Druid Rune
1) +25 healing power
2) +35 vitality
3) +50 healing power
4) +65 vitality
5) +100 healing power
6) gain +500 healing power for 3 seconds after using a glyphe
I think you wanted this information?
that’s it….
I really do not rate that rune at all. 3 seconds?
With the healing power scaling it will add like 50-150 to heals, whats the point? Would have been far better if it was +% healing.
Scrapper and Daredevil runes are the best for us imo, well for melee builds anyway.
https://www.reddit.com/r/Guildwars2/comments/3pwdzu/new_stats_and_specialization_runes/
berserker runes look pretty amazing for a carrion trap build
DH runes could work for a hybrid trapper/power trap build
scrapper runes look flat out amazing for pvp on any class
the rest look pretty bad, reaper runes may be good but i haven’t really theorycrafted chill on reaper.
tempest and druid runes just look plain stupid, like no thought went into them at all…
I wonder what the protection duration is on the Herald rune. It should only be like 3 seconds, but you never know.
Reaper runes chill on shout apparently…
That seems pretty good for a defensive shout ranger build maybe? (might need wilderness for condi clear as you drop trooper runes hmmm).
Unintended WHaO / Guard buff? lel.
(edited by Sandzibar.5134)
reaper runes chill on shout apparently…
that seems pretty good for a shout ranger build no?
unintended WHaO / Guard buff? lel.
And Chronomancer rune of Necromancers
Reaper Runes only have 1s chill though… but probably worth a try. Removing 1 condition sounds more useful.
Daredevil rune for GS, neeeeeat. Oh what the hell, axe warriors with daredevil runes incoming.
Daredevil rune for GS, neeeeeat.
Daredevil runes, Cav or Valk armor, energy/int sigil on 2 greatswords, quickdraw, and just roll around crit mauling everything in sight?
Daredevil rune for GS, neeeeeat.
Daredevil runes, Cav or Valk armor, energy/int sigil on 2 greatswords, quickdraw, and just roll around crit mauling everything in sight?
Orrian Truffle Soup too
Monk for permanent +10% all the way.
Nothing to do here.
Monk for permanent +10% all the way.
Nothing to do here.
Yeah, far superior.
Daredevil rune for GS, neeeeeat.
Daredevil runes, Cav or Valk armor, energy/int sigil on 2 greatswords, quickdraw, and just roll around crit mauling everything in sight?
I’m going to have fun PvPing with this idea in mind later…
Rune of the monk is the superior choice.