(edited by ProtoMarcus.7649)
Clarion Bond is fine
Well sure it is fine… But look at what we got compaired to any other class (except thief lel) and the clarion bond is one of the only great trait we got. And the fact they nerf clarion bond to 30 sec (they did not fixed it, they NERFed it) and dont address grenade barrage is berond me. Same reason with fire stacking.
Also, ranger is the class that benefited the least from the extra stats (power wise) because of how awful the ratio on our attack are. I used to tought that would be a great patch for ranger but with the new spirit, clarion bond nerf, wilderness pigeonhold, sneaky radius offhand removal, protective ward nerf, hidden barbs nerf, etc… I just think think Anet shoots in their feet, pointblank and with a shotgun when it comes to ranger. They showed they can make an entire overhaul of certain class (engi and mesmer) but cannot do a ‘ok’ one for ranger? Sure we have new toys to play with. But is those new toy address the difficulties ranger face? Surely not. And now they nerf certain of them.
I used to call myself a “ranger”, then rancher and now I falling towards the “rager” terms.
It does not feel right. Hopefully druid will fix it.
You have not accounted for the fact it feels awkward, slow, unreliable and no fun. Why do you factor in might and regen that are not part of this trait ?
The issue people are having with this has little to do with whether or not clarion bond is “fine.” Rangers were once again given something awesome and fun to use, only to have the fun (and some of the usefulness) sucked out of it because it was bugged.
The same thing will happen with engineers when anet finally decides to fix their grenadier bug.
-BnooMaGoo.5690
Yeah I do understand the ranger got really bad… ‘balancing’ but that single trait is alright.
I agree they really need to make the boons from Clarion Bond apply to pet when he gets activated (from stowed)
They do need (like you said) at least an ‘ok’ rework. Spirits are crappier than ever, shouts could use a little bit of love, Keen Edge should definitely be re-added/paired with Hidden Barbs and Off Hands should be tweaked baseline and/or traited (especially after some ‘buffs’ they applied in a previous major patch)
I also main a Ranger and while I appreciate some of the new traits, man, I really feel aNet doesn’t care too much about them.
You have not accounted for the fact it feels awkward, slow, unreliable and no fun. Why do you factor in might and regen that are not part of this trait ?
How is might not a part of this skill?
The trait is not fine. It was a reliable blast finisher when you were in combat, now it’s not. You have to mentally keep track of the timer if you want to use the blast and if you screw up and hit it early you are locked out of it until your pet swap refreshes.
Ask yourself honestly would this skill be over powered with a 15 second cooldown or would it make a lot more sense?
The trait is not fine. It was a reliable blast finisher when you were in combat, now it’s not. You have to mentally keep track of the timer if you want to use the blast and if you screw up and hit it early you are locked out of it until your pet swap refreshes.
Ask yourself honestly would this skill be over powered with a 15 second cooldown or would it make a lot more sense?
The trait is fine. No one ever told you this trait is going to be the permanent reliable on demand blast finisher. It told you to cast Warhorn skill #5 and you keep expecting something more from it, because you already experienced that (unintentional) feeling.
This game should remain reasonable. Casting an ability with 30 second cooldown every 15 seconds is not reasonable at all.
But then again, buffing Icebow in this update is beyond my comprehension.
In my opinion, Call of the wild is the one that needs to be addressed, not Clarion Bond. If you could get 6 might for 15 sec by running Warhorn and Clarion bond – you would be satisfied with 30 second cooldown, wouldn’t you?
It wouldn’t be OP because of the cooldown, your off-hand weapon would be occupied with low-DPS utility weapon – but your utility would be up.
Does it sounds better now? I always think that problems should be addressed at a place of the problem. Not in the middle of the way of it.
I’m all for the ranger not getting nerfs but this is a dumb thing to be upset about.
It listed the skill as using Call of the Wild in it’s legit form, 30s cooldown and all. This was a bug that has now been fixed. This isn’t Anet doing a 180 and backroom nerfing us like they did with the other traits.
I’m all for the ranger not getting nerfs but this is a dumb thing to be upset about.
