Exploits - WvW Melee BM Ranger 3

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Posted by: Puandro.3245

Puandro.3245

This video is a bit different than my past ones, instead of it being like a montage its pretty much (for the most part) uninterrupted ~20 min clip of me roaming on JQ and doing my thing on Ranger.

http://youtu.be/xfEWpvAlu68

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Posted by: Vaxx.3178

Vaxx.3178

Cool video. But honestly, Id rename the title something else.

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Posted by: Tribio.8531

Tribio.8531

Cool video. But honestly, Id rename the title something else.

Unfortunately his ranger’s name is Exploits, and he’s known like that over the forums..

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Posted by: Vaxx.3178

Vaxx.3178

Cool video. But honestly, Id rename the title something else.

Unfortunately his ranger’s name is Exploits, and he’s known like that over the forums..

That’s funny. I am new here so I don’t. But you know the first thing people think when they see “exploits” on a game forum is negative.

But again, great video. Watched the whole thing.

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Posted by: jubskie.3152

jubskie.3152

Cool video. But honestly, Id rename the title something else.

Unfortunately his ranger’s name is Exploits, and he’s known like that over the forums..

That’s funny. I am new here so I don’t. But you know the first thing people think when they see “exploits” on a game forum is negative.

But again, great video. Watched the whole thing.

Everyone had the same reaction you did the first time

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Posted by: Mr Pin.6728

Mr Pin.6728

Interesting from a balance standpoint. My first thoughts were:

The pet damage nerf did nothing to accomplish its goal. It seems in small skirmish fights the ranger can still regenerate more damage then can be dealt by a single player. Thus, while their healings go into cool down the ranger has a nearly infinite source of regeneration. The ranger wins or at least escapes every time. Its a war of attrition that the ranger wins. So the bunker build is untouched by the nerf. The power builds however…

Maybe the rangers regeneration needs to be looked at and hit. Its the troll ugent, (I think) the evasion in the melee attacks and the boon duration armor combo that’s unbalancing this build. (at least in a small team spvp type setting) Well that and players were doing stupid things.

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Posted by: Keops.6183

Keops.6183

Good video, thanks.

I often use the same weapons and pets and currently this is in a DD cleric/knight build (which I am working on).

Can you share your build? Or just the big lines if you don’t have it in a builder.

P.S. I did search your posts but did not find it.

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Posted by: jcbroe.4329

jcbroe.4329

Interesting from a balance standpoint. My first thoughts were:

The pet damage nerf did nothing to accomplish its goal. It seems in small skirmish fights the ranger can still regenerate more damage then can be dealt by a single player. Thus, while their healings go into cool down the ranger has a nearly infinite source of regeneration. The ranger wins or at least escapes every time. Its a war of attrition that the ranger wins. So the bunker build is untouched by the nerf. The power builds however…

Maybe the rangers regeneration needs to be looked at and hit. Its the troll ugent, (I think) the evasion in the melee attacks and the boon duration armor combo that’s unbalancing this build. (at least in a small team spvp type setting) Well that and players were doing stupid things.

Actually, the community that called for the nerfs to the ranger (high level tpvp players) no longer even think that the bunker build for rangers is viable. It could have something to do with the power creep instilled by the condi cleave meta, but right now the only build people are targeting is the Spirit Build for nerfs.

Really, if people were going to run a bunker busting build against a ranger, the regen would be next to nothing for survival (a necromancer can absolutely melt the bunker build, as well as engis having the potential to do so. Anything with poison really). In that sense I think the build is extremely balanced, it accomplishes the goal of bunkering/survival, without being able to burst down opponents, but still having sources of counterplay.

@Puandro, always love the vids.

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Posted by: Shiren.9532

Shiren.9532

I’ll sum up the video for you. He uses Swoop, Hornet Sting and Monarch’s Leap. A lot. There are a few fights in there but at least half of it is Hornet Sting and Monarch’s Leap.

And yeah, they didn’t touch survivability in the last patch, they just reduced pet DPS. They didn’t seem to target BM rangers specifically, jut pets in general. The regeneration is the same as always (but most classes can build for survivability when roaming).

