(edited by idontnoso.9850)
Druid Solo Roaming Builds?
My experiences with Ranger/Druid are pretty limited, however I plan to try out this build later:
The idea is to get boon share rolling with Call of the Wild x2 / Strength of the Pack and then healing with We Heal As One for instant 25 might stacks (when appropriate). Really high Healing Power, so we can effectively keep above 75% health unless we get mega-bursted. You can blast finish Sublime Conversion 3 times for around an 8k~ Heal. In times of desperation, you can switch to Celestial Form and heal for silly amounts as well…
Double Daze duration as well, so Celestial #3, Lunar Impact, Dazes for 6s and the Glyph for 4s.
Big DPS combos as well with the combo:
Signet of the Wild → [You can blast finish Smokescale F2 to be sneaky about this] → Celestial Form → Lunar Impact → Glyph of the Tides → Natural Convergence + Smokescale Unrelenting Assault/Bristleback F2 Skill.
A lot of other mini-combo’s too.
I’ve not really tried it out too much other than a few rounds of sPvP with a cele amulet. It was okay – I could tank 3 people going ham on me for about 20-30s. Went toe-to-toe with a d/d cele ele bunking a point. Didn’t really have the DPS to overcome his heals and he had the same problem with me…
Cele amulet doesn’t really work too well for it. to be honest. Having a selection of gear allows me to pick and choose the stats I needed. Nothing gets wasted by being spread out. My gear set keeps high power/precision and some ferocity.
I’d imagine in WvW it will have decent damage – long might stack uptime. Almost perma Regen/Fury/Swiftness. Jokingly, you can stack 20-25 Stability for about 7 or so seconds. It’ll be very hard to kill as well. Good Mobility with Staff#3/Sword#2, perma swiftness. High damage pets.
It’s more of a survivability gear set than an overwhelming power build.
I’ll report back after playing it some more :P
WvW Thief Aurora Glade – Mutli Bulid Streamer – 1PM – 4PM GMT, Mon – Fri
My Daredevil Build: The Defender!
Condi(rampager) LB/Staff is what I run. The group support starts and ends at water field blasting and CAF, unless you count its modest aoe CCs.
In that thread I have the lb/staff build that I have been using for wvw solo/small group roaming.
Violent Tendency [vT]
Ferguson’s Crossing Roamer