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Posted by: Puck.9612

Puck.9612

Some of the glyphs look like they could be blast finishers. Would be cool if they were.
Speaking of glyphs, I feel they become much better with the trait. Considering most of them are low CD, having an AOE heal and condi cleanse seems good.

Yeah blast finisher we be good, stun break too. Like I said, pretty much anything. Even with the trait they are underwhelming because the radius is so small. Bump it up to 600 and they might start being useful.

Jim Hunter when my other account isn’t suspended

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Posted by: Astra Lux.2846

Astra Lux.2846

The whole lore surrounding druids highlights the fact that they were extremely secretive and then disappeared for hundreds of years. Who’s to say one or more didn’t learn more or transcend or whatever? Nature isn’t just plants. They voluntarily abandoned their physical form and I don’t remember reading anything about them HAVING to take the form of tree spirits. Obviously our characters aren’t going to totally abandon their bodies so that may also factor in as well.

Keep in mind that since this is a multiracial game where generally none of them share beliefs or customs or religions. I assume this is why professions that are explicitly human-centric were avoided or adapted to be more universal. Maybe there will be new lore that depicts the origins of this type of druid.

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Posted by: Draeyon.4392

Draeyon.4392

Oh, and I am loving Seed of Life + Druidic Clarity.
The condition removal on Druid is real.
Makes builds a bit more free with their choice for trait lines now (obviously, you have to spec into Druid or WS for some good condi removal but at least there is a choice now).
Need to fine out the downtime on CA before I jump ship but definitely interesting.

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Posted by: Blood Red Arachnid.2493

Blood Red Arachnid.2493

The biggest problem with the druid is that it is a mono-tool. A tool that exists to do one very specific job, and not much else.

IRL example, the pineapple corer. It does one thing: it cuts out the pineapple from its mostly inedible core. That’s it. Anyone who’s prepped a pineapple the old fashion way know this tool is a piece of junk for exactly two reasons. #1 is that it isn’t hard to cut up a pineapple. You can just use a knife to do it. #2 is that to use the corer you need a sufficient knife in the first place. Why spend money on the corer when you can just use the knife to do what the corer is supposed to do?

Exact same issue with the druid. Why bring the druid when the guardian, elementalist, engineer, and revenant are already good with healing?

I don’t have opinions. I only have facts I can’t adequately prove.

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Posted by: SkyShroud.2865

SkyShroud.2865

like every skills and classes….anet will super nerf it later on

Founder & Leader of Equinox Solstice [TIME], a Singapore-Based International Guild
Henge of Denravi Server
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Posted by: Puck.9612

Puck.9612

Breaking the meta away from zerker, is such a game changer, I’ll believe it when I see it. As is this spec only really does one thing, heal like crazy. I seriously doubt this will be remarkably popular come the beta weekend, when ranger need 3 mins to kill something the other classes drop in 30 secs. Conceptually a support roll is fine, but this is pigeon holing. There isn’t wiggle room or really any decent synergy. This may play great with the raids, but I’m fairly sure many in the player base will want nothing at all to do with this.

Remember you can pick up the druid traitline without using the traits or staff. You could run a condi/heal BM druid with axe/dagger sword/torch. You could even run it as a trapper since you now have a solid cleanse, good mobility and a ton of sustain. I don’t see how this lacks damage.

Jim Hunter when my other account isn’t suspended

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Posted by: Mogget.2104

Mogget.2104

They never promised that you would never have a healer role, only all classes would be able to fill each role in their own way. And even if they had said something like you claim, MMOs change over time and what may have been the idea three years ago may not have worked out.

That said, it is worth being a little bit weary of how far down the holy trinity rabbit hole we go down. A little bit of it might just be what this game needs to shake off the zerker meta but too much certainly could break the game we know and love. So test Druid out in the beta weekend next week and share what opinions you form from it!

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Posted by: Substance E.4852

Substance E.4852

http://wiki.guildwars.com/wiki/Druid
Show me a single freaking word about solar\lunar magick! We’re NOT speaking about real existed druids, we’re in the game where own lore exists.
So yes, ArenaNET broke the lore.

And?

The Druids basically disappeared from Tyria and when we do see them in GW1 they aren’t particularly talkative.

How would hundreds of Rangers suddenly even know how to become “Druids” regardless of what kind they are if it’s supposed to be the same kind of magic/methodology?

Did one of them just spawn in the event plaza of Lions Arch and preach the good word on the Druidism to all who would hear?