I wouldn’t say this build is imbalanced. The people he is fighting are WvW players, one of them even had a karma booster. You don’t use karma boosters unless you plan on running with the zerg. You’ll also notice if a fight ever goes south, he just uses Hornet Sting followed by Monarch’s Leap. It’s like a P/D thief. They will win the fight of attrition because they are built to survive and they are usually picking on zerg builds. If they are ever in danger, they just stealth out and re-engage when they are safe again. Regeneration like this is only a problem when you have the tools to exit and enter combat whenever you need it. It’s why Ride the Lightning was nerfed and it’s why most zergs will just ignore a P/D thief (even Izzy said on the WvW stream that fighting a P/D thief is a waste of time). The ranger is still able to DPS (even if it’s less than before) while running around in circles cycling leap skills and blocks because occasionally the pet will get a hit in.

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Posted by: nagymbear.5280

nagymbear.5280

I’ll sum up the video for you. He uses Swoop, Hornet Sting and Monarch’s Leap. A lot. There are a few fights in there but at least half of it is Hornet Sting and Monarch’s Leap.

He has two swords equipped, did you expect him to run around and spam 1?

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Posted by: jcbroe.4329

jcbroe.4329

I’ll sum up the video for you. He uses Swoop, Hornet Sting and Monarch’s Leap. A lot. There are a few fights in there but at least half of it is Hornet Sting and Monarch’s Leap.

He has two swords equipped, did you expect him to run around and spam 1?

Zoose thinks so XD

Too soon? Lol.

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Posted by: Pendleton.6385

Pendleton.6385

Interesting from a balance standpoint. My first thoughts were:

The pet damage nerf did nothing to accomplish its goal. It seems in small skirmish fights the ranger can still regenerate more damage then can be dealt by a single player. Thus, while their healings go into cool down the ranger has a nearly infinite source of regeneration. The ranger wins or at least escapes every time. Its a war of attrition that the ranger wins. So the bunker build is untouched by the nerf. The power builds however…

Maybe the rangers regeneration needs to be looked at and hit. Its the troll ugent, (I think) the evasion in the melee attacks and the boon duration armor combo that’s unbalancing this build. (at least in a small team spvp type setting) Well that and players were doing stupid things.

Let’s nerf TU and then regen needs to take a hit … what??
So tired of hearing about nerfs because someone doing good with a ranger.

This post actually made me use my crappy cell phone to respond. Nerf? Reeeaally.?

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Posted by: Shiren.9532

Shiren.9532

Interesting from a balance standpoint. My first thoughts were:

The pet damage nerf did nothing to accomplish its goal. It seems in small skirmish fights the ranger can still regenerate more damage then can be dealt by a single player. Thus, while their healings go into cool down the ranger has a nearly infinite source of regeneration. The ranger wins or at least escapes every time. Its a war of attrition that the ranger wins. So the bunker build is untouched by the nerf. The power builds however…

Maybe the rangers regeneration needs to be looked at and hit. Its the troll ugent, (I think) the evasion in the melee attacks and the boon duration armor combo that’s unbalancing this build. (at least in a small team spvp type setting) Well that and players were doing stupid things.

Let’s nerf TU and then regen needs to take a hit … what??
So tired of hearing about nerfs because someone doing good with a ranger.

This post actually made me use my crappy cell phone to respond. Nerf? Reeeaally.?

I think it was said that Empathic Bond will take a nerf. I’m not sure what they will replace it with, but they want to move away from passive condition removal. I think they will eventually hit the Hornet Sting + Monarch’s Leap combo in a similair way to how they hit Ride the Lightning (or maybe have it require a target). It isn’t intended to be an escape skill used in this manner, especially given how far you can get on it and how short the cooldown is. Fortunately this build doesn’t have the popularity of the D/D ele so if they ever do it, it probably won’t be for a long time.

