Druid - we're being trolled, right?
Omg not this kitty again!!! Stop with this already please.
you dont like healers dont play it!!!! Stop whining about a healer specialization being good at healing and not good at damage….
If you are expecting druid to be the ranger upgrade then you are destined to be disappointed.
I get where you are coming from though. Ranger has never been spectacular support unless focused kitten it. There are a lot of lonewolf type rangers, i mean they do get a pet after all so its kinda natural for them to choose this class. So to all a sudden see what appears to be upgrades to other classes in the form of elite specs, this lonewolf type class gets a “healing bot”
So yeah you got trolled. From a lonewolf perspective ;-)
If you are expecting druid to be the ranger upgrade then you are destined to be disappointed.
I get where you are coming from though. Ranger has never been spectacular support unless focused kitten it. There are a lot of lonewolf type rangers, i mean they do get a pet after all so its kinda natural for them to choose this class. So to all a sudden see what appears to be upgrades to other classes in the form of elite specs, this lonewolf type class gets a “healing bot”
So yeah you got trolled. From a lonewolf perspective ;-)
Not at all. Druid support staff weapon/skills been a request for Rangers for a while now.
many players play classes with Support in mind in vanilla. Problem was, it wasnt as good. Hence we had Spirit Rangers for a reason.
i know thats how I played it. I prefer not to play DPS meta. I like team defense and protection.
Well Druid and Rev been the first time those became actual roles.
people been playing this Anti-Group Support, Pro-DPSfest for so long, they forgot about all the players who over the years been playing support and wanted to be useful while doing so.
those players likely love Druid. The healing is great in PvP, if people would actually stick to working together rather than it always being a every man for themselves mentality going around.
If you are expecting druid to be the ranger upgrade then you are destined to be disappointed.
I get where you are coming from though. Ranger has never been spectacular support unless focused kitten it. There are a lot of lonewolf type rangers, i mean they do get a pet after all so its kinda natural for them to choose this class. So to all a sudden see what appears to be upgrades to other classes in the form of elite specs, this lonewolf type class gets a “healing bot”
So yeah you got trolled. From a lonewolf perspective ;-)
Not at all. Druid support staff weapon/skills been a request for Rangers for a while now.
many players play classes with Support in mind in vanilla. Problem was, it wasnt as good. Hence we had Spirit Rangers for a reason.
i know thats how I played it. I prefer not to play DPS meta. I like team defense and protection.
Well Druid and Rev been the first time those became actual roles.people been playing this Anti-Group Support, Pro-DPSfest for so long, they forgot about all the players who over the years been playing support and wanted to be useful while doing so.
those players likely love Druid. The healing is great in PvP, if people would actually stick to working together rather than it always being a every man for themselves mentality going around.
Healing is fine, if it was limited to the CAF, but the staff needs more damage and other forms of support, period. It’s pointless having both do healing.
In pvp the amount of healing from the Druid and how is designed is useless. Even if you go full cleric and hit like a wet noodle (no rewards btw). Even Avatar state is really bad to heal, the cosmic ray is so slow that your team mates aren’t there when the heal hit. Not that is really that great anyway.
the players that play ranger want a support class. But Druid is simply bad designed because it has to be in melee range to be useful but it has not the means to sustain.
Also the Glyphs aren’t greatly design, being in normal state better than avatar, but still not significant or really helpful.
Healing is fine, if it was limited to the CAF, but the staff needs more damage and other forms of support, period. It’s pointless having both do healing.
Pretty much the most succinct summary of the druid problem there’s been, so far. Kudos.
On the upside, when Robert Gee agreed with the community when they pointed out that not every reaper skill hsa to be based on the slow-lumbering premise, he completely reworked most the of the utilities and their cooldowns providing a greatly reworked experience.
Irenio doesn’t have a second BWE to trial out any changes but hopefully he’ll be as wise as Robert was and get something sorted before launch.
Title has it all.
Dedicated healer, in a game that doesn’t need dedicated healers.
Another ranged weapon, to go with our 3 pre-existing ones.
We’re still shackled to pets, which are still a fail mechanic.
I’ve got nothing. Shaking my head here.
As someone who has been playing Gw2 since launch I agree except for the ‘shackled to pets’ statement since the ranger’s icon is a paw print because the pet is there main mechanic and the reason why you would pick them in the first place (even though it’s flawed -,-).