A member of an industrial race like the Charr or Asura don’t strike me as the kind of people a uberhippie would want to interact with, much less teach.

Connection error(s) detected. Retrying…

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Posted by: Nova Stiker.8396

Nova Stiker.8396

Well, since you’ve tested it out so extensively at this point, I’ll take your word for it.

Well, what other builds do you have other than healing power spec, healer? It has almost no boons to utilize, almost no conditions and the damage is non-existent.

When your spec is almost all raw healing, what else is there possible to build into?

When you spec druid, the rest of the ranger doesn’t stop existing. It’s one trait line. Try to think a little more dynamically about it.

That’s exactly the issue.

What 2 traitlines goes good with Druid that turns it into something other than healer?

You mean do as much damage as you can with two traitlines while providing some possibly much needed healing in raids?

Sounds good to me.

Do you mean you have one single trait line that you can’t use to squeeze every single drop of DPS out of it.

I’m not seeing the issue here.

You didn’t actually answer her/his question.

I’m curious to know too. What trait lines do you see being the best options for a hybrid build? Personally, the staff seems so integral to their playstyle that I have trouble envisioning a build that doesn’t utilise quick draw.

I’ll answer the question. What would be better? Moderate healing from Druid or the quick escape granted from from Wilderness Survival?
You cannot go glass and expect Druid to keep you alive. That is like going glass warrior and expect to be fine without stances.

As for Druids without a staff? It’s possible, I can see it being alright. But healing an ally is embedded into the traits, the minor adept, minor master and minor grandmaster traits reward healing allies.

Healing Spring, Pet heal, Spirit of Nature and…
That’s it. That is literally the only ally healing the ranger has outside of Druid traitline.


Are people still struggling to see the problem with Druid? It has absolutely no synergy with the ranger. It might as well be it’s own class it’s so out there.

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Posted by: Hyper Cutter.9376

Hyper Cutter.9376

“I want to be desired in groups” “congratulations, you’re a healbot”

Straight-up monkey’s paw kitten right there.

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Posted by: Jski.6180

Jski.6180

I realty think Druids are going to be able to build full zelots glass and keep them self up though strong self healing effects that also are aoe. So think of Druids running GS staff with lots of gap closer really good aoe dmg and very powerful heals. Why do i get the feeling Druids may be Gandalf type with a staff sword and an eagle lol.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

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Posted by: Chokolata.1870

Chokolata.1870

What about a stun bot? Considering we have MoC the druid might turn out to be a stun lock machine!!

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Posted by: Stormbolt.7293

Stormbolt.7293

Jack of all trades classes always existed in mmorpgs, usually they can fill any hole in a group on the spot and thats what made then liked in groups but they would also offer a few unique buffs as well, anyways I do agree with you, but every mmo has a self sufficient class that does not need to rely on others.

True, although I still feel that the fact that the other classes can fill gaps in other areas (i.e. DPS-er running some condition cleanse) makes a jack of all trades a bit less appealing.

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Posted by: nagymbear.5280

nagymbear.5280

“I want to be desired in groups” “congratulations, you’re a healbot”

Straight-up monkey’s paw kitten right there.

We only saw what staff can do. Not everything the druid has is around healing. It also has “retal” and aoe cc. I could imagine Druid taking care of a swarm of mobs for the party. That would work if the swarm cannot be nuked, otherwise the aoe dps guys are gonna just nuke them. If he is indeed correct and the new hard content will mean the end of zerker meta, then Druid with heals AND aoe CC should be more then just a healbot. I don’t think the wack-a-mole healing that was present in other MMOs will be ever present in GW2.

Khert Devileyes – Ranger / Mano Negra – Thief / Nagymbear – Warrior /
Elona Bonechill – Necro / Fionna Gymirdottier – Guard /// RoF

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Posted by: Veeshan.8451

Veeshan.8451

I personaly was hoping druids would make spirits a little less usless, but guess not they die to fast and dont nearly live long enough to warrant using over anything else unfortuently atleast in the PvP sense. Pve however u can get some use out of them if u position them far enough back and the mob doesnt target them but often they do.

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Posted by: CETheLucid.3964

CETheLucid.3964

Healing Spring, Pet heal, Spirit of Nature and…
That’s it. That is literally the only ally healing the ranger has outside of Druid traitline.

That’s incorrect.

You’re also missing information with regards to druid traits that synergize with and bolster these base healing skills you mention, which is another point of synergy beyond the one idea I already mentioned.

