(edited by TwiceDead.1963)
Condi-Healer Build? [PvE]
I did a budget healer-condition set for soloing open-world and personal story on my 2nd Druid. I don’t use it anymore, but I was in the same situation as you are with a full Cleric’s Druid, and changed it up so I could kill stuff (faster) when solo.
Will update once Path of Fire releases.
(edited by Wondrouswall.7169)
Was a bit surprised to see how similar the specializations were!
Also fumbled with mine as I picked a Shortbow trait without a Shortbow. Rectified.
Using two staves to take advantage of the daze you get on weapon-swap along with Geomancy? How’d that work out?
(edited by TwiceDead.1963)
Worked out nicely. The daze with traps providing AOE damage to proc Ancient Seeds to also keep targets in the traps was the main purpose when I threw this together. Geomancy was icing on the cake.
Activating “Strength of the Pack” for raven summons prior to traps and staff swap for might I could bum off my pet with “We Heal as One” made solo encounters in HoT maps and story segments much shorter.
Will update once Path of Fire releases.
http://en.gw2skills.net/editor/?vNAQRAnY8fjMqQ7K2tCmrAVLWcEM4k6Utq20AiVFNmAwk7ylxUnMbB-TRiGABFtPQc6HA4JAI9CD5eSAqTJYTK9eU9HlUGQKAYmGB-e
I’m using a bit more bunkish build. Works very good in high lvl fractals and open PvE in maguma. I just stand in trap AoE and spam Avatar skills ^^ .