However the problem with Druid still stands that RANGER CAN DO THE SAME RESULT WITH LESS EFFORT! If a Ranger puts down their healing spring and everyone uses there leap and blast finishers….they get healed right back to full without having to running around to aim heal skills and offer little to none damage at the same time. Rangers can’t spam condition cleanse but healing spring and nature spirit offers enough for groups who already have self heals, dodges, reflects, boons, blocks, invulnerability, and conditions like weakness can survive without that much extra heals. -.-
Omg not this kitty again!!! Stop with this already please.
you dont like healers dont play it!!!! Stop whining about a healer specialization being good at healing and not good at damage….
You need to understand WHY people don’t like it. Is healing bad? No. Will it be bad if a druid is MANDATORY in raids? Then yes, since it defeats the whole purpose of this game.
Omg not this kitty again!!! Stop with this already please.
you dont like healers dont play it!!!! Stop whining about a healer specialization being good at healing and not good at damage….
You need to understand WHY people don’t like it. Is healing bad? No. Will it be bad if a druid is MANDATORY in raids? Then yes, since it defeats the whole purpose of this game.
Developers are the people that choose any “Purpose” in their game, and those chose Healer to be a needed role in Raids as well as making it a useful role in other parts of the game now.
i know thats how I played it. I prefer not to play DPS meta. I like team defense and protection.
Then you’re not “lonewolf” like what he was talking about, thus not countering anything he said.
The healing is great in PvP, if people would actually stick to working together rather than it always being a every man for themselves mentality going around.
It doesn’t do anything in sPvP that a Guardian can’t do. Except a Guardian doesn’t sacrifice his DPS.
In terms of WvW, the limit of only healing 5 players per skill does nothing to counter AoE bombs. And, again, no DPS.
And as a whole, the crappy range of the Glyphs, as well as no stability or stun breaks, makes them garbage.
I’ve been experimenting with Power Ranger build with the Druid trait still selected and using Troll Ungent. Seeing as how Healing Power stat doesn’t do squat for Druid healing, there’s not much of a reason to run gear that bumps it up. This build actually doesn’t do too bad and you can still get into AF if things start to go south.
On the whole, the Druid doesn’t bring anything to the table that others can’t do and even do better.
Blackgate – Revel
On the whole, the Druid doesn’t bring anything to the table that others can’t do and even do better.
So we’re still par for the course then.
Good to know.
-BnooMaGoo.5690
i know thats how I played it. I prefer not to play DPS meta. I like team defense and protection.
Then you’re not “lonewolf” like what he was talking about, thus not countering anything he said.
The healing is great in PvP, if people would actually stick to working together rather than it always being a every man for themselves mentality going around.
It doesn’t do anything in sPvP that a Guardian can’t do. Except a Guardian doesn’t sacrifice his DPS.
In terms of WvW, the limit of only healing 5 players per skill does nothing to counter AoE bombs. And, again, no DPS.
And as a whole, the crappy range of the Glyphs, as well as no stability or stun breaks, makes them garbage.
I’ve been experimenting with Power Ranger build with the Druid trait still selected and using Troll Ungent. Seeing as how Healing Power stat doesn’t do squat for Druid healing, there’s not much of a reason to run gear that bumps it up. This build actually doesn’t do too bad and you can still get into AF if things start to go south.
On the whole, the Druid doesn’t bring anything to the table that others can’t do and even do better.
“It doesn’t do anything in sPvP that a Guardian can’t do. "
Lol you lost all credit there. If you believe a Guardian can dish out as much healing as a single Druid…… yeah I wont argue with you on this much. Clearly you have not played healer in SPvP yet with Druid….. go back to your Power Ranger Druid dude…..
In terms of WvW, the limit of only healing 5 players per skill does nothing to counter AoE bombs. And, again, no DPS.
And as a whole, the crappy range of the Glyphs, as well as no stability or stun breaks, makes them garbage.
The druid is performing pretty nice in WvW. You should not be able to counter bombs but you can heal through pressure damage and act like a mobile regroup. Glyph of Empowerement is actually pretty nice. 10% more damage for your group or 25% more heal is really op in the right group setup.
BTW don’t forget about all your skills for immobilizes. You can setup the enemy zerg for bombs.
incredible flamer, part-time forum warrior, salty as
kitten!
If you are expecting druid to be the ranger upgrade then you are destined to be disappointed.