So, hey. Thanks for that.

Are people still struggling to see the problem with Druid? It has absolutely no synergy with the ranger. It might as well be it’s own class it’s so out there.

If you can’t find synergy with two trait lines or make the connection that I made for you with three in the druid, I can’t help you.

I doubt anyone else can for that matter.

I’m not going to think for you and I don’t have the patience nor the desire to convince you of something you’ve already decided for yourself.

MetaBattle will get you up to speed in time.

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Posted by: Aither.2859

Aither.2859

“All this game has is Zerk, lame!”
Anet creates something different
“Y no dmg omg…”

I had to LOL at this post as it speaks volumes of truth. Sorry but the amount of things that people can complain about is just absurd. First people complain constantly about the zerker meta and now that Anet has brought something different and the crying begins.

Perhaps people should try out the class and the expansion before going into a tangent about how the Druid does no damage. If I recall the Monk was one of the most sought after classes in GW1 and it seems that the Druid will now be the healing meta that all parties will need. You hear that Rangers? Parties will actually want you to come along cause you will actually be useful now.

On a side note I could just hear the Rangers cry if they do become the healing meta and then Anet reintroduces the Monk, then we would be hearing “Now the Monk is going to replace our Druid as a healing class and we have to go back to stupid damage? Anet you are efnefbsfbeif.” There is just no pleasing people sometimes.

(edited by Aither.2859)

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Posted by: Substance E.4852

Substance E.4852

ArenaNet have never been anti-trinity. They have been anti-forced holy trinity, which is rather different.

Healers have been in the game since release. They have simply made them better latety.

We know that you love the holy trinity and want ArenaNet to put it into the game, but this is not a step towards that. It is simply them going forward with what they have been doing since release.

They said you wont be able to avoid all damage. That means you need a healer. They also said you will need tanks some how.
Its trinity
Unavoidable damage
Healers
Tanks
Thats Trinity

Trinity requires three defined roles. I don’t see anyone actually tanking here. I don’t see any way to hold aggro. If you can’t hold aggro then it’s not a trinity. And that’s assuming that you must have a healer, which isn’t necessarily even proven yet.

Anet isn’t going to make an entire specialization nothing but “Healing with a side of Healing” if it wasn’t going to be useful to the point that it’s wanted.

And you don’t need to tank a mob for tank roles to be needed. Raids will very likely be requiring things like someone standing on a switch to allow a mob to be killed or to keep a door open etc with the area being pummeled with too much damage for a character not speced for tank and survival to be able to stand on it.

Connection error(s) detected. Retrying…

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Posted by: Aither.2859

Aither.2859

It would be awesome if there could be a 55hp Druid build. That would be so cool….. so cool….. snooze

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Posted by: Purecura.1795

Purecura.1795

Irenio,

Thank you so much for a well thought out spec. The DRUID truly is unique for GW2 and I cannot be more happier. It upsets me how so many people can complain over such an amazing class.

They need to go sit in a corner somewhere and learn to be grateful. Ppl are spoiled so much. I just want to say thank you for all your hard work over the months and the dedication into making a class I’ve been wanting to play since I began playing 3 years ago.

Keep up the good work ANET and IRENIO!!!! Druid HEALER INCOMING!!!

Lv.80 Chronomancer (Mesmerist Palamecia)
Lv.80 Scrapper (Alchemist Persenia)
Lv.80 Druid (Mender Zalintyre)

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Posted by: Nova Stiker.8396

Nova Stiker.8396

Healing Spring, Pet heal, Spirit of Nature and…
That’s it. That is literally the only ally healing the ranger has outside of Druid traitline.

That’s incorrect.

You’re also missing information with regards to druid traits that synergize with and bolster these base healing skills you mention, which is another point of synergy beyond the one idea I already mentioned.

So, hey. Thanks for that.

Are people still struggling to see the problem with Druid? It has absolutely no synergy with the ranger. It might as well be it’s own class it’s so out there.

If you can’t find synergy with two trait lines or make the connection that I made for you with three in the druid, I can’t help you.

I doubt anyone else can for that matter.

I’m not going to think for you and I don’t have the patience nor the desire to convince you of something you’ve already decided for yourself.

MetaBattle will get you up to speed in time.

Alright Einstein, list me other ally healing abilities rangers have. Go on, list all of them, I wanna see the ally healing the ranger has. After all, Druid benefits from HEALING and healing allies, not boons. So might, protection, fury and what not will not help the Druid.

