Burst ranger build
Having no condition removal is gonna suck eggs.
A lot of Ranger GS burst builds pour 30 points into Marksmanship for the Signet traits; They then take Signet of the Hunt and Signet of the Wild. Your initial burst is insane with this set-up.
Having no condition removal is gonna suck eggs.
A lot of Ranger GS burst builds pour 30 points into Marksmanship for the Signet traits; They then take Signet of the Hunt and Signet of the Wild. Your initial burst is insane with this set-up.
Finally a reply! You’re right though I didn’t take condition removal into account. I also didn’t want to run a signet build (because that’s what everyone else is running). I ran this in a few rounds and I’ve gotten the burst that I wanted with a nice amount of evade. I haven’t really had trouble with condi builds, but I probably will tweak it to take condi removal into acc. Thanks for the reply though! I really appreciate it.
Edit: I also swapped companion’s might for carnivorous appetite so my pet has a bit more survivability
Ok, so I made a few tweaks to take conditions into account. here’s my updated build. I usually switch out renewal with QZ if I know I can burst a guy down. How’s this one guys?
http://gw2skills.net/editor/?fMAQNAR8YjIVV29VCWs2BgmCOtkz4wE9MQ1zLWpEJ-TsAg0CnIoSRljKDVSqsUNsYVyGEA
If you want to burst, especially with melee, you want a WH offhand. Dagger gives a great evade and is great for condition damage, but for a burst setup offers almost nothing.
Using both WH skills as you initiate will help your burst a lot.
The added blast (combined with both your leaps) also makes HS a MUCH more viable solo-heal option, which will also help with your condition removal problem.
Gunnar’s Hold