I get where you are coming from though. Ranger has never been spectacular support unless focused kitten it. There are a lot of lonewolf type rangers, i mean they do get a pet after all so its kinda natural for them to choose this class. So to all a sudden see what appears to be upgrades to other classes in the form of elite specs, this lonewolf type class gets a “healing bot”
So yeah you got trolled. From a lonewolf perspective ;-)
Not at all. Druid support staff weapon/skills been a request for Rangers for a while now.
many players play classes with Support in mind in vanilla. Problem was, it wasnt as good. Hence we had Spirit Rangers for a reason.
i know thats how I played it. I prefer not to play DPS meta. I like team defense and protection.
Well Druid and Rev been the first time those became actual roles.people been playing this Anti-Group Support, Pro-DPSfest for so long, they forgot about all the players who over the years been playing support and wanted to be useful while doing so.
those players likely love Druid. The healing is great in PvP, if people would actually stick to working together rather than it always being a every man for themselves mentality going around.
Healing is fine, if it was limited to the CAF, but the staff needs more damage and other forms of support, period. It’s pointless having both do healing.
Exactly my view. Staff should be tagging support and all heals should be in form and that form should function like a stance ie always on
Unlucky since launch, RNG isn’t random
PugLife SoloQ
Lol you lost all credit there. If you believe a Guardian can dish out as much healing as a single Druid…… yeah I wont argue with you on this much. Clearly you have not played healer in SPvP yet with Druid….. go back to your Power Ranger Druid dude…..
It’s obvious from all your posts that you’re a healing fanboy. I’m sure you did great in other MMOs with healing, but GW2 has never been about the heals. There’s other ways to keep people up rather than just healing through it all, which you will not be able to do. GW2 players have been doing it this entire time.
Learn the other classes.
Blackgate – Revel
while i’d like more boons/utility/dmg on staff as well, if gylphs were ranged GT and buffed a bit (in radius and effect), druids would have a place even without the boons on staff/CF. glyph of empowerment, as is, is pretty bad……but if you doubled the duration for more sustained group dps (or doubled the dmg% for coordinated spikes) and made it ground targeted, that would be a very welcome group buff. add some spirits for other buffs/boons, ad you’d have a pretty good support spec
MARA (EU) Gunnar’s Hold
(edited by Relshdan.6854)
Lol you lost all credit there. If you believe a Guardian can dish out as much healing as a single Druid…… yeah I wont argue with you on this much. Clearly you have not played healer in SPvP yet with Druid….. go back to your Power Ranger Druid dude…..
It’s obvious from all your posts that you’re a healing fanboy. I’m sure you did great in other MMOs with healing, but GW2 has never been about the heals. There’s other ways to keep people up rather than just healing through it all, which you will not be able to do. GW2 players have been doing it this entire time.
Learn the other classes.
well it is now! developers words laugh out loud
(edited by Knighthonor.4061)
Lol you lost all credit there. If you believe a Guardian can dish out as much healing as a single Druid…… yeah I wont argue with you on this much. Clearly you have not played healer in SPvP yet with Druid….. go back to your Power Ranger Druid dude…..
It’s obvious from all your posts that you’re a healing fanboy. I’m sure you did great in other MMOs with healing, but GW2 has never been about the heals. There’s other ways to keep people up rather than just healing through it all, which you will not be able to do. GW2 players have been doing it this entire time.
Learn the other classes.
well it is now! developers words laugh out loud
Druid is 100% healing and little else. Guardian provides strong group healing as well as Aegis/stability/protection.
My consensus after actually playing the druid: Guardian support is still better.
-BnooMaGoo.5690
I thought rangers were being trolled the first minute of the reveal stream when Ireno said druid was all about healing. Aside com healing the druid doesn’t do much else. Besides that druid has almost no synergy with core ranger, só I guess it’s a total fail.
You need to understand WHY people don’t like it. Is healing bad? No. Will it be bad if a druid is MANDATORY in raids? Then yes, since it defeats the whole purpose of this game.
The super pro meta in PvE already has mandatory support – y’all just pretend offensive support isn’t support because reasons.
I mean, this is putting aside that healing isn’t some inherent evil that GW2 is so much better for avoiding. Realistically speaking, it’s not a particularly different exercise, except in that the stupidity of your targets works AGAINST you rather than WITH you. I’m not a fangirl of it, I’m just an old hag who’s done every role and every dps type across MMOs. After finally maining a healer, I don’t see why I was so opposed to it as a kid.
