December 10th Enlargement Change

December 10th Enlargement Change

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Posted by: Renner.2574

Renner.2574

With the December 10th change with the trait ‘enlargement’ if you have the Signet of the BeastMaster Trait apparently the enlargement will also affect you. Does this mean we get 10 seconds of stability, +25% damage and also +50% Movement speed when we go below 25% HP? If so that would be pretty awesome. (After patch we can also finish people and rez people while it is active).

December 10th Enlargement Change

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Posted by: Chokolata.1870

Chokolata.1870

It is pointless as you need to go 30 into MM for it to work . This is a major issue with signets

December 10th Enlargement Change

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Posted by: Gorwald.6170

Gorwald.6170

and at 25% hp your allready nearly dead in WvW except you roam/solo

Karpal – Augury rock (French server)
Ranger 80 – Warrior 80 – Mesmer 80 – Necromancer 80 – Guardian 80

December 10th Enlargement Change

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Posted by: Renner.2574

Renner.2574

Yea I really wish they would change how our signets work… Why are we the only class who needs a GrandMaster trait to use our signets? Other classes get GrandMaster traits to keep the passives when they use their signets!

(edited by Renner.2574)

December 10th Enlargement Change

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Posted by: Atherakhia.4086

Atherakhia.4086

I agree with Choko… on paper it sounds great, but when you consider you need a 30pt trait to make it work on you it’s very underwhelming. The trait itself should trigger on both you and the pet regardless. But if it did that it still wouldn’t be something a power ranger would want to use and would just further overpower spirit rangers, which is likely why they are requiring you to get 30marks to use it.

Honestly speaking, without 30 in marks the trait is hardly worth an adept slot. If they moved it down it would be an easier pill to swallow for a power based build. But going 20 in Nature is a huge hit a power Ranger can’t make.