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Posted by: Mr Pin.6728

Mr Pin.6728

I’ll admit I had not considered the Necros and their condi builds. I don’t believe I saw a fight with one of them in that video, although I may be mistaken. Also to clarify it isn’t a broad hit to regeneration in power (that would be lazy) but maybe a cap in duration. It looks as though the regeneration is outlasting the recharge. Although I could be mistaken. And given that I believe that I’ve read that they want damage to out do healing this would go against that meta. Now this isn’t what I WANT to see happen but as I work in the video game industry these are my impartial observations and first thoughts. Its more what I expect the overall thinking and approach to be. Now I concede that because I didn’t consider a powerful condition counter that this observation may be a moot point.

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Posted by: Puandro.3245

Puandro.3245

Interesting from a balance standpoint. My first thoughts were:

The pet damage nerf did nothing to accomplish its goal. It seems in small skirmish fights the ranger can still regenerate more damage then can be dealt by a single player. Thus, while their healings go into cool down the ranger has a nearly infinite source of regeneration. The ranger wins or at least escapes every time. Its a war of attrition that the ranger wins. So the bunker build is untouched by the nerf. The power builds however…

Maybe the rangers regeneration needs to be looked at and hit. Its the troll ugent, (I think) the evasion in the melee attacks and the boon duration armor combo that’s unbalancing this build. (at least in a small team spvp type setting) Well that and players were doing stupid things.

BM Ranger never needed a nerf and doesn’t need one now.

Good video, thanks.

I often use the same weapons and pets and currently this is in a DD cleric/knight build (which I am working on).

Can you share your build? Or just the big lines if you don’t have it in a builder.

P.S. I did search your posts but did not find it.

Its in the video description.

I’ll sum up the video for you. He uses Swoop, Hornet Sting and Monarch’s Leap. A lot. There are a few fights in there but at least half of it is Hornet Sting and Monarch’s Leap.

And yeah, they didn’t touch survivability in the last patch, they just reduced pet DPS. They didn’t seem to target BM rangers specifically, jut pets in general. The regeneration is the same as always (but most classes can build for survivability when roaming).

I wouldn’t say this build is imbalanced. The people he is fighting are WvW players, one of them even had a karma booster. You don’t use karma boosters unless you plan on running with the zerg. You’ll also notice if a fight ever goes south, he just uses Hornet Sting followed by Monarch’s Leap. It’s like a P/D thief. They will win the fight of attrition because they are built to survive and they are usually picking on zerg builds. If they are ever in danger, they just stealth out and re-engage when they are safe again. Regeneration like this is only a problem when you have the tools to exit and enter combat whenever you need it. It’s why Ride the Lightning was nerfed and it’s why most zergs will just ignore a P/D thief (even Izzy said on the WvW stream that fighting a P/D thief is a waste of time). The ranger is still able to DPS (even if it’s less than before) while running around in circles cycling leap skills and blocks because occasionally the pet will get a hit in.

A lot of ppl had random buffs due to the kite’s drops that give you random buffs.

I’ll admit I had not considered the Necros and their condi builds. I don’t believe I saw a fight with one of them in that video, although I may be mistaken. Also to clarify it isn’t a broad hit to regeneration in power (that would be lazy) but maybe a cap in duration. It looks as though the regeneration is outlasting the recharge. Although I could be mistaken. And given that I believe that I’ve read that they want damage to out do healing this would go against that meta. Now this isn’t what I WANT to see happen but as I work in the video game industry these are my impartial observations and first thoughts. Its more what I expect the overall thinking and approach to be. Now I concede that because I didn’t consider a powerful condition counter that this observation may be a moot point.

The build is not “unkillable”, it relies a lot on proper dodging not just spamming abilities off cooldowns. ATM any decent Necro/Engi condi build will kill any bunker in the meta without a problem.

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Posted by: OGDeadHead.8326

OGDeadHead.8326

I think it was said that Empathic Bond will take a nerf. I’m not sure what they will replace it with, but they want to move away from passive condition removal. I think they will eventually hit the Hornet Sting + Monarch’s Leap combo in a similair way to how they hit Ride the Lightning (or maybe have it require a target). It isn’t intended to be an escape skill used in this manner, especially given how far you can get on it and how short the cooldown is.

Another nerf to Empathic Bond? I can’t see that tbh, it’s already been nerfed hard imho.