(edited by Rutee.1058)
i know thats how I played it. I prefer not to play DPS meta. I like team defense and protection.
Then you’re not “lonewolf” like what he was talking about, thus not countering anything he said.
The healing is great in PvP, if people would actually stick to working together rather than it always being a every man for themselves mentality going around.
It doesn’t do anything in sPvP that a Guardian can’t do. Except a Guardian doesn’t sacrifice his DPS.
In terms of WvW, the limit of only healing 5 players per skill does nothing to counter AoE bombs. And, again, no DPS.
And as a whole, the crappy range of the Glyphs, as well as no stability or stun breaks, makes them garbage.
I’ve been experimenting with Power Ranger build with the Druid trait still selected and using Troll Ungent. Seeing as how Healing Power stat doesn’t do squat for Druid healing, there’s not much of a reason to run gear that bumps it up. This build actually doesn’t do too bad and you can still get into AF if things start to go south.
On the whole, the Druid doesn’t bring anything to the table that others can’t do and even do better.
“It doesn’t do anything in sPvP that a Guardian can’t do. "
Lol you lost all credit there. If you believe a Guardian can dish out as much healing as a single Druid…… yeah I wont argue with you on this much. Clearly you have not played healer in SPvP yet with Druid….. go back to your Power Ranger Druid dude…..
and you go back to WoW. We are playing GW2 here where active defense and support is more important. Negating damage > heals.
Lol you lost all credit there. If you believe a Guardian can dish out as much healing as a single Druid…… yeah I wont argue with you on this much. Clearly you have not played healer in SPvP yet with Druid….. go back to your Power Ranger Druid dude…..
It’s obvious from all your posts that you’re a healing fanboy. I’m sure you did great in other MMOs with healing, but GW2 has never been about the heals. There’s other ways to keep people up rather than just healing through it all, which you will not be able to do. GW2 players have been doing it this entire time.
Learn the other classes.
well it is now! developers words laugh out loud
Druid is 100% healing and little else. Guardian provides strong group healing as well as Aegis/stability/protection.
My consensus after actually playing the druid: Guardian support is still better.
druid supply more healing than a Guardian could ever dish out..
druid also has some powerful CCs thats can be the safety of their allies. They provide bonus damage to group and again have to mention the CCs. Druid is a beast. Maybe you played with some bad Druids perhaps?
You need to understand WHY people don’t like it. Is healing bad? No. Will it be bad if a druid is MANDATORY in raids? Then yes, since it defeats the whole purpose of this game.
The super pro meta in PvE already has mandatory support – y’all just pretend offensive support isn’t support because reasons.
Except offensive support doesn’t negate the basics that the combat system is based on, evading and mitagating damage. Throwing unavoidable damage about in raids to make Healer a role thats needed (and probably won’t be filled by druid anyway) is just throwing away everything they have done with the game.
Lol you lost all credit there. If you believe a Guardian can dish out as much healing as a single Druid…… yeah I wont argue with you on this much. Clearly you have not played healer in SPvP yet with Druid….. go back to your Power Ranger Druid dude…..
It’s obvious from all your posts that you’re a healing fanboy. I’m sure you did great in other MMOs with healing, but GW2 has never been about the heals. There’s other ways to keep people up rather than just healing through it all, which you will not be able to do. GW2 players have been doing it this entire time.
Learn the other classes.
well it is now! developers words laugh out loud
Druid is 100% healing and little else. Guardian provides strong group healing as well as Aegis/stability/protection.
My consensus after actually playing the druid: Guardian support is still better.
Agree that guardians are much better than druids especially after the shield changes. Kinda bad that I will be running vanilla guard (no DH) or vanilla warrior (no zerker) in the new WvW maps. That is until I get my Rev to 80 cause they are OP as (swear word here)
and you go back to WoW. We are playing GW2 here where active defense and support is more important. Negating damage > heals.
In other words, you’re allergic to green numbers. Gotcha.
and you go back to WoW. We are playing GW2 here where active defense and support is more important. Negating damage > heals.
In other words, you’re allergic to green numbers. Gotcha.
This is what WoW kids think pass as constructive forums posts, no wonder blizzard are driving that game into the ground.
I don’t know if I’d say Druid is 100% healing, its mostly healing yes, but I found on my druid that in a dungeon like Honor of the Waves, healing was helpful especially to glass cannons like thieves and the few elementalists and other professions that rarely use healing skills especially on that Lani fight.
