Dual Active Pet Trait

Dual Active Pet Trait

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Posted by: Sollith.3502

Sollith.3502

So, lets leave the negativity of the woes of our class behind for a moment and focus on something that could be cool.

I think this would be an epic trait for a Grandmaster Beastmastery Trait. It would allow you to have both pets active at the same time (of course the controls might have to change a bit; then again maybe that’s one of the downsides to balance the trait is that f2’s and stuff would be pet controlled instead of player controlled).

Anyways, rather than purely discussing viability (as it would most likely never be added to the game lol); How would YOU make this if it were up to you to design such a spec?

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Posted by: Unspecified.9142

Unspecified.9142

I don’t think I’d go so far as both pets all the time but maybe something like:

“Persistence (yeah I named it): When swapping pets your first pet will remain in battle for 5 seconds but be uncontrollable. If the Active pet skill is not on cooldown it is used at the end of the 5 seconds.”

Basically on pet swap you have both pets for 5 seconds. The pet you swapped to would be completely normal but the pet you swapped out would just remain and do whatever the AI wants it to for 5 seconds. If it dies before the 5 seconds is up it has no effect on the swap timer and if it lives out the 5 seconds, great, it will use it’s F2 ability if you didn’t manually activate it and put it on CD. (might be a little strong with birds though)

*Edit: I’d replace Instinctual Bond by the way because well… It’s instinctual bond and Natural Healing is actually good and serves a purpose.

(edited by Unspecified.9142)

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Posted by: Arsenic Touch.7960

Arsenic Touch.7960

More than 5 seconds, maybe like 15 or 30. Same length as the norn racial worm summon, that would be a good idea, I sometimes throw my worm on the bar just to have an extra body to tank for a short while when playing my ranger.

Is it better to out-monster the monster or to be quietly devoured?

Dragonbrand – Level 80 – Human Ranger

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Posted by: Unspecified.9142

Unspecified.9142

More than 5 seconds, maybe like 15 or 30. Same length as the norn racial worm summon, that would be a good idea, I sometimes throw my worm on the bar just to have an extra body to tank for a short while when playing my ranger.

I wasn’t talking about a skill, but a trait so it would happen every single time you hit F4. You can swap pets every 16 seconds if you’ve traited far enough in BM for a grandmaster trait. If it was 15 seconds you’d have 2 pets 15/16 seconds.

I was thinking that if you were swapping pets every 16 seconds for Zephyr’s you’d have 2 pets 5 seconds out of every 16.

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Posted by: Sugoi Travis.2651

Sugoi Travis.2651

Couldn’t that possibly be OP? I mean…take a drakehound and wolf for example: one gonna kd and the other fears, QZ, then burst down whoever was unlucky enough to get caught up in it.

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Posted by: awe extender.1908

awe extender.1908

+1

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Posted by: Massi.5097

Massi.5097

i like the idea but i think we need to avoid bad pet ai, i would prefer to have the possibility to control all the other pet moves, more buttons to press = more fun and more skill . i love this game but i think is way more simple tbh. Give to players to like to min maxing things .

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Posted by: Quarktastic.1027

Quarktastic.1027

So, lets leave the negativity of the woes of our class behind for a moment and focus on something that could be cool.

I think this would be an epic trait for a Grandmaster Beastmastery Trait. It would allow you to have both pets active at the same time (of course the controls might have to change a bit; then again maybe that’s one of the downsides to balance the trait is that f2’s and stuff would be pet controlled instead of player controlled).

Anyways, rather than purely discussing viability (as it would most likely never be added to the game lol); How would YOU make this if it were up to you to design such a spec?

OR, we could work on fixing the inherent problems with pets. Like pets not attacking while moving. Or pets only tracking in straight lines. Or pets not being able to climb over obstacles or follow us over small ledges. Or that problem where pets stand in the fire.

Those armadillos would be a lot cooler if they looked more like real armadillos. mmm armadillos
-BnooMaGoo.5690

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Posted by: ChillyChinaman.6057

ChillyChinaman.6057

I wish this skill made it into the game:
http://wiki.guildwars2.com/wiki/Alpha_Strike
It’s basically what you’re calling for, and it fits in line with skills like Thieves Guild.

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Posted by: Silverkung.9127

Silverkung.9127

Why not give elite skill “Cerberus calling”.
-Active time 45sec.
-Call 3pet at once(Same pet or driffent pet is up to u or dog with3head?)
and get fury swiffness protection Stablity 45sec.
-Can’t swap pet after End skill40sec.
-Cool down skill150sec.

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Posted by: Durzlla.6295

Durzlla.6295

I wish this skill made it into the game:
http://wiki.guildwars2.com/wiki/Alpha_Strike
It’s basically what you’re calling for, and it fits in line with skills like Thieves Guild.

lol they removed alpha strike because people like me would’ve brought 3 amphibious pets ( i love my drakes) and would absolutely DESTROY people because they kept all of their BM point buffs xD

Still wish it was in…

@Person saying make it 5s on Swap, YES!! that would be AMAZING!! Ever since they nerfed instinctual bond into the dirt it’s not even worth taking! (10s of quickness on you getting downed with a 20s CD seemed fair to me… but i guess anet though 5s of quickness on a 50s CD was better…)

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

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Posted by: Volundarhus.7815

Volundarhus.7815

Perhaps you should try playing a necromancer.

Dragonbrand – Dumaresq
Loch Ness Monster (nnnf)

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Posted by: nldixon.8514

nldixon.8514

It does sound awesome, but I have a feeling it would be pretty OP.

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Posted by: Loki.4871

Loki.4871

So, lets leave the negativity of the woes of our class behind for a moment and focus on something that could be cool.

