have vigor on-heal
  • You have natural +50% endurance regen
  • Greatsword has built-in evasion on its auto-attack
    • If you get good at feeling out the timing on the greatsword auto-attack chain, a time you would normally dodge can turn into a time that you simply finish your auto-attack chain with the 3rd hit (which gives 1s of evasion).
  • The block helps to not have to dodge roll either.

Basically, if you want to actually melee in large WvW fights, this is a great way to do it.

The weapon you use besides greatsword is up to you. You can obviously go with sword + x (dagger is nice, lol) for more evasion and melee goodness. Shortbow gives you an evasion as well as 1,200 range. Longbow could be used as well. Axe is the only weapon I’m not sure about with this as I’ve always felt it did better in condition builds.


@Hyuri: I’m interested to hear more about your build. Do you have a separate thread for it? I have some questions/reservations, but will save those for such a thread.

Christian. Husband. Father. Friend. Developer. Gamer.
Try your best to not make mistakes, but, when you do make mistakes, learn from them.
Better yourself.

(edited by Sebrent.3625)

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Posted by: scanz.4536

scanz.4536

The GS tank ranger is the one and only ranger build I really care for. It fixes the squishy problem to a degree, gives you acceptable damage, and allows for full use of our area crowd control effects in the survival line. I personally play 30/0/20/20/0 for the beast master signet, which provides stability and immunity to attacks signet actives, freeing up my elite for entangle.

I am currently trying to get a Greatsword and Signet build to work, but find I am still dropping more often than I’d like. Currently running 30/25/15, but considering trying 30/-/20/20/-. Would you be able to post the details of your build? What I’m running is below;

http://gw2buildcraft.com/calculator/ranger/?6.4|3.1g.h17|1.1g.h15|1c.7j.1c.7j.1c.7j.1c.7j.1c.7j.1c.7j|4s.d1f.1c.67.1c.67.1n.67.1n.67.1i.67|u4ab.p42.f4.0.0|3a.8|4i.4x.4r.4p.54|e

Really don’t like the BM routes, just don’t find the pet reliable enough and rarely get into small 1vs1/2vs2 fights because I run with a squad in WvW, so we look for group sized fights. Use the Longbow to provide support from range (sometimes switching to Shortbow and Piercing Arrows instead of Eagle Eye) and then switch to Greatsword to swoop in and finish low-hp people off. However, even with activating Signet of Stone I will still drop if I start to get targeted too much.

Sorry for slightly hijacking your thread Sebrent. Just you raised some interesting points that I think I could incorporate into my build.

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Posted by: Sebrent.3625

Sebrent.3625

The problem with the signet builds is that after their effects wear off you’re a very lackluster character. It’s inconsistent. For 6+ seconds, you’re an invulnerable monster. After that, you are waiting almost 2 minutes. That’s a bad up-time.


When I look at skills and traits, I look at them as far as their impact and their up-time. Low-impact things need to have a high up-time else I don’t care for them. High-impact things can have a lower up-time, but I still prefer nothing too large as it presents the issue I pointed out above with the signets.

Anything that is almost always up (Muddy Terrain with 20% faster recharge) is going to have a great impact on a fight that you’ll notice more and more as you learn to leverage it more and more.

Christian. Husband. Father. Friend. Developer. Gamer.
Try your best to not make mistakes, but, when you do make mistakes, learn from them.
Better yourself.

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Posted by: AydenStar.4216

AydenStar.4216

30/0/20/20/0

http://gw2buildcraft.com/calculator/ranger/?6.0|1.1g.h2|5.1g.h2|1n.a7.1n.a7.1n.a7.1n.a7.1n.a7.1n.a7|1c.67.1c.67.1c.67.1c.67.1c.67.1c.67|u14b.0.k6a.k69.0|0.0|0.4x.4p.4r.54|e

This is my current GS build for WvW. I just started using it a week ago and with some practice, I am starting to enjoy it a lot. I find that this build is a good roamer build but also a good tanky support class in zerg fights with the use of Signet of the Wild and Stone, Muddy Terrian , Entangle, Blue Moa, Wolf or Hound.

I also like the damage output of the GS 1 skill. I get 1.4K-1.7k crits with GS skill 1 or 1.7k to 2.1k when I have Signet of the Wild on. I do 2.5k to 3.5k Swoop crits and 2.5k to 4.5k Maul crits.
I like this build because it caters to my playstyle.