Problem is that unlike Reaper and other specializations which shine in WvW and PvP as well as in PvE, Druid is more of a strict PvE oriented specialization. This is okays, cause I don’t mind switching out specializations to gain back my marksmenship or beast mastery… but it sucks when you take it to WvW and think that since you could solo a camp or tower on a reaper that you can do the same on druid. Then you are in for a royal awakening cause it won’t happen. Well, if it does its only cause you outlasted and no one came to check on the camp or tower you were taking.
I on all my characters have some aspect of group healing, often with Ranger it was pet healing others and my healing spring, until the update that made shout heal better. The same applies to my other classes/professions. I like to have some support capability and not be like a thief or Mesmer is traditionally played where technically they are all damage oriented.
If you come at druid with the mentality of wanting to support others and not really caring if you get the highest numbers in the battle, well… Druid is a nice version of that.
Then there is the problem… Druid literally can’t PvP with that mind set. Yes you can heal people but just like in other games like TERA for instance that is a strict Tank, DPS, Healer role game… Healer is the one that is targeted first. And often the one that dies first in PvP situations unless tank and DPS protect the healer while being healed by said healer. So A.Net, please make Druid more viable in PvP and WvW yes.
I’d add one last thing, can’t Druid hold the staff like everyone else?
Except offensive support doesn’t negate the basics that the combat system is based on, evading and mitagating damage. Throwing unavoidable damage about in raids to make Healer a role thats needed (and probably won’t be filled by druid anyway) is just throwing away everything they have done with the game.
Why? It just flags another form of support (I doubt Guardian won’t be servicable, given that it has more defensive support, if less outright healing) as relevant. It’s not like offensive support will vanish. If the whole reason you play the game is ‘active defenses’, well, news flash – every MMO made in the last decade makes you dodge in PvE group content. Frankly, GW2 gives you so many iFrames that it’s almost kittening laughable when I hear people act like it’s unique in making you ‘dodge’ (by which you mean, dodge roll). It isn’t inherently better for this. Now, it is a different style, but nobody says you won’t still be as reliant on timing your iFrames to survive (which, to be clear, is absolutely still a skill, just not a fundamentally different one from dodging without iFrames) – All we know right now is that the intention is that you NEED some form of defensive support (and potentially, put some value on defensive stats). isn’t some UNSPEAKABLE EVIL – it just makes the Meta less amazingly reliant on offensive builds.
Do people not understand that there will be unavoidable damage in raids? You can’t aegis unavoidable damage, people. You can’t dodge roll unavoidable. YOU WON’T STACK AND WATER FIELD BLAST UNAVOIDABLE PEOPLE
Healer is a necessity in raids. PvP? If you want. Old dungeons? Nope. Single player? If you don’t like killing things. This is the way of GW2 now. Don’t like it? Don’t play it.
Except offensive support doesn’t negate the basics that the combat system is based on, evading and mitagating damage. Throwing unavoidable damage about in raids to make Healer a role thats needed (and probably won’t be filled by druid anyway) is just throwing away everything they have done with the game.
Why?
I told you in the post you quoted.
This is what WoW kids think pass as constructive forums posts, no wonder blizzard are driving that game into the ground.
I haven’t played WoW since Wottlekay. If you think ‘go back to WoW’ is constructive criticism, yer not the sharpest tool in the shed yourself though.
Do people not understand that there will be unavoidable damage in raids? You can’t aegis unavoidable damage, people. You can’t dodge roll unavoidable. YOU WON’T STACK AND WATER FIELD BLAST UNAVOIDABLE PEOPLE
Healer is a necessity in raids. PvP? If you want. Old dungeons? Nope. Single player? If you don’t like killing things. This is the way of GW2 now. Don’t like it? Don’t play it.
Agreed, its been the case with fractals and in other games when Raids came, too… And if you look at that Wyvern Legendary boss fight, there is a lot of AOE that kills people a lot of the time with and without aegis and protection.
At least if you dodge out of it, you can get a druid to heal you up more than your self heal can heal you.
I told you in the post you quoted.
This doesn’t address what I actually said at all – you merely stamp your feet and insist iFrame dodging is a completely different skill than manual dodging in every way, and behave as though it’s inherently superior. I suppose if I already agreed with you, I might be inclined to think you’re right, but you don’t provide me a rationale to agree with you.
Offensive support? OFFENSIVE SUPPORT? You must be referring to the stacking in the corner and cleaving everything to death with 25 stacks of might. Yeah, we don’t want that braindead gameplay anymore, thank you.
