(edited by Dead Muppet.9718)
Wanted something completely different going into the expansion and made just that.
Conditions:
On the weapon swap using hydromancy/purity there is a 60% chance at removing a condition on swap if the hydromancy hits.
Heal as one, Guard, Protect me & Strength of the pack will all remove 1 condition
Glyph of Equality will spawn a seed of life that will heal and remove conditions from allies
Movement: Guard will apply swiftness. Staff 3 for extra movement
Stunbreakers: Using 2 here Protect me which is great for when youre focused. Glyph of Equality.
Dazed & Disrupt
Shortbow 5 – 2 second daze & 2 second stun + root/immob
Staff Weapon Swap – 2 second daze + root/immob
Glyph of Equality – 4 Second daze + root/immob
Pink Moa – 2 Second daze + root/immob/weakness
Stomps:
Strength of the pack for stability.
Use staff 5 and stomp from behind it for healing on projectile.
Blast finishers:
You can get retaliation, stealth, Area Healing
Pet swap will also give quickness/3 might which goes great with both staff and shortbow
Weapon Swap gives Fury/swiftness 3 might also, again great for the weapon set
(edited by Dead Muppet.9718)
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