@ Sebrent
I like your gear setup but I think you should try a trap build instead of GS in WvW. Just try it -_^
Ex:
0/30/20/20/0

http://gw2buildcraft.com/calculator/ranger/?6.0|1.1c.h2|0.0.0.0.0.0|1c.7r.1c.7r.1c.7r.1c.7r.1c.7r.1c.7r|2u.0.2u.0.3u.0.2u.0.3u.0.2u.0|0.u48b.k69.k56.0|15.1|4i.4x.52.51.55|e

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Posted by: Sebrent.3625

Sebrent.3625

Thanks. I do use a trap build a good bit in WvW. The classic 0/30/30/5/5/0 as well as a 20/30/20/0/0. There’s another but I promised I wouldn’t share it :-/ I keep my word. It’s the only thing you can give and still keep.

Christian. Husband. Father. Friend. Developer. Gamer.
Try your best to not make mistakes, but, when you do make mistakes, learn from them.
Better yourself.

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Posted by: Kiran.2705

Kiran.2705

I am currently trying to get a Greatsword and Signet build to work, but find I am still dropping more often than I’d like. Currently running 30/25/15, but considering trying 30/-/20/20/-. Would you be able to post the details of your build? What I’m running is below;

http://gw2buildcraft.com/calculator/ranger/?6.4|3.1g.h17|1.1g.h15|1c.7j.1c.7j.1c.7j.1c.7j.1c.7j.1c.7j|4s.d1f.1c.67.1c.67.1n.67.1n.67.1i.67|u4ab.p42.f4.0.0|3a.8|4i.4x.4r.4p.54|e

Really don’t like the BM routes, just don’t find the pet reliable enough and rarely get into small 1vs1/2vs2 fights because I run with a squad in WvW, so we look for group sized fights. Use the Longbow to provide support from range (sometimes switching to Shortbow and Piercing Arrows instead of Eagle Eye) and then switch to Greatsword to swoop in and finish low-hp people off. However, even with activating Signet of Stone I will still drop if I start to get targeted too much.

Sorry for slightly hijacking your thread Sebrent. Just you raised some interesting points that I think I could incorporate into my build.

http://gw2buildcraft.com/calculator/ranger/?6.3|1.1g.h17|7.1g.h4.g.1g.h1h|1n.7r.1n.7r.1n.7r.1n.7r.1n.7r.1n.7r|1c.64.1c.64.1c.64.1c.64.1c.64.1c.64|u47b.0.k6a.k59.0|5r.7|4h.4w.4r.4p.54|e

Signet of the Wild and Signet of Stone are the only 2 worth taking for the active abilities. Use warhorn instead of signet of the hunt, as it benefits allies. You can take whatever utility survival skill you choose. I like lightning reflexes for the “oh kitten” factor, being a stun break and free evade. Entangle is mandatory, and you can cut the CD by half a minute just by picking up the survival talent. I think your primary weakness in your own build is the fact that you took so much precision. If you want to stay alive in a fight, you only get one offensive stat. I chose power, with a tiny bit of precision on the side. You must have at least 3k armor and 19.5k hp. Anything less will leave you eating dirt.

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Posted by: Furajir.3815

Furajir.3815

I agree with the OP. I’ve been a power build forever, PTV everything, but zerk weps, just bc I am too lazy to get dungeon weps atm. I’m 0/0/30/30/10 with QZ/LR/SOTH and roa. I use gs and sw/wh, can’t beat it.

Tupro-Ranger- “The Great White Hype”
Yak’s Bend(TWIN) Racist against Sylvari
RRR Ranger and Warrior videos: http://www.youtube.com/user/ElmoezHerra?feature=watch

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Posted by: jubskie.3152

jubskie.3152

Rawr! looks like I’ve been slacking with the compiling XD I missed adding this thread

@Seb next time you make a data/build thread, can you link it in the compilation thread? Just so I don’t miss it next time XD

Now, on to my template… Adding to the compilation thread!

Extraordinary Gentlemen [EXG] Desolation
Doing It With Style
www.exg-guild.com

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Posted by: scanz.4536

scanz.4536

http://gw2buildcraft.com/calculator/ranger/?6.3|1.1g.h17|7.1g.h4.g.1g.h1h|1n.7r.1n.7r.1n.7r.1n.7r.1n.7r.1n.7r|1c.64.1c.64.1c.64.1c.64.1c.64.1c.64|u47b.0.k6a.k59.0|5r.7|4h.4w.4r.4p.54|e

Signet of the Wild and Signet of Stone are the only 2 worth taking for the active abilities. Use warhorn instead of signet of the hunt, as it benefits allies. You can take whatever utility survival skill you choose. I like lightning reflexes for the “oh kitten” factor, being a stun break and free evade. Entangle is mandatory, and you can cut the CD by half a minute just by picking up the survival talent. I think your primary weakness in your own build is the fact that you took so much precision. If you want to stay alive in a fight, you only get one offensive stat. I chose power, with a tiny bit of precision on the side. You must have at least 3k armor and 19.5k hp. Anything less will leave you eating dirt.