Do people not understand that there will be unavoidable damage in raids? You can’t aegis unavoidable damage, people. You can’t dodge roll unavoidable. YOU WON’T STACK AND WATER FIELD BLAST UNAVOIDABLE PEOPLE
Healer is a necessity in raids. PvP? If you want. Old dungeons? Nope. Single player? If you don’t like killing things. This is the way of GW2 now. Don’t like it? Don’t play it.
Do you not understand we don’t want that? It throws the basics of the games combat out the window and half heartadly slapping tank and spank mechanics into a game not designed for it is lazy design. Nobody rolled Ranger to play some half designed healer role because up untill recently we didn’t know they were scrweing up the pve so bad.
Offensive support? OFFENSIVE SUPPORT? You must be referring to the stacking in the corner and cleaving everything to death with 25 stacks of might. Yeah, we don’t want that braindead gameplay anymore, thank you.
LOL, yeah makes TA up path, kinda dull… Stack in the corner might up and cleave down… OH if you die you’ll be rallied by blah blah enemy on its death
Druid actually is fun, it makes you think and work with others instead of like rangers have always been, not really needed in groups. Druid feels needed up to the point of a LFG that wants to do something fast with all zerker gear and cleave in the corner.
Offensive support? OFFENSIVE SUPPORT? You must be referring to the stacking in the corner and cleaving everything to death with 25 stacks of might. Yeah, we don’t want that braindead gameplay anymore, thank you.
Admittedly I am inclined to agree with you. It almost boggles the mind that people here put on airs about how much harder their game is when this is such a common strategy in fights. But I’m taking the basic idea at its best – I am ignoring the ‘stack in a corner’ nonsense, since I don’t genuinely think most GW2 players think this is the height of video gaming either, merely a nuisance brought on by subpar encounter design.
Nobody rolled Ranger to play some half designed healer role because up untill recently we didn’t know they were scrweing up the pve so bad.
I played Ranger to play with pets. Playing with pets while I heal is as acceptable as playing with pets while dpsing.
Screwing up the PvE that was already stack and spank, but you’d like it that way?
Do people really still want the Zerker meta that was already killing the game? People left GW2 because the PvE was so dull. No responsibility, stack on the fire field and don’t use any knockbacks was the name of the game. This ISN’T fun. Maybe to you, but you’re in for a rude awakening.
We have something here that is bringing people back, solely for this druid. So yeah, “nobody rolled ranger” for this role? Well, you’re wrong. A lot of people JUST rolled ranger for this role.
Do you not understand we don’t want that? It throws the basics of the games combat out the window and half heartadly slapping tank and spank mechanics into a game not designed for it is lazy design. Nobody rolled Ranger to play some half designed healer role because up untill recently we didn’t know they were scrweing up the pve so bad.
Actually Levetty, I’s one of those that rolled Ranger for two reasons… One I wanted to have pets like my Mystic has on TERA. Two, I wanted to solo things with relative ease… When I heard of druid being a healer, I made sure to get all decked out in gear and waiting to play it as my main. And yes just for Druid, not for any other specialization did I do this for.
Yeah, if its like the current beta druid, then I’ll end up switching out of druid spec a lot for PvP and WvW. But I highly doubt I would for PvE. And I’m almost certain I wouldn’t for raids.
(edited by KayCee.4653)
I like the support thing. SUPPORT not only mild heal.
CLERIC/MAGI still 80 heal in staff AA. The druid does not give any support and does not have the wow that’s amazing healing.
WvW the healing is not enough to change anything. If i get into CAF i should be able at least once to heal everybody really fast like Irenio pointed out in the preview.
In PvE there is no point to have that, because the druid need an enemy target to be able to heal.
Ventari heal just moving the tablet around.
IF heal is mandatory in raids, the revenant will the be the one, not druid
Agreed, for the most part, with the OP’s sentiment, if not his delivery.
I like the support thing. SUPPORT not only mild heal.
CLERIC/MAGI still 80 heal in staff AA. The druid does not give any support and does not have the wow that’s amazing healing.
WvW the healing is not enough to change anything. If i get into CAF i should be able at least once to heal everybody really fast like Irenio pointed out in the preview.
In PvE there is no point to have that, because the druid need an enemy target to be able to heal.Ventari heal just moving the tablet around.
