Druid post launch

Druid post launch

in Ranger

Posted by: Lord Snow.3257

Lord Snow.3257

So, Druid became close to unplayable, now to fixing it!

  • AF degenerates out of combat, revert this change (I really hope this was unintended).
  • AF gain from healing got nuked, while AF gain from damage is still abyssmal. Change AF gain to grant AF from amount of healing, and quadruple the AF gain from damage. The pets should also contribute to AF generation. (It’s a good reason I recommended adding a 10 sec cooldown to the form earlier, it negates the issue of high AF gain being overpowered, since you implemented it, try utilizing the mechanic)
  • CAF duration feels too short, try increasing it with 50%.
  • Staff still preforms poorly, give it some love. Staff #2 could get the same effects of the Lingering Light trait. And the damage of the staff could be way higher (a 50% damage buff would still leave it inferior as a power weapon).
  • On the spvp side of things, adding a zealot’s amulet would be greatly appreciated.

There’s a ton of other suggestions I would like to be realized, but these are the “must be addressed” problems of the Druid.

Druid post launch

in Ranger

Posted by: worminator.5174

worminator.5174

Agree in all points. AF degeneration + the lower possibility to generate AF (because lingering light and AF per heal was nerfed to ground) makes druid unplayable in pvp. It takes 40 seconds to reach the celectial form. One question? Why did you make a cd for celestial form. Its impossible to get this form in this 10 seconds.
(/sarcasm on) You can increase the CD to 20 seconds and nobody will feel a difference while playing druid in pvp like he now is. (/sarcasm off)

1. Change lingering light back to his old form, also the AF generation and remove AF
degeneration.
2. Remove the fact, that we get 50% of AF after leaving celestial form. Nobody need this.
3. Healscaling is fine.
4. Or atleast give us the chance to transform to celestial avatar without 100% AF if you dont want to make the changed from 1. to 3.

Awesome nerf. Did our dev tried these changes even once on his own. But hey, thats the problem that comes along with one betaweekend feedback.

PS: I stay as ranger for now. Druid is still in beta and useless crap the way he is now. Finally we are also the only class with an complete useless specialization. Maybe our dev should not touch this class anymore. It will just get even worse…

(edited by worminator.5174)

Druid post launch

in Ranger

Posted by: Lord Snow.3257

Lord Snow.3257

2. Remove the fact, that we get 50% of AF after leaving celestial form. Nobody need this.

I actually like this mechanic, it was also one that I suggested during the BWE3 feedback period. If they manage to balance the AF gain, this will be a nice little thing to play around. If you want to disengage a fight, you can jump into it for some healing/condi cleanse/daze/blast/and now: stun-break, then quickly cancel it to keep some AF, since you won’t be gaining any in such a situation anyways. It just adds that extra bit of gameplay, and can be one of the things that define a good and strong Ranger/Druid.

I can understand why you see this as pointless (in Druids current state), but when stuff gets fixed, things like this will be a good thing to have.

Druid post launch

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Posted by: Loyo.8526

Loyo.8526

Its funny. I said a while back when everyone was looking at the changes that it would be horrendous, but everyone in the thread was busy sitting there saying “its fair”.

Really guys? do you enjoy what you got now?

Khloe Deschanel – Human Necromancer/ Ami Ginju – Human Ranger [DOLO] -SBI
I stream sometimes: http://www.twitch.tv/kidtofu/
“Revenant is actual proof that devs read the necromancer forum”

Druid post launch

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Posted by: Lord Snow.3257

Lord Snow.3257

Its funny. I said a while back when everyone was looking at the changes that it would be horrendous, but everyone in the thread was busy sitting there saying “its fair”.

Really guys? do you enjoy what you got now?

I’m guessing you are talking about the 40% nerf to AF gain from healing, I can tell you there were a lot of us that knew how kitten it would be. But coupling it with AF degeneration out of combat is what completely killed the elite spec. They also forget to add our pet to the list of things that should give AF, which makes a difference with those pets that hit often/have aoe/multi hitting abilities.

Druid post launch

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Posted by: mistsim.2748

mistsim.2748

it’s nowhere close to unplayable. they just need to reduce our dependency on staff. if they want to keep the energy decay, they should allow us to gain it quicker. if they leave energy gain as is, take away the decay. very simple change.

otherwise, avatar was made a lot stronger in pvp with the NC stab and SoL blinds.

Druid post launch

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Posted by: Prophet.1584

Prophet.1584

it’s nowhere close to unplayable. they just need to reduce our dependency on staff. if they want to keep the energy decay, they should allow us to gain it quicker. if they leave energy gain as is, take away the decay. very simple change.

otherwise, avatar was made a lot stronger in pvp with the NC stab and SoL blinds.

I only got about an hour to play before work and wasn’t able to unlock the elite spec. Does healing or using the staff make any difference?

I’m sorry, Dave. I’m afraid I can’t do that.

Druid post launch

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Posted by: mistsim.2748

mistsim.2748

it’s nowhere close to unplayable. they just need to reduce our dependency on staff. if they want to keep the energy decay, they should allow us to gain it quicker. if they leave energy gain as is, take away the decay. very simple change.

otherwise, avatar was made a lot stronger in pvp with the NC stab and SoL blinds.

I only got about an hour to play before work and wasn’t able to unlock the elite spec. Does healing or using the staff make any difference?

uh, yes.

Druid post launch

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Posted by: Mcrocha.3891

Mcrocha.3891

I didn’t understand why there was a decision to gate CAF behind AF as well as a cd, but whatever. If we’re going to have degenerating AF and a cd then we MUST be able to enter CAF without 100% AF.

Local Charr Ruins Everything

Druid post launch

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Posted by: LegallyBinding.4937

LegallyBinding.4937

I am disappointed with Druid. They should have had more than one beta, obviously.

Druid post launch

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Posted by: Lord Snow.3257

Lord Snow.3257

From what I’ve seen, the only thing Druid works as atm, is bunkerbuilds running staff. Staff is useless for anything else anyways, but it’s the only way alongside Troll Unguent to have acceptable AF gain.

Druid post launch

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Posted by: mistsim.2748

mistsim.2748

From what I’ve seen, the only thing Druid works as atm, is bunkerbuilds running staff. Staff is useless for anything else anyways, but it’s the only way alongside Troll Unguent to have acceptable AF gain.

nah, u don’t really need to “bunker” as a druid. if u run lingering light, your team can spam blinds on everyone. Astral Grace and Celestial Shadow are basically god mode, so we can easily run marauder, or even carrion with traps. staff with air/fire sigils and rauder stats hits super hard, so for me generating AF has been ok. I just hate how constrained I am to staff.