Thanks, have made some tweaks and going to test this over the weekend – http://gw2buildcraft.com/calculator/ranger/?6.4|1.1g.h2|3.1g.h17|1c.7r.1c.7r.1c.7r.1c.7r.1c.7r.1c.7r|2s.0.1n.64.1n.64.1n.64.1n.64.1i.64|u4ab.0.k4a.k59.0|15.7|4i.4x.4p.4r.54|e

@Sebrent, thanks for the comments on the signet build and about the way you look at traits/skills. I quite enjoy the signet build so going to continue to use it for the time being.

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Posted by: Scootabuser.4915

Scootabuser.4915

This is why people don’t like hunters, they all take kitten shortbow greatsword tank builds and contribute nothing.

Insert Personal Achievements and/or Youtube Channel Here

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Posted by: Sebrent.3625

Sebrent.3625

This is why people don’t like hunters, they all take kitten shortbow greatsword tank builds and contribute nothing.

Generic statement. Overgeneralization. Negative nancy-ism. Overall, non-helpful and pointless to have even clicked the “reply” button.

The difference between this build and a full berserker is crit chance and crit damage. Instead of those, this becomes quite tanky. When a build is able to cripple, entangle, stun, and bleed you while outputting reliable sustained damage, it is not useless.

Additionally, perhaps you should look at the various other builds running around.

You should also consider reading more than you write. Much more.

Christian. Husband. Father. Friend. Developer. Gamer.
Try your best to not make mistakes, but, when you do make mistakes, learn from them.
Better yourself.

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Posted by: Sebrent.3625

Sebrent.3625

Take look at this Warrior build that is built based upon many of the same concepts such as “reliably strong but not bursty damage” and “being a brick house”.

There are many parallels between the two. There are also things each class does better than the other. I leave you intelligent individuals to understand all those intricacies yourselves.

Christian. Husband. Father. Friend. Developer. Gamer.
Try your best to not make mistakes, but, when you do make mistakes, learn from them.
Better yourself.

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Posted by: Scootabuser.4915

Scootabuser.4915

This is why people don’t like hunters, they all take kitten shortbow greatsword tank builds and contribute nothing.

Generic statement. Overgeneralization. Negative nancy-ism. Overall, non-helpful and pointless to have even clicked the “reply” button.

The difference between this build and a full berserker is crit chance and crit damage. Instead of those, this becomes quite tanky. When a build is able to cripple, entangle, stun, and bleed you while outputting reliable sustained damage, it is not useless.

Additionally, perhaps you should look at the various other builds running around.

You should also consider reading more than you write. Much more.

The build can cripple entangle stun and bleed, with or without the “compensation for lack of skill” gear.

Insert Personal Achievements and/or Youtube Channel Here

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Posted by: Sebrent.3625

Sebrent.3625

Soldier’s gear allows you to survive a larger fight. You can’t time evades against a larger number of players.

Pull your head out of tunnel vision mode and think where a thing can and can’t be useful.

You’re simply being needlessly dismissive and, with that last post, insulting to anyone who even thinks of using Soldier’s gear.

In the Mesmer forums, you don’t see people giving this sort of flak to Pyroatheist’s immortal build despite the fact that it uses Soldier’s gear. Instead, people are open-minded and even tried it and realized it worked.

There is more to this game than “only pros can full glass”. Some pros like to be tanky because then, despite not getting hit often, when they do get hit (you only have so many dodge rolls, evades, blocks, etc.) it doesn’t hurt nearly as much. If you know how to play well as a tanky player in PvP, this has quite a few ramifications.

But you can go ahead and write off “tanky” gear as “only for compensating for a lack of skill”.

Christian. Husband. Father. Friend. Developer. Gamer.
Try your best to not make mistakes, but, when you do make mistakes, learn from them.
Better yourself.

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Posted by: Furajir.3815

Furajir.3815

People will always be close minded, sure you may be “tanky” in this sort of set-up, which is what I run currently, but you also have pet burst dps, a jaguar or birds burst can be huge, and it adds great sustained damage on top of you being to outlast your opponent, especially with SoW and jag f2 uses. Learn to manage your pet and add to your already monstrous power/attack.