It listed the skill as using Call of the Wild in it’s legit form, 30s cooldown and all. This was a bug that has now been fixed. This isn’t Anet doing a 180 and backroom nerfing us like they did with the other traits.
And they dont fix the grenade barrage that hit 20k in one skill use? That’s flawed logic.
It’s not fine, when you swap pets the pet you swap to doesn’t get the boons, even with fortifying bond it only gets the 1 stack of might from clarions bond. The pet also doesn’t get opening strike from remorseless (which it should due to the fury you get).
I’m all for the ranger not getting nerfs but this is a dumb thing to be upset about.
It listed the skill as using Call of the Wild in it’s legit form, 30s cooldown and all. This was a bug that has now been fixed. This isn’t Anet doing a 180 and backroom nerfing us like they did with the other traits.
And they dont fix the grenade barrage that hit 20k in one skill use? That’s flawed logic.
lulwut? Not flawed logic.
It’s either:
A: Other bugs have more serious causes that go beyond entering in a ‘30’ where there was probably previously a ‘0’
B: Anet prioritizes fixing advantageous glitches to the ranger (read the wind triggering fury, man that was a riot) over other classes and y’all should be used to it by now.
I’m all for the ranger not getting nerfs but this is a dumb thing to be upset about.
It listed the skill as using Call of the Wild in it’s legit form, 30s cooldown and all. This was a bug that has now been fixed. This isn’t Anet doing a 180 and backroom nerfing us like they did with the other traits.
And they dont fix the grenade barrage that hit 20k in one skill use? That’s flawed logic.
lulwut? Not flawed logic.
It’s either:
A: Other bugs have more serious causes that go beyond entering in a ‘30’ where there was probably previously a ‘0’
B: Anet prioritizes fixing advantageous glitches to the ranger (read the wind triggering fury, man that was a riot) over other classes and y’all should be used to it by now.
They could have thown a 15 sec following your logic but no…. would be so stronk! And it is stated that clarion bond doesnt buff pet which is underwhelming… BECAUSE EQUAL RIGHTS!!! PET ARE RANGER EQUAL!
I’m all for the ranger not getting nerfs but this is a dumb thing to be upset about.
It listed the skill as using Call of the Wild in it’s legit form, 30s cooldown and all. This was a bug that has now been fixed. This isn’t Anet doing a 180 and backroom nerfing us like they did with the other traits.
And they dont fix the grenade barrage that hit 20k in one skill use? That’s flawed logic.
I got hit for more than 26k by it the other night.
Clarion Bond was always supposed to have a 30s cd. Ever since it was introduced. It’s yoer own fault for not knowing this.
Nade barrage is apparently a much more difficult fix than this was. The bug source might not have been found yet, or the fix is under testing. Regardless, that bug had nothing to do with Clarion Bond, or Rangers at all.
Well sure it is fine… But look at what we got compaired to any other class (except thief lel) and the clarion bond is one of the only great trait we got. And the fact they nerf clarion bond to 30 sec (they did not fixed it, they NERFed it)
People need to stop saying that. It’s not a nerf. They fixed it. It was bugged before. It always was meant to have the 30 sec cd. Look at the original livestreams introducing the trait.
Now if you want to argue that the trait isn’t good and that it needs to be synced to pet swap, fine. I certainly am not opposed to that at all and I think most people would support this. Though I do think you need to be careful what you wish for….Anet might just raise the swap on pets. -_-
So you create an entire build that builds upon this trait to show how OP it might be?
I guess that you can’t pull this of in atleast 50% of all cases in any PvP scenario and in PvE you are sacrificing your power with that build, which isn’t that high to begin with.
(edited by Wuselknusel.4082)
I’m all for the ranger not getting nerfs but this is a dumb thing to be upset about.
It listed the skill as using Call of the Wild in it’s legit form, 30s cooldown and all. This was a bug that has now been fixed. This isn’t Anet doing a 180 and backroom nerfing us like they did with the other traits.
And they dont fix the grenade barrage that hit 20k in one skill use? That’s flawed logic.
That’s a bug too. And this is Anet we’re talking about. Bug fixes happen when they happen. They aren’t always on top of every bug I’m afraid.