And please, list 1 Druid trait that goes great with a Ranger trait.
Keep in mind I said great, increasing the stun duration you get from swapping into staff is far from ‘great’.


Covering your incompetence by saying, “I don’t have time for you” will not save you from being terribly wrong.

(edited by Nova Stiker.8396)

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Posted by: Freyah.8912

Freyah.8912

My main is a zerker (because I like that gear on her) ranger and I look forward to this (assuming that current speculation is even true).
Not because I’ll play as a healbot or anything but because people that have missed that there are a whole gaggle of mmos out and about that do implement the trinity can chill and do their thing in GW2 too.

My dear friends, I ask you, have you ever gone into the LFG tool and started a group with the description: “Px/lvlx/we, chill run, stressed or mean players need not apply, we learn as we go”? Just an example mind you.
Because that sucker will fill up fast. And then when all are inside dungeon/fractal/what ever you ask “so who’s new and who’s done this before?”
I garanpuppytee you I never had so much fun clearing content as I have in these groups. On one memorable occasion we ran the aetherpath completely blind and had to take pauses from laughing so much.

Let the elitists (and I don’t use that word as a slur here) frolic about with their pings and api links.
If you, like me, been there done that create your own fun with likeminded players.
They’re out there and they want to be your friend. =)

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Posted by: BrotherBelial.3094

BrotherBelial.3094

because to me this just sad and very bad move from ANET.

Jepp… you nailed it. For you it’s a bad move.
Everyone else on that planet loves it

Not everyone, I’m indifferent about it all. I’ve not liked a single spec for the classes I play. Rev and Engi are the only ones I personally like. But then everyone is different.

To OP. I’ve been playing a Tank Guardian, and have a Tank Warrior for PvE for 3 years.

i5 4690K @ 3.5Mhz|8GB HyperX Savage 1600mHz|MSI H81M-E34|MSI GTX 960 Gaming 2GB|
|Seasonic S12G 650W|Win10 Pro X64| Corsair Spec 03 Case|

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Posted by: Shinzan.2908

Shinzan.2908

That’s kind of the problem, druid seems so good at healing that unless other classes get a huge buff , healer druids might become required, don’t want to go back to lfg druid 8/10.

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Posted by: CETheLucid.3964

CETheLucid.3964

Healing Spring, Pet heal, Spirit of Nature and…
That’s it. That is literally the only ally healing the ranger has outside of Druid traitline.

That’s incorrect.

You’re also missing information with regards to druid traits that synergize with and bolster these base healing skills you mention, which is another point of synergy beyond the one idea I already mentioned.

So, hey. Thanks for that.

Are people still struggling to see the problem with Druid? It has absolutely no synergy with the ranger. It might as well be it’s own class it’s so out there.

If you can’t find synergy with two trait lines or make the connection that I made for you with three in the druid, I can’t help you.

I doubt anyone else can for that matter.

I’m not going to think for you and I don’t have the patience nor the desire to convince you of something you’ve already decided for yourself.

MetaBattle will get you up to speed in time.

Alright Einstein, list me other ally healing abilities rangers have. Go on, list all of them, I wanna see the ally healing the ranger has. After all, Druid benefits from HEALING and healing allies, not boons. So might, protection, fury and what not will not help the Druid.

And please, list 1 Druid trait that goes great with a Ranger trait.
Keep in mind I said great, increasing the stun duration you get from swapping into staff is far from ‘great’.


Covering your incompetence by saying, “I don’t have time for you” will not save you from being terribly wrong.

I’m not covering up my incompetence, I freely confess it to you.

You’ve made up your mind about this. You’re wrong mind you, but I’m almost certain I can’t convince you of that. I don’t have that kind of people/social skill.

I don’t know you. You’re certainly hostile at this point to that any sense I’m making will be blinded by a desire not to seem stupid in your assessment.

So.. I dunno. Go stand over there and be wrong? Post more wrongness? Attack my person or sexuality as is customary of these penial exchanges?

Makes no difference to me. I’m done. I’ve made my point. See you around.

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Posted by: Hyper Cutter.9376

Hyper Cutter.9376

Look it’s simple. Players complain having rangers in a party is selfish. Anet makes it so that having a ranger in party can benefit the group. It’ll be hard to call rangers selfish now. lol

It’s some straight-up monkey’s paw kitten, I swear to God.