Tupro-Ranger- “The Great White Hype”
Yak’s Bend(TWIN) Racist against Sylvari
RRR Ranger and Warrior videos: http://www.youtube.com/user/ElmoezHerra?feature=watch

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Posted by: NemesiS.6749

NemesiS.6749

My build currently is 0/25/30/15/0 kinda the same build with with more crit. Dmg is good and with fury on swap is ok but on the defense side i can do better. I have p/tough/vit gear with runes of the earth and im thinking of changing my zerker trinkets and rings for defensive one like p/prec/tough ( i have berzerker trinkets and rings because i was trait for that, changing slowly)

what should i do better? put the points in skirmish traits to nature magic or something, change my accessories, rings and all that n be more defensive? problem is with more defense my rangers doesn’t even do dmg much, is like im shooting blanks lol

(edited by NemesiS.6749)

Build: Tanky Greatsword Power Ranger

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Posted by: NemesiS.6749

NemesiS.6749

from a wvw view, i like the dmg and defense but if i go more defensive i don’t hit hard and well the pet is not much option in wvw so i cant count on its dmg. they die to fast you all know

Build: Tanky Greatsword Power Ranger

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Posted by: Sebrent.3625

Sebrent.3625

Looking at it, if you’re using the same gear as in my original post, but changed your traits to 0/25/30/15/0:

  • Your crit chance is only 15.9% (very bad).
  • Your crit damage is +25%
  • You lose out on 114 power
  • You lose out on +10% damage when endurance is full
  • You lose out on +5% greatsword damage
  • You lose out on +5% damage when you have a boon
  • You lose out on 1,500 hp (and 7.5 power from vitality, lol)
  • You lose out on +15% boon duration

Basically, you lost some boon duration, some hitpoints, power and +5 to +20% damage in exchange for +11.9% chance to crit (base crit chance is 4%) and +25% crit damage.

Looking at it like this, I’m not surprised that with your trait allocation that you aren’t hitting very hard with this gear.

gw2buildcraft even shows the effective power/health of the two builds:

Mine
Effective Power 3256.48
Effective Health (EHP) 45041
Damage Reduction 42.14%

Yours
Effective Power 3087.17
Effective Health (EHP) 42448
Damage Reduction 42.14%


The lesson to learn from this is this:

Getting more Crit Chance and Crit Damage does not always give you more damage

Christian. Husband. Father. Friend. Developer. Gamer.
Try your best to not make mistakes, but, when you do make mistakes, learn from them.
Better yourself.

(edited by Sebrent.3625)

Build: Tanky Greatsword Power Ranger

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Posted by: NemesiS.6749

NemesiS.6749

Looking at it, if you’re using the same gear as in my original post, but changed your traits to 0/25/30/15/0:

  • Your crit chance is only 15.9% (very bad).
  • Your crit damage is +25%
  • You lose out on 114 power
  • You lose out on +10% damage when endurance is full
  • You lose out on +5% greatsword damage
  • You lose out on +5% damage when you have a boon
  • You lose out on 1,500 hp (and 7.5 power from vitality, lol)
  • You lose out on +15% boon duration

Basically, you lost some boon duration, some hitpoints, power and +5 to +20% damage in exchange for +11.9% chance to crit (base crit chance is 4%) and +25% crit damage.

Looking at it like this, I’m not surprised that with your trait allocation that you aren’t hitting very hard with this gear.

well im not hitting as hard as before but is something. i have around 32% crit chance and with fury on swap that goes to 52% which isnt bad, crit dmg yea is around 50% or something, remember i havent made the full transition, still have zerker rings, amulets and all that. I miss 15% boon duration which is good and HP which is even better, i miss that.

i was 0/15/30/25/0 before, trying it with 25 on skirmish for a while. I suppose with rangers you cant be half zerker n half bunker or mix things. you either go full zerker o full defensive right?

if i change rings, amulets, accessories? which stats should i go for? healing power? power/prec/toughness? vit/toughness? (i have enough wvw marks so i can buy them just want to be sure what would be best before buying)

Build: Tanky Greatsword Power Ranger

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Posted by: Gorath.5076

Gorath.5076

Liking your build and tested it in sPvP.
You are right, that the high base damage + bird pets works just fine. I have not yet been able to burst down any Ele or Regen Bunkre Ranger, but then this is not the builds purpose after all.
2 questions:
Would you mind to fully expand the build, with utilies etc? Or is it really up to the user what he prefers to play with?
Secondly, How do you feel about Knight armor with this build? sacrificing HP + Power for Crit / Crit damage? Propably not a valid option since you would also have to replace the Melandru runes with e.g. Ruby Orbs to get some crit damage?

Anyway it is nice to see, that so many people are so enthusiastic about GS builds!
Greatsword rocks!

Build: Tanky Greatsword Power Ranger

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Posted by: Kiran.2705

Kiran.2705

This is why people don’t like hunters, they all take kitten shortbow greatsword tank builds and contribute nothing.

And how do any other builds contribute anything? Either you build tank in WvW or you get squished in seconds and LITERALLY contribute nothing. Didn’t think that through too much, did you champ?