Q:
Mesmer PvE Guide
The Leveling & Open World Compendium
The Leveling & Open World Compendium
Q:
While I understand that the druid release with HoT going live was a bit of a messy adventure after one beta weekend, I have a hard time to accept that even over a month later, the druid is still in beta.
I am not talking about minor tweeking here and there, but profession defining decisions, which have an influx on all druid mechanics:
- AF generation right now is counterproductive to healing.
- Glyphs are underwhelming at best, the elite version is a joke.
- Staff is pretty bad in design even for healing. Skill 3 still puts us in combat.
- Celestial Form skills 1, 2 and 5 are pretty much useless, which leaves us with only two out of five skills that are usefull
- One trait got nerved by what – 400%? Can we still expect stuff like this to happen, or are some traits get more rework or replaced?
There is probably more points, but the thing is, this is not a release version of a working elite specialization.
So we should get an update like the other classes got after their beta weekends. What is the direction, what is the game plan. How is this all intended to work together.
Whoever is responsible should take some responsibility and clear things up a bit, because this mess needs some serious love.
Best regards -
A druid that is playing his reaper lately.
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.