Consistency impovement for F2 traits
Yeah… no.
You literally could have gone about this proposal in smarter ways:
1) Have “Go For The Eyes” and “Beastly Warden” function like Wilting Strike, so foes that are affected by or within range of the pet’s F2 are blinded or taunted, respectively.
At least then, there’s no ICD restrictions to contend with since only a handful of pet F2 cooldowns with Beastmastery fall below 12-15s. Pets can also be more strategically taken if the user needs a single-target, low cooldown pet, or a higher cooldown pet with an AOE skill to taunt/blind/weaken.
2) Reduce the cooldown of various, older pets or have their effectiveness increased to justify large cooldowns (such as the Polar Bear’s).
These traits are meant as augments. You are not only reducing effectiveness of Wilting Strikes on low cooldown pets such as the Eagle, Hawk, and Tiger, but you are also placing the CD on a much more variable level.
Think about it. A 12s and a 15s ICD on these traits doesn’t sound so bad when you are looking at a 16s CD with a forced pet swap, and worse, a 48s CD because your pet was defeated, which can erratically happen depending on the situation, pet, and game mode.
Really, think about it.
Will update once Path of Fire releases.
(edited by Wondrouswall.7169)