As for HS+ML on sword, I really hope they don’t take away the ability to use it like we can now, it’s one of few skills that actually shows the depth of the game. A nerf to that would only lead to simplified game mechanics. Also, I don’t think we should be talking about what’s intended or not – we’re not the devs.

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Posted by: Keops.6183

Keops.6183

Its in the video description.

Thanks.

I am glad to see you are having success with a full Cleric build because I currently use Cleric armor (Dwayna runes as well) with other trinkets and weapons and I did not knew if going full cleric was a good idea.

Most other high Healing Power build are conditions so I was wondering if DD was viable.

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Posted by: Shiren.9532

Shiren.9532

I think it was said that Empathic Bond will take a nerf. I’m not sure what they will replace it with, but they want to move away from passive condition removal. I think they will eventually hit the Hornet Sting + Monarch’s Leap combo in a similair way to how they hit Ride the Lightning (or maybe have it require a target). It isn’t intended to be an escape skill used in this manner, especially given how far you can get on it and how short the cooldown is.

Another nerf to Empathic Bond? I can’t see that tbh, it’s already been nerfed hard imho.

As for HS+ML on sword, I really hope they don’t take away the ability to use it like we can now, it’s one of few skills that actually shows the depth of the game. A nerf to that would only lead to simplified game mechanics. Also, I don’t think we should be talking about what’s intended or not – we’re not the devs.

They’ve already spoken about Empathic Bond and how they don’t like passive removal. It’s not something I’m making up, it came from (I believe) the last SotG.

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Posted by: Solandri.9640

Solandri.9640

I think they will eventually hit the Hornet Sting + Monarch’s Leap combo in a similair way to how they hit Ride the Lightning (or maybe have it require a target). It isn’t intended to be an escape skill used in this manner, especially given how far you can get on it and how short the cooldown is.

Pre-nerf RTL had a 1550 range. Traited ranger longbow at 1500 range is the longest range weapon in the game. So you could use RTL to disengage from anyone with a single push of a button.

Post-nerf RTL has 1200 range. HS+ML have 600+600 range, so they’re already the same as nerfed RTL in terms of escape capability. The whole spin to use thing is clumsy too – in the tests I did it was barely faster than just running straight. It works much better if you don’t have to spin (start off with a target and use HS, click ground to lose target and use ML). But either way is much more involved than the one-click escape that RTL was.

The combo of HS+ML + switch to GS + Swoop does get you past the 1500 range. But now you’re talking about having to commit to two specific weapons, plus use a minimum of 5 key/button presses to pull it off.

(edited by Solandri.9640)

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Posted by: Puandro.3245

Puandro.3245

I think they will eventually hit the Hornet Sting + Monarch’s Leap combo in a similair way to how they hit Ride the Lightning (or maybe have it require a target). It isn’t intended to be an escape skill used in this manner, especially given how far you can get on it and how short the cooldown is.

Pre-nerf RTL had a 1550 range. Traited ranger longbow at 1500 range is the longest range weapon in the game. So you could use RTL to disengage from anyone with a single push of a button.

Post-nerf RTL has 1200 range. HS+ML have 600+600 range, so they’re already the same as nerfed RTL in terms of escape capability. The whole spin to use thing is clumsy too – in the tests I did it was barely faster than just running straight. It works much better if you don’t have to spin (start off with a target and use HS, click ground to lose target and use ML). But either way is much more involved than the one-click escape that RTL was.

The combo of HS+ML + switch to GS + Swoop does get you past the 1500 range. But now you’re talking about having to commit to two specific weapons, plus use a minimum of 5 key/button presses to pull it off.

Fixing RTL to 1,200 should had been done but i never will agree it should had been nerfed past its old 15 secs CD.

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Posted by: nagymbear.5280

nagymbear.5280

The whole spin to use thing is clumsy too – in the tests I did it was barely faster than just running straight.

Sad but true, someone running with swiftness gets as far as a ranger with sword #2. GS3 is great though.

