Celestial Condi Beastmaster (bunker/1v1)
Looks pretty similar to what I posted accept you swapped the regen for a little more toughness and that sweet, sweet blind spam.
I tried running with the blind spam instead of shouts but it drives me crazy not having Perma swiftness. really sucks that you can’t take adept traits in the master and grandmaster slot anymore, I’d be tempted to try it in place of beastly warden.
oh sorry I missed your build. glad im not the only one running it. yes, lack of mobility sucks.
oh sorry I missed your build. glad im not the only one running it. yes, lack of mobility sucks.
I could have sworn you commented on it in another thread saying cele looked interesting. Might have been someone else, and I am far too lazy to try and search from my phone.
I’m surprised you went with a bear over dual birds. I found 3 survival skills is usually enough to handle condi’s in most encounters, and the blind/weakness spam, not to mention damage, really drops off when you swap from birds.
WTB Dire amulet also I feel kittened for not even trying this, especially since I always used to run various celestial builds including shout regen and just abandoned it after this patch cause I felt all of them were too weak exept I didn’t make this obvious build.
WTB Dire amulet
also I feel kittened for not even trying this, especially since I always used to run various celestial builds including shout regen and just abandoned it after this patch cause I felt all of them were too weak exept I didn’t make this obvious build.
If you feel like trying a shout regen version again, here is what I’ve been running. http://gw2skills.net/editor/?vNAQRAnf8YnEqA9CiVsAusAUtgBKhqDgSNC+fYzzcfyngLvkdVA-TJRHwABeCAAOJAh2f4YZAA
The regen+weakness spam really helps with staying above the 90% threshold for bark skin.
I just don’t think regen is sufficient in current state of the game in which we get popped for 10-13k on 3k armor from a single damage source. sadly, this is also why settler, crusader, knight, and rabid amulets are useless.
Between the weakness and protection/bark skin you don’t really take that kind of damage in PvP. The regen allows me to shrug off auto attacks and still keep my health above 90% so I can save my dodges and evades for the hard hitting skills. If I do screw up I just use the swiftness and evades to kite around keeping the point disputed while I heal up.
I hate giving up the blind spam but for my play style I find the regen/swiftness more useful. Plus the perma protection and regen on the pets keeps the birds from insta dying to cleave damage.
right now im not sure I wanna get too used to blind spam. im pretty sure theyre gonna put an ICD on GFTE sooner or later. but doing it once every 6s is nice for sure. two birds, u get to do a little more often. there is still a 15s CD on pet swap in combat.
that being said, I did mention that’s one build variation. im also gonna try using hawk and snow owl for additional chill. man, that’s blind, chill, weakness, and taunt with one button press >.<
(edited by mistsim.2748)
right now im not sure I wanna get too used to blind spam. im pretty sure theyre gonna put an ICD on GFTE sooner or later. but doing it once every 6s is nice for sure. two birds, u get to do a little more often. there is still a 15s CD on pet swap in combat.
I just swap my bird when it’s getting low and keep spamming f2 (wish I could set that to auto attack), having a bird up really makes or breaks my build. It will be nice when they get around to including those pet stats they forgot about.
yah im looking forward to that. just played a few with double birds, and it absolutely wrecks mesmers and thieves.
@mistsim.2748, nice build its close to version I was running, I take shout heal with Resounding Timbre so I have mobility to rotate home/far all game.
I was using Settlers but I found a Mesmers could almost 1 shot me and it was tricky to recover with the daze’s being pumped out.
Also found conditions to be weaker on ranger after nerf to offhand, I wish they would give us the bonfire radius back that was big big nerf.
Twitch – Aussie Streamer
yah im looking forward to that. just played a few with double birds, and it absolutely wrecks mesmers and thieves.
Yeah I haven’t lost a 1v1 yet since I started running it and I’ve won a number of 1vX’s
yah im looking forward to that. just played a few with double birds, and it absolutely wrecks mesmers and thieves.
Yeah I haven’t lost a 1v1 yet since I started running it and I’ve won a number of 1vX’s
Realy? Havnt lost to a single condi spec?
On paper, terror necros suppose to counter your build.
Also condi mesmers and eles.
yah im looking forward to that. just played a few with double birds, and it absolutely wrecks mesmers and thieves.
Yeah I haven’t lost a 1v1 yet since I started running it and I’ve won a number of 1vX’s
Realy? Havnt lost to a single condi spec?
On paper, terror necros suppose to counter your build.
Also condi mesmers and eles.
I don’t think I’ve run into a single condi mesmer in PvP since the change, I’m seeing a lot more shatter. I’ve run into plenty of them in WvW and destroyed them.
Full condi ele’s can hurt if they catch you off guard but they melt in a 1v1, their health is just too low for PvP. Cele ele’s are much more dangerous but if you bomb them right after they swap from water they will usually go down.
Necros are annoying because of their huge health pool but are easy kills if you avoid the condi transfers. Most of them die if you lock them down with entangle and get behind them.
Honestly I don’t take that many hits in 1v1’s because I fight like an kitten. I wait until they get taunted or entangled and I bomb them, then I go back to kiting while my birds lay into them and the condi’s tick away, and I wait for another chance to bomb them. That’s why I like having the sword and dagger on the same set. What sucks about fighting like this is the offhand nerf really hurt my sustained damage since I can’t cover the majority of the point in a fire field anymore.
I killed Countless’ cheese mes 1v1 pretty easily today. I made tons of mistakes, still pulled through with almost full HP. not sure about necros just yet, no issues so far.
Also found conditions to be weaker on ranger after nerf to offhand, I wish they would give us the bonfire radius back that was big big nerf.
im convinced theyre gonna give us back the offhand range baseline. bonfire sucks right now.
(edited by mistsim.2748)
Cool , condi/celec ranger is indeed strong.
I did miss ranger bunker play, but I was really missing the double melee bunker gameplay from waaaay waaaaay back. Like, the type of double melee bunker you used to make videos of mistsim. So I came up with this. Been playing it for kittens. I’m still winning matches. The mobility is pretty good. The damage is surprisingly good. You get a billion sword leaps in healing spring which is nice, and of course the improved dmg and utility of our revamped beastmastery line.
http://intothemists.com/calc/?build=-Jg-Fk;0wEFx-t2gEF-0;9k-E;1Z_b;0246157046;4W-H7V;1l6Uwl6Uw0n
The mobility from double blades makes it a lot easier to always drop your traps on top of people. Also, I tried it with axe/dagger instead of sword/torch, took hidden barbs, but feel I do much more damage stacking burns.