I think this would be an epic trait for a Grandmaster Beastmastery Trait. It would allow you to have both pets active at the same time (of course the controls might have to change a bit; then again maybe that’s one of the downsides to balance the trait is that f2’s and stuff would be pet controlled instead of player controlled).

Anyways, rather than purely discussing viability (as it would most likely never be added to the game lol); How would YOU make this if it were up to you to design such a spec?

This was actually in the game originally, iirc, an early elite skill. Mentioned in an interview, it was dropped it because it made balance curl up in a foetal position in the corner crying after the skill was activated and finished with balance.

…still want it though. >.>

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Posted by: ChillyChinaman.6057

ChillyChinaman.6057

I don’t understand how the skill/trait would be overpowered.
As most of us know, or pets can bath barely keep up with crippled foes. Even then, they fall over in a stiff breeze. I may be exaggerating, but the sad truth is not by much especially compared to stronger Mesmer phantasms and invulnerable Guardian spirits.

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Posted by: nldixon.8514

nldixon.8514

I don’t understand how the skill/trait would be overpowered.
As most of us know, or pets can bath barely keep up with crippled foes. Even then, they fall over in a stiff breeze. I may be exaggerating, but the sad truth is not by much especially compared to stronger Mesmer phantasms and invulnerable Guardian spirits.

Two wolves chaining fears and knockdowns. Four hyenas chaining knockdowns. Two drakehounds chaining knockdowns and immobilizes.

You could drop almost anyone dead in a couple seconds with a double drake special. “Double Drake Special” sounds like an awesome band name or a gnarly shot.

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Posted by: VeralFixen.3142

VeralFixen.3142

although it would be awesome, this is a bit OP i think..

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Posted by: lchan.2169

lchan.2169

two pets?….lol…how lazy can you get. you will so kitten overpowered with two pets.

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Posted by: Joey.3928

Joey.3928

It would be OP. How about this though….trait where if you are downed, both pets will be brought out. Lick wounds would only work for one pet. But it could potentially help you win 1v1 fights if you get downed.

Estel Wolfheart
Norn Ranger
Hardcorepwnograhpy [HARD] | Isle of Janthir

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Posted by: wrango.2590

wrango.2590

“Persistence (yeah I named it): When swapping pets your first pet will remain in battle for 5 seconds but be uncontrollable. If the Active pet skill is not on cooldown it is used at the end of the 5 seconds.”

Basically on pet swap you have both pets for 5 seconds. The pet you swapped to would be completely normal but the pet you swapped out would just remain and do whatever the AI wants it to for 5 seconds. If it dies before the 5 seconds is up it has no effect on the swap timer and if it lives out the 5 seconds, great, it will use it’s F2 ability if you didn’t manually activate it and put it on CD. (might be a little strong with birds though)

Good one!
Personally i do prefer this trait to the op proposal, because this is quite fair and balanced.

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Posted by: ChillyChinaman.6057

ChillyChinaman.6057

I don’t understand how the skill/trait would be overpowered.
As most of us know, or pets can bath barely keep up with crippled foes. Even then, they fall over in a stiff breeze. I may be exaggerating, but the sad truth is not by much especially compared to stronger Mesmer phantasms and invulnerable Guardian spirits.

Two wolves chaining fears and knockdowns. Four hyenas chaining knockdowns. Two drakehounds chaining knockdowns and immobilizes.

You could drop almost anyone dead in a couple seconds with a double drake special. “Double Drake Special” sounds like an awesome band name or a gnarly shot.

You can’t take duplicate pets anyway. That alone would solve a chunk of the “OPness” of this trait/Elite. At worst, if someone took Hyenas and another canine, they’d get triple knockdowns.

Back to the Mesmer/Guardian comparison. I will admit that clones and phantasms are much more fragile than our pets. However, they hit for so much more damage and can be traited for all sorts of effects. Not to mention that you can shatter them near death for a hefty amount of damage.

For spirit weapons, in particular the hammer and sword, they’re both invulnerable. You’d think that they’d be less effective than a Ranger’s mandatory pet right? Nope.
Not only does the sword hit for ~700 damage every 2.5s, the hammer has a chain attack that ends with a knock down every 5s.

(edited by ChillyChinaman.6057)

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Posted by: Haya jii san.1978

Haya jii san.1978

Great Idea

+1 !

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Posted by: nldixon.8514

nldixon.8514

I don’t understand how the skill/trait would be overpowered.
As most of us know, or pets can bath barely keep up with crippled foes. Even then, they fall over in a stiff breeze. I may be exaggerating, but the sad truth is not by much especially compared to stronger Mesmer phantasms and invulnerable Guardian spirits.

Two wolves chaining fears and knockdowns. Four hyenas chaining knockdowns. Two drakehounds chaining knockdowns and immobilizes.

You could drop almost anyone dead in a couple seconds with a double drake special. “Double Drake Special” sounds like an awesome band name or a gnarly shot.

You can’t take duplicate pets anyway. That alone would solve a chunk of the “OPness” of this trait/Elite. At worst, if someone took Hyenas and another canine, they’d get triple knockdowns.

Back to the Mesmer/Guardian comparison. I will admit that clones and phantasms are much more fragile than our pets. However, they hit for so much more damage and can be traited for all sorts of effects. Not to mention that you can shatter them near death for a hefty amount of damage.

For spirit weapons, in particular the hammer and sword, they’re both invulnerable. You’d think that they’d be less effective than a Ranger’s mandatory pet right? Nope.
Not only does the sword hit for ~700 damage every 2.5s, the hammer has a chain attack that ends with a knock down every 5s.

Totally had a brain fart on that one. You’re right, you can’t take two of the same pet.

I still think it’d be a little over powered. Being able to have three canines out at once would be incredibly awesome, but I don’t know that anybody on the receiving end would feel the same way. Hehe.