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Posted by: OGDeadHead.8326

OGDeadHead.8326

The whole spin to use thing is clumsy too – in the tests I did it was barely faster than just running straight. It works much better if you don’t have to spin (start off with a target and use HS, click ground to lose target and use ML). But either way is much more involved than the one-click escape that RTL was.

You don’t really need to click ground to lose target, just bind a key to “Lock autotarget” under options for a fast and easy way to clear your target.

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Posted by: Puandro.3245

Puandro.3245

The whole spin to use thing is clumsy too – in the tests I did it was barely faster than just running straight.

Sad but true, someone running with swiftness gets as far as a ranger with sword #2. GS3 is great though.

Swiftness affects the leap range, i just a key to turn 180 instantly so i don’t lose movement speed.

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Posted by: Xsorus.2507

Xsorus.2507

I really need to replace my shortbow in my Technobabble build for Sword/Horn

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Posted by: Grayback.7148

Grayback.7148

Really nice vid (again).
Makes me happy that still some other people are running melee-clerics-bunkers, still can’t really get to like condition-bunker builds (made a rabid-condition-bunker). I’m running something similar, just with some zerker-trinkets mixed in.

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Posted by: Puandro.3245

Puandro.3245

Was playing a warrior after the patch so thats why i didn’t make a ranger video sooner, shameless plug to my Warrior WvW vid if you missed it :P

https://forum-en.gw2archive.eu/forum/professions/warrior/Video-Skulls-N-Bones-WvW-Solo-Warrior/first#post

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Posted by: Xsorus.2507

Xsorus.2507

Yea i saw the warrior video, I like that spec and gear setup.

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Posted by: Zera.8907

Zera.8907

Another amazing video. I’m having too much fun on my Mesmer, may have to dust off the ole Ranger.

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Posted by: Manekk.6981

Manekk.6981

Was playing a warrior after the patch so thats why i didn’t make a ranger video sooner, shameless plug to my Warrior WvW vid if you missed it :P

https://forum-en.gw2archive.eu/forum/professions/warrior/Video-Skulls-N-Bones-WvW-Solo-Warrior/first#post

Question on this warriorbuild, is it really neccessary to have all the condition removal you have if you have -98% condi duration? (I think that’s what is was with food) seems kinda pointless to me then atleast using several ones.

Edit: Strike that I just saw it was just the “cc condis” in the trait

(edited by Manekk.6981)

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Posted by: Puandro.3245

Puandro.3245

Was playing a warrior after the patch so thats why i didn’t make a ranger video sooner, shameless plug to my Warrior WvW vid if you missed it :P

https://forum-en.gw2archive.eu/forum/professions/warrior/Video-Skulls-N-Bones-WvW-Solo-Warrior/first#post

Question on this warriorbuild, is it really neccessary to have all the condition removal you have if you have -98% condi duration? (I think that’s what is was with food) seems kinda pointless to me then atleast using several ones.

Edit: Strike that I just saw it was just the “cc condis” in the trait

Being immune to CC condis is pretty much win for a pure melee build.

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Posted by: Manekk.6981

Manekk.6981

Was playing a warrior after the patch so thats why i didn’t make a ranger video sooner, shameless plug to my Warrior WvW vid if you missed it :P

https://forum-en.gw2archive.eu/forum/professions/warrior/Video-Skulls-N-Bones-WvW-Solo-Warrior/first#post

Question on this warriorbuild, is it really neccessary to have all the condition removal you have if you have -98% condi duration? (I think that’s what is was with food) seems kinda pointless to me then atleast using several ones.

Edit: Strike that I just saw it was just the “cc condis” in the trait

Being immune to CC condis is pretty much win for a pure melee build.

Oh I have no doubt, I think you misunderstand what I first thought, I meant having condition removal at all would be more or less pointless if you already had -98% condi duration I misread the trait tooltip cause it’s bloody late and nothing surprises me anymore in this game so I wouldn’t be shocked if it had included all conditions across the board but I then noticed it was just the cripples etc.

