Druid Roaming/PvP/1v1

Druid Roaming/PvP/1v1

in Ranger

Posted by: Shirk.6421

Shirk.6421

Hey guys,

what do you think of the druid in the following situations?

In PvP he could be a kitten good mid-support (imagine a druid and a bunker guard lol).

I really don’t know what to think about it in 1v1 situations. Are all the heals too strong? Imagine WS/BM/Druid as an apothercary condi build… I have no idea what to expect.

What do you think?

Druid Roaming/PvP/1v1

in Ranger

Posted by: Demented Yak.6105

Demented Yak.6105

The heals are way too strong. All conditions roll right off. 13 conditions cleansed in one go with no ICD.

I’m not sure where the druid would be best placed just yet but there are going to be very few things that can bring it down.

Druid Roaming/PvP/1v1

in Ranger

Posted by: McWolfy.5924

McWolfy.5924

it heals, but thats all

WSR→Piken→Deso→Piken→FSP→Deso
Just the WvW
R3200+

Druid Roaming/PvP/1v1

in Ranger

Posted by: Firelysm.4967

Firelysm.4967

I think heals are fine, i just think that 100% healing skills with no damage on staff or celestial form, there is nothing to profit on because when you swap to celestial mode your heals will be weak as hell if you won’t play full healer setup, and second, where is damage?! Is this a joke? A first weapon that has no damage at all. Sadly i did expect a mage heavy natural damage dealer, not a support ranger class.. I don’t like where this game is going… (back to trinity)…

I’ll just say this:
You either longbow or condi-blow… so make druid fun, and strong! If you want to make ANOTHER JACK OF ALL TRADES, you can forget it ANET! YOU SAID BEST HEALER, so make it THE BEST AND DELIVER!!

Wish I could get back to GW1.. PvP-GvG. It feels like we are outcasted, not desired or rewarded..

(edited by Firelysm.4967)

Druid Roaming/PvP/1v1

in Ranger

Posted by: Shirk.6421

Shirk.6421

Or the grandmaster root trait… It just seems like a real heal class kinda destroys the whole anti-trinity-system. As much as I’m hyped – from what I see right now – it feels like a step in the wrong direction.

Druid Roaming/PvP/1v1

in Ranger

Posted by: Prophet.1584

Prophet.1584

he was wearing no amulet during the stream, almost every healing ability had some type of damage component with it or cc/condition.

I’m sorry, Dave. I’m afraid I can’t do that.

Druid Roaming/PvP/1v1

in Ranger

Posted by: Expiatus.4210

Expiatus.4210

So MoC adds a 100% increase to dazes followed by 50% damage if interrupted, so bear with me.
We have Glyph of Tides (a pull or push interrupt), Glyph of Equality (2 sec daze), Lunar Impact (3 sec daze) and Primal Echoes (1 sec daze). So not counting short bow 5, or GS 5, or technobabel (asura trait), we have thee more dazes that can be traited for some possibly serious lockdown strategies. I’m just theory thinking here but a, 2, 4 and 6 second daze in just druid traits/spec alone. There has got to be something there for PvP or WvW roaming.

Anvil Rock – Out manned, out gunned and no repair costs, so Leeroy up and dive in.
See you in Tyria.

Druid Roaming/PvP/1v1

in Ranger

Posted by: Stilgar.6437

Stilgar.6437

druid can work on offesinve specs too i think. Very good sustain, condi cleanse, and some of those skills can work very good on power/condi builds – entangle on CC, tons of CC on short CDs. Glyph of unity can be insane dmg in the right situation – getting focused – pop SoS and just let them hit you, multi-player spikes can easily go into 30-40+ hits (think all the clones, rapidfires, sigils etc), and it has a 20s cd.

You also put out some teamsupport even on offensive specs, the lack of some kind of support on power/condi builds was really hurting the ranger when it comes to 2v2s and such.

Ranger core specs are also pretty flexible (cynic would say crap), you can sacrifice one for druid.

And obviously this has serious team support bunker potential.

Cant wait to try it all out, stayed out of betas so far, didnt want to spoil anything but theres no way im not playing the next one

(edited by Stilgar.6437)

Druid Roaming/PvP/1v1

in Ranger

Posted by: Shirk.6421

Shirk.6421

The more I think about it the crazier it gets^^

Druid Roaming/PvP/1v1

in Ranger

Posted by: Shirk.6421

Shirk.6421

Maybe like this:

Full Apothecary

WS: Oakheart Salve – Ambidexterity – Empathic Bond/Wilderness Knowledge

BM: Resounding Timbre – Wilting Strike – Beastly Warden

Druid: Primal Echoes/Druidic Clarity – Verdant Etching – Ancient Seeds

Heal as One – Lightning Reflexes – Glyph of Tides – Glyph of Equality – Glyph of Unity/Entangle

Axe/Dagger + Staff

Rune of Melandru

Maybe double birds

Sigil of Energy/Sigil of Leeching on both weaponsets

(edited by Shirk.6421)

Druid Roaming/PvP/1v1

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Posted by: Mcrocha.3891

Mcrocha.3891

druid can work on offesinve specs too i think. Very good sustain, condi cleanse, and some of those skills can work very good on power/condi builds – entangle on CC, tons of CC on short CDs. Glyph of unity can be insane dmg in the right situation – getting focused – pop SoS and just let them hit you, multi-player spikes can easily go into 30-40+ hits (think all the clones, rapidfires, sigils etc), and it has a 20s cd.

You also put out some teamsupport even on offensive specs, the lack of some kind of support on power/condi builds was really hurting the ranger when it comes to 2v2s and such.

Ranger core specs are also pretty flexible (cynic would say crap), you can sacrifice one for druid.

And obviously this has serious team support bunker potential.

Cant wait to try it all out, stayed out of betas so far, didnt want to spoil anything but theres no way im not playing the next one

Exactly my sentiments. It opens the door for many different builds that can now have some team support. I also think Glyph of Unity is going to make focusing a ranger more difficult thankfully.

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