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Posted by: kiwituatara.6053

kiwituatara.6053

Regarding the class:
1. Does the Astral Force bar need to be full to gain access to Celestial Form?
2. What is the cooldown for the Celestial Form F5?
3. Can you exit Celestial Form prematurely?
4. Does going into Celestial Form count as a weapon swap?
5. Will Celestial Form Glyphs share the same cooldowns with regular Glyphs?

Other questions:
6. How will Druids compete with zerker teams blasting on water fields?

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Posted by: Booxos.8715

Booxos.8715

i am so glad that we will have a true healer ! GW2 got my support for a long

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Posted by: Purecura.1795

Purecura.1795

That’s kind of the problem, druid seems so good at healing that unless other classes get a huge buff , healer druids might become required, don’t want to go back to lfg druid 8/10.

Ill help you whenever I can! You can add me. I’ll main Healer support druid!

Lv.80 Chronomancer (Mesmerist Palamecia)
Lv.80 Scrapper (Alchemist Persenia)
Lv.80 Druid (Mender Zalintyre)

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Posted by: Clloydio.3524

Clloydio.3524

I’m looking forward to trying out moment of clarity with the new utility interrupts and ancient seeds: ranger previous could only interrupt with weapons.

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Posted by: Nemesis.6938

Nemesis.6938

That’s kind of the problem, druid seems so good at healing that unless other classes get a huge buff , healer druids might become required, don’t want to go back to lfg druid 8/10.

this 100%
either druid will be useless for pve or absolutely required making all other (heal)classes like guardian useless…
you cant “change the game meta” by simply doing that through one class

this seams just bad design/strategy

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Posted by: Nova Stiker.8396

Nova Stiker.8396

I’m looking forward to trying out moment of clarity with the new utility interrupts and ancient seeds: ranger previous could only interrupt with weapons.

Spike Trap and pets. Wolves has some of the best CC for the ranger.

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Posted by: Chicho Gosho.6507

Chicho Gosho.6507

Didn’t get a chance to give my feedback earlier, hopefully it doesn’t get buried.

Though I’m mostly going to be posting about changes I think would better for the class, I wanted to say I was blown away by it. I am crazy excited to play it.

Not sure if it’s too late or not, but I do think that being more plant based would be better than space based. Minor, cosmetic detail, but I think it fits much better. Glyph of the tides should be switched. Pushback is more defensive: it would be better suited for celestial form. The pull would be super useful for other aspects of the ranger too, like melee ranger or pet abilities. Tidal surge feels a little strange, being a channel that you can’t combo off of, since it’s channeled. I understand this is probably for balance purposes, but it feels strange not to be able to.

Other than that, love the synergy within the specialization. It’s wonderful, and my favorite thing about HoT.

Staff and glyphs have no synergy. 1200 range weapon and 300 range utilities. The staff feels so out of character for the profession, what can you combine it with?

My biggest concern is that all the changes look pretty big and there’s only 1 beta event to give feedback. It;s either going to be OP and nerfed to the ground after the beta or underwhelming at start(ventary tablet) and we’ll have to wait the launch to check the changes.

P.S. People saying that balance won’t stop when the expansion hits – sure, absolutely. But just a reminder we waited 3 years for some condi dmg on the pets and if history thought me anything it’s not to expect anything and be happy if ever we get a fix/buff.

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Posted by: CETheLucid.3964

CETheLucid.3964

I’m looking forward to trying out moment of clarity with the new utility interrupts and ancient seeds: ranger previous could only interrupt with weapons.

And another fine point of synergy between ranger and druid. Several now. There’s plenty more, at least three I can think of off the top of my head.

The beta weekend is going to be great.

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Posted by: Linken.6345

Linken.6345

Healing Spring, Pet heal, Spirit of Nature and…
That’s it. That is literally the only ally healing the ranger has outside of Druid traitline.

That’s incorrect.

You’re also missing information with regards to druid traits that synergize with and bolster these base healing skills you mention, which is another point of synergy beyond the one idea I already mentioned.

So, hey. Thanks for that.

Are people still struggling to see the problem with Druid? It has absolutely no synergy with the ranger. It might as well be it’s own class it’s so out there.

If you can’t find synergy with two trait lines or make the connection that I made for you with three in the druid, I can’t help you.

I doubt anyone else can for that matter.

I’m not going to think for you and I don’t have the patience nor the desire to convince you of something you’ve already decided for yourself.

MetaBattle will get you up to speed in time.