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Posted by: Puandro.3245

Puandro.3245

Was playing a warrior after the patch so thats why i didn’t make a ranger video sooner, shameless plug to my Warrior WvW vid if you missed it :P

https://forum-en.gw2archive.eu/forum/professions/warrior/Video-Skulls-N-Bones-WvW-Solo-Warrior/first#post

Question on this warriorbuild, is it really neccessary to have all the condition removal you have if you have -98% condi duration? (I think that’s what is was with food) seems kinda pointless to me then atleast using several ones.

Edit: Strike that I just saw it was just the “cc condis” in the trait

Being immune to CC condis is pretty much win for a pure melee build.

Oh I have no doubt, I think you misunderstand what I first thought, I meant having condition removal at all would be more or less pointless if you already had -98% condi duration I misread the trait tooltip cause it’s bloody late and nothing surprises me anymore in this game so I wouldn’t be shocked if it had included all conditions across the board but I then noticed it was just the cripples etc.

Ah yah.

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Posted by: Forzani.2584

Forzani.2584

Great display of skills as usual. I switched to a power/regen build last week and included Warhorn. Maybe I did something right ! No range damage would be a tough gig. Same weapon setup as you but I have axe instead of sword.

The build ? I need to take a 3rd look at it because I wasn’t feeling it after looking the first couple of times.

To whoever mentioned a future nerf after watching this video. Understand the success you see is 90% player skill. The average player can’t pull this off. Seriously, you should try it for yourself. I think you would be disappointed in your results.

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Posted by: Puandro.3245

Puandro.3245

Great display of skills as usual. I switched to a power/regen build last week and included Warhorn. Maybe I did something right ! No range damage would be a tough gig. Same weapon setup as you but I have axe instead of sword.

The build ? I need to take a 3rd look at it because I wasn’t feeling it after looking the first couple of times.

To whoever mentioned a future nerf after watching this video. Understand the success you see is 90% player skill. The average player can’t pull this off. Seriously, you should try it for yourself. I think you would be disappointed in your results.

Thanks, glad you enjoyed it.

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Posted by: Miiro.3124

Miiro.3124

another good ranger vid, just goes to prove the BM QQ was all for not in the end.

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Posted by: Manekk.6981

Manekk.6981

another good ranger vid, just goes to prove the BM QQ was all for not in the end.

Well it was some pretty heavy nerfs on many pets he’s using a cat the one least affected by this but you still lost a ton of burst when both petswap quickness and maul got taken away, he’s only affected by maul though.

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Posted by: Erro.2784

Erro.2784

Vid is nice, but play is excellent. Very nice timing on skills.

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Posted by: ChaosDoom.8459

ChaosDoom.8459

Seriously, you should try it for yourself. I think you would be disappointed in your results.

I tried it and the results is as you mentioned. Puandro’s skills is up there for his ele and ranger.

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Posted by: Puandro.3245

Puandro.3245

Seriously, you should try it for yourself. I think you would be disappointed in your results.

I tried it and the results is as you mentioned. Puandro’s skills is up there for his ele and ranger.

Haha thanks, sorry its not an easy build, fun though.

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Posted by: Criminal.5627

Criminal.5627

lol you know posting this is just gonna give more classes reason to cry like they did last time with the “OMG why cant I kill rangers? I always used to be able too! anet you made em to op! nerf em!” and subsequently getting our pet dmg reduced again >.<

honestly though the next place they will nerf a ranger will probably be passive healing, ether the trait or the signet will probably take a hit.

Giant spiders of the world are just misunderstood creatures, they love to snuggle too.

(edited by Criminal.5627)

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Posted by: Miyu.8137

Miyu.8137

Bunker/regen ranger build is one of the best or even the best which ranger has. While being able to outheal lot of incoming dmg, you still keep the power thanks to your pet and 30BM. I don’t want to decrease the level of your skill, the vid is truly great and you showing the knowledge of the class and its skills, you mastered this build no doubts about that. However it’s one of the easiest ranger builds to play, would you agree with me?

I generaly don’t like bunker builds, I think they are kind of out of hands, on all classes. On the other side power builds are in the backgrounds of bunker/condition builds (unless you have unlimited posibilities to hide and vanish from fight anytime you want when your hp is dangerously down, then here it’s working), specially by rangers.

