Guild Leader of Favorable Winds [Wind]
(edited by shadowpass.4236)
Remorseless:
- deal 20% more damage to enemies under 50% health
Empathic Bond:
- move to Master trait
- cleanses 3 conditions from both you and your pet instead of transferring them
(edited by shadowpass.4236)
Remorseless I could see that. EB I can’t agree with else it will be to strong.
Would be a passive Ci
(edited by Sigmoid.7082)
other compairable Traits to Eb are thiefs 1 condi every 3secs (adept major trait) .
moving it to master would make sense , but then again too many important traits sit in the master slot.
just changing EB to cleasnse rather than Transfering them would be too strong, so a mid way would be .
Empathic bond
You pet Gains Resiliance to conditions all conditions applied to the pet are at -33%
Transfers 3 conditions every 10secs. and keep it as a Grandmaster.
would make pets slightly more Resistant when condition aoes are about.
stack that with SoR the pet removes 1 condi every 10secs , for combat use this would make a very good condi passive condi removal , but still transfers to the pet.
The way u see it its the way it is since other comparable skills may be mater tier but you use something to get the removal. Thieves use initiative or cooldowns, warriors use their adrenalin. So in essence its comorable. Reason for it being grand master I would say is that its totally passive.
For Remorseless change I’ll ask – Why copy other professions?
Why not bonus 20% damage on targets above 50% health? That would give us an interesting niche. While Thief and Necro are more likely to finish off their opponents, we would be actually great against tanky bunkers, to start fights or punish high sustain.
Goes well with the idea of Opening Strike, too.
For Remorseless change I’ll ask – Why copy other professions?
Why not bonus 20% damage on targets above 50% health? That would give us an interesting niche. While Thief and Necro are more likely to finish off their opponents, we would be actually great against tanky bunkers, to start fights or punish high sustain.
Goes well with the idea of Opening Strike, too.
Someone wan’t some imba traits I get it.
20% on a really easy , almost 100% uptime requirement w/o any form of risk, way to go.
EVERYONE will grab it.
For Remorseless change I’ll ask – Why copy other professions?
Why not bonus 20% damage on targets above 50% health? That would give us an interesting niche. While Thief and Necro are more likely to finish off their opponents, we would be actually great against tanky bunkers, to start fights or punish high sustain.
Goes well with the idea of Opening Strike, too.
Someone wan’t some imba traits I get it.
20% on a really easy , almost 100% uptime requirement w/o any form of risk, way to go.
EVERYONE will grab it.
The instant they drop below 50% health your dps drops 20% as well. Good luck finishing them off if the only thing that got you there was that damage boost.
Personally I’d rather have remorseless give the damage boost when our pet is dead. Solves a big problem in pve and wvw.
As for Eb, it works fine the way it is, it just needs to not be a GM trait with a bit of a buff to make up for the fact that it competes for space with two-three of our best traits.
(edited by Substance E.4852)
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