Enemies keep attacking me and not pet :(
I assume this is PvE?
Most mobs attack the target with the most toughness and the closest. Undead are an exception to this and I’m sure there are others as well but don’t know of any off-hand (and I’ve done none of the Season 2 living story stuff).
I was having the same thought. I usually tell my pet to attack and get the first hit before I start attacking at range. No matter how long my pet attacks for, as soon as I hit they come after me. This only started happening after yesterday’s little patch.
I was having the same thought. I usually tell my pet to attack and get the first hit before I start attacking at range. No matter how long my pet attacks for, as soon as I hit they come after me. This only started happening after yesterday’s little patch.
I have a video somewhere of me just moving a certain distance and mobs just walking away from the pet. Just part of the ‘no tanks’ in GW2.
Used to, pets use to grab aggro of EVERYTHING when they were on active. I mean, everything. It was a monumental P_I_T_A. Then, thankfully, they change it to pets don’t grab aggro until the Ranger grabbed it first, no matter what. It was a fantastic change and one I praised Anet for.
oh noes! Stealthnerf to bearbows!
I’ll have to check if I still have the videos, but I recorded different areas in the game and could basically pull any target off the pet (with me having lower toughness) with nothing more than walking a few steps close, this is just using the F1 to have the pet engage and using damaging F2’s.
That being same the game itself does not allow for a truly predictable aggro system and for the most part have unrealistic fears concerning rangers and their pets within PvE.
Mob aggro (with some specific differences) Usually tagets High Toughness. then high vit. then others.
Its based also on what its ability to reach its prefered target is. (A crippled target will prefer a closer mob). if you want to keep the mob on your pet make sure it stays slowed. Also make sure the pet has enough toughness more than you to make a difference.
In the case of the undead. Theyv been known (especially in the explorable arah paths) to prefer to attack lower health opponents. So they tend to gang up on targets that are in range and have already been hurt by something (Its why its been known for people to die EXTREMELY quickly. One gets hit by a mob and theres 3 other mobs and range and they all go OOOH EASY TARGET and hit him simultaneously) or atleast thats what has been noted before.
Mostly just using a high toughness pet like a drake and keeping hte target crippled while your at range will help to control the agro. Unless that mob is like the undead or certain bosses and has different agro criteria. Tanking is possible in this game. But requires more and different things to work. Largely isn’t worth the effort involved in most peoples eyes due to the 100% defense mechanic in the game (dodging,aegis,blind etc..)