Alright Einstein, list me other ally healing abilities rangers have. Go on, list all of them, I wanna see the ally healing the ranger has. After all, Druid benefits from HEALING and healing allies, not boons. So might, protection, fury and what not will not help the Druid.

And please, list 1 Druid trait that goes great with a Ranger trait.
Keep in mind I said great, increasing the stun duration you get from swapping into staff is far from ‘great’.


Covering your incompetence by saying, “I don’t have time for you” will not save you from being terribly wrong.

I’m not covering up my incompetence, I freely confess it to you.

You’ve made up your mind about this. You’re wrong mind you, but I’m almost certain I can’t convince you of that. I don’t have that kind of people/social skill.

I don’t know you. You’re certainly hostile at this point to that any sense I’m making will be blinded by a desire not to seem stupid in your assessment.

So.. I dunno. Go stand over there and be wrong? Post more wrongness? Attack my person or sexuality as is customary of these penial exchanges?

Makes no difference to me. I’m done. I’ve made my point. See you around.

Can you please make a bulletpoint on what traits in the core traitlines that synergize at all with druid. Thats what the person your talking to is asking.

I have yet to see you do that other then say that the bonus healing druid gives will go well with the other 2-3 heal others skills core lines have.

That is still not a trait line synergy in any way shape or form.

Predator’s Onslaught function with 2 skills of the druid vine surge and Natural Convergence.

So thats 1 trait in whole marksmanship line.

Quick Draw goes well with anything.

So thats 1 trait in skirmishing line.

Other then that I dont see much syngergy but thats maybe just me.

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Posted by: Kidel.2057

Kidel.2057

Also it has a lot of sinergy with pets and spirits.

What? Synergy? Where?

You heal your pet and your pet does full damage even if you are in cleric gear

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Posted by: Heimskarl Ashfiend.9582

Heimskarl Ashfiend.9582

I’ll add some more info that people fail to see.

They fail to recognize Druid provides no might, no fury, no quickness, no stability, no protection, no Aegis, boons that any other heal classes have good access to that actually makes a difference.

They’d soon realize this truth and shaft Druid away and pick on another Ele which do everything Druid can do (heal, CC), while doing even more damage and provide all the useful boons I listed above. (Oh, they probably will bring another Mesmer too because it provides unique offensive buffs)

Keep up the delusion folks. Druid will probably be good only in PVP and WvW. (condition bulky druid probably)

Druid is essentially the water ele x 10, how many of those boons do you see Ele pumping out using water?

Ranger does those boons (except might) very easily and can perma all of them (except quickness and stability) on a party, so combined with the healing, its quite good.

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Posted by: Leo G.4501

Leo G.4501

That’s kind of the problem, druid seems so good at healing that unless other classes get a huge buff , healer druids might become required, don’t want to go back to lfg druid 8/10.

this 100%
either druid will be useless for pve or absolutely required making all other (heal)classes like guardian useless…
you cant “change the game meta” by simply doing that through one class

this seams just bad design/strategy

Patience is also required. There will likely be changes or additions so that each class can provide each aspect of group synergy (be it damage, anchor or support/CC). Like, for instance, support/CC/heal Warrior can be a great addition and can do much of its healing passively. If it must, it might be slightly improved to make it more even with Druid. But don’t get comfortable, Druid is likely going to have much of its performance curbed after the next BWE.

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Posted by: Nemesis.6938

Nemesis.6938

I find it funny that the rest of the profs are freaking out about our spec and were just all like “Eww Healing”.

Speak for yourself, i’m beyond ecstatic that the focus of Druid is healing and support.

its not the problem per se that hes good at healing, the problem is that hes the super duper uber healer and that makes him either entirely useless in pve or absolutly required making other classes useless in the process – and this just seems a really bad way to change the meta by creating another new one and pushing variety out of the window

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Posted by: Rizo.9534

Rizo.9534

Celescial avatar skills HAVE TO MAKE DAMAGE, other way it will lead to more ballanca problems.
No damage from skills, means that they will not brake stealth.
Imagine now celescial avatar under shadow refugee in gvg fight.
Or under stealth drone in conquest.

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Posted by: Astra Lux.2846

Astra Lux.2846

Healing Spring, Pet heal, Spirit of Nature and…
That’s it. That is literally the only ally healing the ranger has outside of Druid traitline.

That’s incorrect.

You’re also missing information with regards to druid traits that synergize with and bolster these base healing skills you mention, which is another point of synergy beyond the one idea I already mentioned.

So, hey. Thanks for that.

