Compromise?

Compromise?

in Ranger

Posted by: bluesnacks.2301

bluesnacks.2301

Hi rangers. I was falling asleep and for whatever reason I had this idea. It’s late so I’m debating its value.

I see some people wanting to scrap pets and others wanting to keep them. Obviously it’s a core mechanic so the likelihood of it being removed is near impossible. Honestly I’m not in either camp. A pet less spec would be nice, but I also have another idea.

Since some of our signets are useless and it will be a long time until pets are fixed, why not change a signet to have an activate that starts the cool down on your f4 pet switch and drops your pet health to 0, providing one of the following up to the devs:

-A passive damage buff for the duration of the pet switch cool down. Your pet stays down and you would need to switch it out to heal as normal.
-A single, high burst damage attack similar to Kill shot. Because of the pet cool down and/or signet cool down it would be on a timer much longer than it takes a warrior to accumulate adrenaline anyways since they can probably fire two in the time it takes to switch pets from CD.

This forces a ranger to decide what is better for the situation, having a pet or having a higher damage output without a fluffy companion + pet utilities. I think with all the trouble we have with pets in pvp right now this could alleviate at least a small portion, along with reduced AoE damage pets take. It doesn’t remove pets, just uses them for something else and places the damage they would have given us if working temporarily to the ranger directly. Could still use the lick wounds downed skill providing your pet isn’t just drooling on you with a sinister smile as he watches you die.

I don’t know. I think it’s a fair trade-off but I’m tired as balls and wanted to run it by my ranger pals. I know PETA would be all over this one for animal cruelty though.

Quand on parle du loup, on en voit la queue.