Hi all! I would like to share my pvp build here for discussion. =) I really enjoy this build as I feel I can fight/survive rather well. Without further ado, here is the build:
Traits:
0/10/30/0/30
10 – Skirmishing
- Agility Training – Pets move 30% faster.
30 – Wilderness Survival
- Expertise Training – Pets deal extra condition damage.
- Oakheart Salve – Gain regeneration for 5s when you suffer from bleeding, poison or burning. This can only trigger once every 20 seconds.
- Empathic Bond – Pets periodically take conditions from you.
30 – Beastmastery
- Speed Training – Pets recharge their skills 10% faster.
- Rending Attacks – Drake, feline, devourer, and shark pets bleed on critical hit with their basic attacks.
- Natural Healing – Your pets have natural health regeneration.
Runes:
- 2 Superior Runes of the Afflicted – +28 Condition Damage, +15% Bleed duration
- 2 Superior Runes of the Centaur – +28 Power, +15% Bleed duration
- 2 Superior Runes of the Krait – +28 Condition Damage, +15% Bleed duration
Trinkets:
- Rabid Amulet with Rabid Jewel
Weapons:
- Shortbow with Sigil of Superior Agony (Increased Inflicted Bleeding Duration: 10%)
- Greatsword with Sigil of Superior Geomancy (Bleeding upon Swap)
Utilities (slots 6-10):
- Troll Unguent – You and your pet regenerate health over time.
- Sharpening Stone – Bleed foes with your next five attacks.
- Signet of Renewal – Passive: Cures a condition every ten seconds. (Stun Breaker)
- Signet of the Wild – Passive: Grants health regeneration to you and your pet.
- Entangle – Entangle your foe. They are immobile until the vines are destroyed.
Pets:
- Lynx – Rending Pounce (Leap at a foe and make them bleed.)
- Jaguar – Stalk (Gain stealth.)
Explanation:
This build revolves around a single concept: Bleeding.
From the runes and sigil of agony, all bleeding duration are increased by 55%, and bleeding comes from multiple avenues:
- Crossfire (Shortbow auto attack)
- Sigil of Geomancy when swapping to GS for melee
- Maul (Greatsword #2)
- Sharpening Stone utility (next 5 attacks bleed)
- Entangle (immobilize and bleeding roll into one)
- Feline’s Maul ability (Slash a foe multiple times and make them bleed.)
- Lynx’s Rending Pounce
- BM traited pet’s Rending Attacks (bleed on crit)
Heal:
Taking Troll Unguent over Healing Spring is because the main condition removals come from 2 passive avenues: Signet of Renewal and Empathic Bond, and if need be, Signet of Renewal active acts as an instant condition cleanser as well as a stun breaker. Thus Troll Unguent with irremovable healing and highest heal is superior in this case.
Traits:
Agility Training over Sharpened Edges because Sharpened Edges apply only 1 stack of bleeding for 1 second (albeit buffed to 1.55s) proccing on 66% chance (wiki) as well as only apply on critical hits (which this build has 37%) is simply inferior to the 30% movement speed buff. And pets (cats in this case) do require that extra movement speed to catch up on enemies. (you can test this easily on the moving golem in HoTM)
Speed Training is simply because most of the time when I’m deeply concentrated on the dueling (dodging, healing, apply bleeds, utilities etc.) I simply forget to activate F2 many times. (I know. You can say that I’m simply unskilled, but this is what I observed) Due to this negligence, I simply prefer to let my cats run wild. And with Speed Training, Agility Training and 30 points in BM, my pets hardly need my attention. For those of you who prefer more micromanaging of your pets, Commanding Voice or Mighty Swap are great alternatives too.
With 300 healing power from 30 in BM, Signet of the Wild gives 80 passive heal per sec and as you might notice by now, I’m incredibly lazy. (2 passive condition removals, ignoring dear Lynx and Jag) the passive healing is more than welcome an addition to my utility belt. The only thing I need to worry in battles are focusing on weapon attacks, dodging, and that Sharpening Stone utility which I only need to use every 45s. Of course, Entangle as an elite has such a great synergy with this build that Rampage as One is simply ignored. (I also notice I hardly use RaO as compared to Entangle when I’m in a tight spot)
Of course, as per all builds, this build is very suitable and comfortable for me to use, and I think the main thing in finding the right build for you is that sweet spot where you like what you use and can survive well in it. (You can see why I dislike trapper build. 2 or 3 traps to use every 16-20 secs is O.O complicated. Also, GC (glass cannon) builds has such low survivability I find myself trying to survive more than dealing damage. A dead ranger deals no damage >.>)
Feel free to trial and error with this build to your liking, and I hope you enjoy this build bleeding people as much as I do! =)
Cheers!
Eisteria