Druid skill idea

Druid skill idea

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Posted by: neon.5281

neon.5281

I’m sure it’s been mentioned before but with all us Rangers still waiting for Druid to be announced I thought of a possible idea for a Druid skill.

Taking on Druid from other games and places such as the D&D universe, I think it would be ace to have an elite druid skill which summoned a Veteran monster to fight by your side. It would change depending on the zone, so you might get a Wolf in Kryta, but a devourer in the Silverwastes.

It would make Call of the Wild actually call the wild creatures which would be great, and help to bind the druid to natures creatures.

Post up your skill ideas, and let’s make Druid awesome!

Druid skill idea

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Posted by: Holland.9351

Holland.9351

My idea of a Druid usually means a few things:

  • health regeneration (Regeneration boon)
  • damage shield (Retaliation boon)
  • movement speed (+25% movement speed trait / Swiftness boon)
  • teleportation (on staff or utility skill)
  • damage over time (Poison / Bleeding / Torment conditions)
  • movement speed debuff (cripple/immobilize)

I like the idea of Regeneration boon being enhanced more, like Oakheart Salve. For example, a trait that doubles its healing effect, which also works on allies. Or making it scale with power, toughness or vitality rather than healing power.

Maybe we’ll get more access to Retaliation. But very selfish Retaliation, so not like Guardian. I’m thinking Protective Ward, but it applies Retaliation.

Of course, I hope for a +25% movement speed trait. Hopefully without ristriction. Chronomancer got it and even has -25% duration on cripple/chilled/immobilize on top of it.

I need staff to have a teleport if it wants to compete with Greatsword. It needs to have the mobility of Swoop.

I guess Druid is getting small damaging conditions like Poison Bleeding and Torment. I wouldn’t care for it a whole lot, but it makes sense for the theme to me. We also already have Poison Master and Hidden Barbs to go with it. Torment could be a new condition for Rangers, it does go a bit with the vine theme.

Talking about vine theme, I expect more stuff like Entangle and Muddy Terrain with Immobilize and Cripple. Hopefully we get a trait that buffs Cripple further. Maybe +50% duration to cripple to counter all these -% to cripple traits and foods.

As for the class mechanic… Just add F5 which revives/50% heals the pet. The pet can’t be killed for 5 seconds after. 20s cooldown.

(edited by Holland.9351)

Druid skill idea

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Posted by: Wetpaw.3487

Wetpaw.3487

You may get what you want considering the rumor/datamined is aspects and glyphs, and like the Ele we may be able to summon a beast depending on the activated aspect.
https://wiki.guildwars2.com/wiki/Glyph_of_Lesser_Elementals

JQ Druid

Druid skill idea

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Posted by: Lazze.9870

Lazze.9870

As for the class mechanic… Just add F5 which revives/50% heals the pet. The pet can’t be killed for 5 seconds after. 20s cooldown.

Buzzkill.

Druid skill idea

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Posted by: Raven.9603

Raven.9603

im hoping that we end up being the class with a ton of access to the Resistance boon, in the same way the chronomancers get Slow and and Revs get Torment.

SBI | Oceans | Ranger – Thief – Ele – Eng – Nec – Guard – Rev
Celestial Avatar is like an old man: Takes forever to get up and is spent in 4 seconds