Are people still struggling to see the problem with Druid? It has absolutely no synergy with the ranger. It might as well be it’s own class it’s so out there.

If you can’t find synergy with two trait lines or make the connection that I made for you with three in the druid, I can’t help you.

I doubt anyone else can for that matter.

I’m not going to think for you and I don’t have the patience nor the desire to convince you of something you’ve already decided for yourself.

MetaBattle will get you up to speed in time.

Alright Einstein, list me other ally healing abilities rangers have. Go on, list all of them, I wanna see the ally healing the ranger has. After all, Druid benefits from HEALING and healing allies, not boons. So might, protection, fury and what not will not help the Druid.

And please, list 1 Druid trait that goes great with a Ranger trait.
Keep in mind I said great, increasing the stun duration you get from swapping into staff is far from ‘great’.


Covering your incompetence by saying, “I don’t have time for you” will not save you from being terribly wrong.

Adept: Druidic Clarity- condi cleanse that removes ALL conditions upon F5 (which fills from damaging foes too)

Master:
Natural Stride- Reduces the duration of movement-impairing conditions. Your movement speed is increased as long as you have none of these conditions
Verdant Etching- Reduces recharge of glyphs. Activating a glyph skills plants a seed.

Grandmaster:
Ancient Seeds- Striking a stunned, dazed, knocked down, or launched foe summons roots to entangle them
Grace of the Land- While you are a celestial avatar, your allies gain reduced incoming condition damage.

This all seem like they would be really easy to incorporate into non-healing builds and don’t have anything to do with the staff. I’m not seeing the major problem here.

(edited by Astra Lux.2846)

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Posted by: CETheLucid.3964

CETheLucid.3964

Can you please make a bulletpoint on what traits in the core traitlines that synergize at all with druid. Thats what the person your talking to is asking.

I won’t, no. That would be a waste.

I have yet to see you do that other then say that the bonus healing druid gives will go well with the other 2-3 heal others skills core lines have.

That is still not a trait line synergy in any way shape or form.

Then you’re not paying attention. That wasn’t the only thing I’ve said.

Other then that I dont see much syngergy but thats maybe just me.

Play around with it come BE3. I’m sure you’ll find some synergy between ranger and druid.

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Posted by: Kidel.2057

Kidel.2057

That CC is stupidly strong. 5s cd? Lol.
It’s Jade Winds without the 50 energy cost. It’s going to destroy things in pvp and wvw

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Posted by: Westwater.1095

Westwater.1095

You’re arguing that Druid doesn’t add to Ranger, but Druid works EXACTLY how an elite spec SHOULD work.

The elite spec shouldn’t be about augmenting the base class, the elite spec should drastically change the playstyle of the class and then use the other trait lines to augment the elite spec. That concept seems to have been lost on a lot of the other specs, but this is what elite specs are supposed to do in their purest form.

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Posted by: Aomine.5012

Aomine.5012

I’ll add some more info that people fail to see.

They fail to recognize Druid provides no might, no fury, no quickness, no stability, no protection, no Aegis, boons that any other heal classes have good access to that actually makes a difference.

They’d soon realize this truth and shaft Druid away and pick on another Ele which do everything Druid can do (heal, CC), while doing even more damage and provide all the useful boons I listed above. (Oh, they probably will bring another Mesmer too because it provides unique offensive buffs)

Keep up the delusion folks. Druid will probably be good only in PVP and WvW. (condition bulky druid probably)

Druid is essentially the water ele x 10, how many of those boons do you see Ele pumping out using water?

Ranger does those boons (except might) very easily and can perma all of them (except quickness and stability) on a party, so combined with the healing, its quite good.

Yeah, except might, quickness, protection, stability, Aegis…

Oh wait! That’s like 80% of the important boons!

I’m talking about the party-wide support, not the selfish one which every classes can do.

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Posted by: dsslive.8473

dsslive.8473

Eles have been water bots for years, I think it’s nice that other classes can do it now.

But it’s done so POORLY.
Elementalists also have access to a lot of various boons for the party, not just healing.

It would be more interesting if Druids were more a support spec than a healing one.

Hell, speaking of boons, why not make that the gimmick of Druids instead of raw healing? Have their boons behave differently from others or their effects change based on what boons the druid has.

Also, Chronomancer is shatterspike 2.0, unless they completely change F1-F4 there is absolutely no reason to play a support Chronomancer.

