Celestial Avatar Trouble/Bug
I am having the same exact issue.
If you mouse click the CA button it kicks you out almost immediately, if you use a keybind it functions normally.
what do u mean by that flufball?
It’s a bug. If you use your mouse to press the CA button, it doesn’t work. Use a keybind (I think the default is F5) instead.
I just turned 80 at am at the process of learning to use a druid and this bug was a pain to deal with as I didn’t know if I were doing something wrong or not. Bound it now to ctrl+mouse4 and it works OK finally. Was about to just not bother with CA at all.
People mouse click skills? I mean, I know I’ve seen the Devs do it on the official streams long ago, but I didn’t think normal players did.
I can’t even find the mouse cursor most of the time.
People mouse click skills? I mean, I know I’ve seen the Devs do it on the official streams long ago, but I didn’t think normal players did.
Might come as a shock to people who get leet-fed that binding is the only way to go. However, if you’re used to microing both, it can work very well. Visual inspection of cooldowns instead of guessing forces your gaze to the bar area anyway. If you’re used to it your cursor should already be where you want it too. If you’re not used to it, that’s fine too. Personally I normally use a combo of both depending on number and speed need.
I guess I consider normal players “leet-fed”… Good to know. I’m with Fluff. My cursor is lost in this mess of graphical non-sense most of the time. Which is also why I use snap-to-target fast-cast ground targeting on top of having everything keybound.
I guess I consider normal players “leet-fed”… Good to know. I’m with Fluff. My cursor is lost in this mess of graphical non-sense most of the time. Which is also why I use snap-to-target fast-cast ground targeting on top of having everything keybound.
Being default on F5, I had not even had a chance to bind it yet before experimenting with how it actually works. I guess this makes me not normal… Good to know.
I just think that when a bug is reported like this, the answer shouldn’t be “so don’t click it then” but perhaps just support that there is a bug and leave it at that.
I got something out of this though, had not really noticed the snap function. Seems pretty nice. Thanks for the tip. First thing I think of is that CA3 should work nice with that.
(edited by Corvinus.8634)
Best place to post up bugs:
https://forum-en.gw2archive.eu/forum/support/bugs
It’s funny you mention CA3, because as soon as I go into CA I hit #3 for the blast finisher and it always hits a field because of the way I have it setup (as long as one is there).