IF heal is mandatory in raids, the revenant will the be the one, not druid
Revenants appear to be complaining about their lower numbers. Healing IS ultimately support, but yes, it’s well within the bounds of possibility that druids simply don’t do enough to justify a slot. I don’t know (Or honestly, really care much, as such. IT’d sure be unfortunate, though)! But I won’t pre-emptively declare the entire concept to be null and void because ‘we have iFrames here’
Anyone who thinks that Druid (as is) will be good or even useful or even usable (as opposed to other elites) in any form of content besides Raiding (we don’t even know that right now cause raids may not even need heals) is beyond help .
Revenants appear to be complaining about their lower numbers. Healing IS ultimately support, but yes, it’s well within the bounds of possibility that druids simply don’t do enough to justify a slot. I don’t know (Or honestly, really care much, as such. IT’d sure be unfortunate, though)! But I won’t pre-emptively declare the entire concept to be null and void because ‘we have iFrames here’
They are complaining because reasons.
Let’s compare two identical builds once in Ventari another one in Druid:
http://gw2skills.net/editor/?vlAQFAmnLbkInEppkJqEaqEIskEgFYNUSA-TRhGwArU/ZnyPAKB5s/oD4r5PA-e
http://gw2skills.net/editor/?vNAQFAGSoZA4wZB-TRhGwArU/ZnyPAKB5s/oD4r5PA-e
The Ventari with the basic Staff#1 AA heal almost double than a Druid. Also it doesn’t need to be in line.
The tablet just standing there will heal you for 150 HP. If it moves it will heal you for 2K.
There is another skill in the staff that heals you for 2K + cleanse conditions
I has a bubble for projectile destruction. No need to look were it’s coming from.
And more heals, dazes and more and more.
And when the innavoidable damage has passed to swap to Shiro/sword and help your team with DPS.
Just like seriously… Not even the wow (not the game) factor . Even the guardian heal for a chunk + full heal and also healing aura for 100 hp / tick.
Druid needs a target to be able to use the healing from the staff…..
Title has it all.
Dedicated healer, in a game that doesn’t need dedicated healers.
Another ranged weapon, to go with our 3 pre-existing ones.
We’re still shackled to pets, which are still a fail mechanic.
I’ve got nothing. Shaking my head here.
You heal your pet to get really quick to full celestial avatar form, so the pet has an additional use.
And then there’s the Tempest…
Just watched one outperform a Druid and deliver decent DPS.
Blackgate – Revel
And then there’s the Tempest…
Just watched one outperform a Druid and deliver decent DPS.
Even Guardian is so much better healers than the Druid:
http://en.gw2skills.net/editor/?vlAQBeusRicSkmSmoSopSgwSSAAgVA-TxgGgArq/sr8DQJIA-e
200hp/second + 1.5K every 8 seconds just standing around.
Agreed, for the most part, with the OP’s sentiment, if not his delivery.
Sorry – after 3 years and more of beating my head against Anet’s wall, while they refuse to do squat to fix the multitude of problems with the Ranger, and now we get THIS. My delivery is honestly more polite than is merited.
I like the support thing. SUPPORT not only mild heal.
CLERIC/MAGI still 80 heal in staff AA. The druid does not give any support and does not have the wow that’s amazing healing.
WvW the healing is not enough to change anything. If i get into CAF i should be able at least once to heal everybody really fast like Irenio pointed out in the preview.
In PvE there is no point to have that, because the druid need an enemy target to be able to heal.Ventari heal just moving the tablet around.
IF heal is mandatory in raids, the revenant will the be the one, not druidRevenants appear to be complaining about their lower numbers. Healing IS ultimately support, but yes, it’s well within the bounds of possibility that druids simply don’t do enough to justify a slot. I don’t know (Or honestly, really care much, as such. IT’d sure be unfortunate, though)! But I won’t pre-emptively declare the entire concept to be null and void because ‘we have iFrames here’
Btw… druid doesn’t need an enemy target if the bar is already full. Its just like with Necromancer, if you got a full bar for celestial, go to it and you can heal anyone with numbers 1, 2, 3, 4 skills practically… most definitely with number 4 skill. I was roaming and saw some getting hurt in PvE and went over to heal them that way…
This in turn to me would justify a slot especially when groups I’ve been in on guardian, necro and thief always have people dying when doing Twilight Arbor paths up, forward and aether… There is never a group unless I specifically ask my friends to do the group that doesn’t have at least one person fall in that dungeon in explorable mode.