I disagree, i feel like you’re trying to make all types of support and put them into one category only, that being support through boons. There are many ways of support and so far, raw healing has been the more neglected one. We ahve support through active defense (guard/scrapper) support through boons (herald/ele) and now some support through raw healing. I rather enjoy the variety in ways to support your team instead of it all being the same “apply boons now” tactic.

I’m not against raw healing, I’m against ONLY raw healing. It doesn’t add the gameplay and to make it worse it doesn’t add to the ranger. It’s just lazy.

It would be like ArenaNet trying to make the Berserker a high damage, purely ranged attacker with ranged abilities. Or what about making the acrobat a toughness tank, forget about evasions we want to give it taunts and CC. Sounds stupid right? Why design something that is a complete 180 from the class?

See the problem now? I can buy a support ranger, hell, rangers have support but it is easily their weakest aspect. Instead of improving it and creating synergy to what the ranger has, you got yourself a healer.

There is nothing wrong with just raw healing. It’s not bad design it’s just another way of supporting. Different types of people like different types of support, some like the more active defenses others really love the raw healing type of support and it’s a great move to add more variety to the support role.

ALso, no they didn’t make a 180 on the ranger, they gave the ranger something they didn’t have (or atleast didn’t have a lot of) before, which is a very good group support. Elite specs have always been about giving your class a new role, to expand their capabilities and druid does that quite nicely

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Posted by: Shinzan.2908

Shinzan.2908

I can see ele, guard or engi healers working quite well if their heal specs get buffed, but what about say thief who doesn’t have one to begin with?

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Posted by: Leo G.4501

Leo G.4501

There is only 1 build for the entire elite spec. It has absolutely no synergy with anything the ranger has.

Name 1 Druid trait that goes great with a Ranger trait.

If you spend more than 15sec theorycrafting, you might be able to see some synergies, such as the one with dazes. Already, I’ve seen quite a few Druid builds. Granted, they aren’t focused on Druid, but use the traits or utilities to complement a build. There’s the mad seeder build I’ve seen posted as well as the standard remorseless druid. Looking to theorycraft a support beastmaster, aimed at maximizing pet performance + personal safety.

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Posted by: Linken.6345

Linken.6345

Healing Spring, Pet heal, Spirit of Nature and…
That’s it. That is literally the only ally healing the ranger has outside of Druid traitline.

That’s incorrect.

You’re also missing information with regards to druid traits that synergize with and bolster these base healing skills you mention, which is another point of synergy beyond the one idea I already mentioned.

So, hey. Thanks for that.

Are people still struggling to see the problem with Druid? It has absolutely no synergy with the ranger. It might as well be it’s own class it’s so out there.

If you can’t find synergy with two trait lines or make the connection that I made for you with three in the druid, I can’t help you.

I doubt anyone else can for that matter.

I’m not going to think for you and I don’t have the patience nor the desire to convince you of something you’ve already decided for yourself.

MetaBattle will get you up to speed in time.

Alright Einstein, list me other ally healing abilities rangers have. Go on, list all of them, I wanna see the ally healing the ranger has. After all, Druid benefits from HEALING and healing allies, not boons. So might, protection, fury and what not will not help the Druid.

And please, list 1 Druid trait that goes great with a Ranger trait.
Keep in mind I said great, increasing the stun duration you get from swapping into staff is far from ‘great’.


Covering your incompetence by saying, “I don’t have time for you” will not save you from being terribly wrong.

Adept: Druidic Clarity- condi cleanse that removes ALL conditions upon F5 (which fills from damaging foes too)

Master:
Natural Stride- Reduces the duration of movement-impairing conditions. Your movement speed is increased as long as you have none of these conditions
Verdant Etching- Reduces recharge of glyphs. Activating a glyph skills plants a seed.

Grandmaster:
Ancient Seeds- Striking a stunned, dazed, knocked down, or launched foe summons roots to entangle them
Grace of the Land- While you are a celestial avatar, your allies gain reduced incoming condition damage.

This all seem like they would be really easy to incorporate into non-healing builds and don’t have anything to do with the staff. I’m not seeing the major problem here.

You do know what the argument is about right? its like they synergy bettwen specilisations.

An example.
Remorseless and Furious Grip or if you like Wilderness Knowledge or Windborne Notes

Thats 1 grandmaster trait working well with 3 other trait lines.

The druid dont have anything like that.

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Posted by: Leo G.4501

Leo G.4501

Covering your incompetence by saying, “I don’t have time for you” will not save you from being terribly wrong.

I see you’re well versed in the art of irony.