So you’re interested to try out the Ranger class and went to do some research. You went to the official forums and you get pages full of whining about “Pets are useless!?”
Fear not! Because this guide is here to help you get familiar with the Pets in GW2 so you can decide if the Ranger Class is for you!
What is the Ranger Class?
The Ranger Class is the Pet class of GW2 mixed in with the Archer class and a bit of melee to fit the woodsman theme. Picking the Ranger is essentially picking 2 characters to control. Think Syllabear in DotA. That comes with its pros and cons, which is discussed below. Lets start off with the Cons, and my counter arguments after it.
Why are people Complaining about Pets?
Because The Ranger’s damage is balanced to account for both the Ranger’s and the Pet’s damage. This gives several issues for most people but these are the main reasons:
1. No 5 digit crits for the Rangers. People like big numbers and they don’t get it, hence the whine.
2. The Pet AI is weak. Pets have a hard time hitting fast moving targets and has been raised so many times by so many people. When the pet accounts for a substantial portion of your damage and it isn’t hitting, its gonna incite lots of QQ.
3. The Pets suffer from pathing issues. If you jump down from a ledge, the pet won’t jump down with you. It will look for the shortest walkable path and run through that…dragging along all the aggressive monsters that it walks by. Needless to say, that’s very annoying if not deadly. Then there’s the issue of getting into Battle Mode because your pet started attacking.
4. Pets die really fast. They die to AoE even faster. This is more apparent in dungeons where dodging is absolutely necessary to survive. See a boss winding up for a OHKO and you successfully dodge it? Well, your pet didn’t. It’s dead and you have to swap it out and wait for a full minute before you can swap to it again.
Counterpoints
Things are looking grim eh? If you’re turned off, I wouldn’t blame you. I’ve experienced all of these as well and I know that these are all very valid and all very real.
But! It’s not all that bad for Rangers once you understand pet mechanics. Let me refute those 4 points above.
1. Rangers aren’t designed for spike damage, they are constant, steady DPS. Rangers deal the same damage as other high damage classes given a set period of time on a single target. Yes, we wont see 10k crits anytime soon, but we get lots of quick 2k double crits from birds and felines instead.
2. Pets not hitting fast moving targets is definitely a big issue, but Rangers have a lot of tools to help our pets along. We have access to a LOT of cripples and immobilizes. Spike Trap, Frost Trap, Muddy Terrain in utilities, Crippling Shot on the Shortbow, Chilling Bite on the Axe, AoE cripple via Barrage and Pushback on the Longbow. The pets themselves even have their own versions: Canine and Porcine pets have knockdowns, some Arachnids have immobilize and Devourers have a pushback skill. Think of snaring someone as marking them for your pet, and you should see it hitting more reliably.
3. Pet Pathing is more of a PvE issue and it is very annoying when travelling in Orr. Pet gets aggro, you enter battle mode and the movespeed slows down. Annoying? Definitely. Avoidable? YES! Here’s something most people dont know: Rangers only enter battlemode once the pet starts attacking. If you put the pet into Avoid Combat mode, you won’t enter Battlemode because the pet wont retaliate. As for the pathing, this can be solved easily by swapping pets once you get to the bottom. No more pet running off and aggroing everything! Simple eh?
4. As for the Pets dying a lot, this can be somewhat mitigated by putting points in the Beast Mastery Trait line, but it’s really up to ANet to help us here. One other reason pets die a lot is because it’s master neglects it. Even worse, is the master sends it off to fight in melee and expect it to survive when the Ranger itself can’t survive that scenario. If you see that big bad Risen Abomination charging up for its smash attack, call your pet back before the animation finishes. Most people just let the pet take the hit and then complain. Another possible solution is to use ranged pets, just remember that they only have 900 range on their attacks, so they will be slightly ahead of you if you’re at 1200 range (or 1500 if you’ve traited the longbow).
Doing It With Style
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