Full power (berserker) build requires much better timing and precize skill usage. One mistake and you can be down in a sec. Would love to see a vid of someone who mastered such build.

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Posted by: Forzani.2584

Forzani.2584

Bunker/regen ranger build is one of the best or even the best which ranger has. While being able to outheal lot of incoming dmg, you still keep the power thanks to your pet and 30BM. I don’t want to decrease the level of your skill, the vid is truly great and you showing the knowledge of the class and its skills, you mastered this build no doubts about that. However it’s one of the easiest ranger builds to play, would you agree with me?

I generaly don’t like bunker builds, I think they are kind of out of hands, on all classes. On the other side power builds are in the backgrounds of bunker/condition builds (unless you have unlimited posibilities to hide and vanish from fight anytime you want when your hp is dangerously down, then here it’s working), specially by rangers.

Full power (berserker) build requires much better timing and precize skill usage. One mistake and you can be down in a sec. Would love to see a vid of someone who mastered such build.

Going out into WvW without armor would be challenging also. Yes, zerker requires better timing and skill. Think about it though. If the average person was given a choice between doing a ton of damage and blowing things up…or, being hard to kill yet taking forevever to kill someone. What do you think they would choose ? I would bet strongly people would prefer to do damage.

If that is true, why don’t more Rangers go zerker ? …because they aren’t rewarded for it enough. You make yourself that soft you had better be superman when dealing damage. You aren’t. So people have evolved towards bunker..BM…regen type builds. Not because they want to, but because they had to.

When someone uses the word ‘Meta’, a kitten dies. Don’t do it.

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Posted by: Azure.8670

Azure.8670

Bunker/regen ranger build is one of the best or even the best which ranger has. While being able to outheal lot of incoming dmg, you still keep the power thanks to your pet and 30BM. I don’t want to decrease the level of your skill, the vid is truly great and you showing the knowledge of the class and its skills, you mastered this build no doubts about that. However it’s one of the easiest ranger builds to play, would you agree with me?

I generaly don’t like bunker builds, I think they are kind of out of hands, on all classes. On the other side power builds are in the backgrounds of bunker/condition builds (unless you have unlimited posibilities to hide and vanish from fight anytime you want when your hp is dangerously down, then here it’s working), specially by rangers.

Full power (berserker) build requires much better timing and precize skill usage. One mistake and you can be down in a sec. Would love to see a vid of someone who mastered such build.

Going out into WvW without armor would be challenging also. Yes, zerker requires better timing and skill. Think about it though. If the average person was given a choice between doing a ton of damage and blowing things up…or, being hard to kill yet taking forevever to kill someone. What do you think they would choose ? I would bet strongly people would prefer to do damage.

If that is true, why don’t more Rangers go zerker ? …because they aren’t rewarded for it enough. You make yourself that soft you had better be superman when dealing damage. You aren’t. So people have evolved towards bunker..BM…regen type builds. Not because they want to, but because they had to.

They dont have too at all. Zerker Ranger works just fine with shortbow s/d. However when you have the evasive ability a Ranger has, mixed with natural high hp and the ability to regen, you become an agile tank. This is not something every class can do, but Rangers can.

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Posted by: Grayback.7148

Grayback.7148

Bunker/regen ranger build is one of the best or even the best which ranger has. While being able to outheal lot of incoming dmg, you still keep the power thanks to your pet and 30BM. I don’t want to decrease the level of your skill, the vid is truly great and you showing the knowledge of the class and its skills, you mastered this build no doubts about that. However it’s one of the easiest ranger builds to play, would you agree with me?

I generaly don’t like bunker builds, I think they are kind of out of hands, on all classes. On the other side power builds are in the backgrounds of bunker/condition builds (unless you have unlimited posibilities to hide and vanish from fight anytime you want when your hp is dangerously down, then here it’s working), specially by rangers.

Full power (berserker) build requires much better timing and precize skill usage. One mistake and you can be down in a sec. Would love to see a vid of someone who mastered such build.

This build isn’t easy-mode at all. It was already mentioned some post before that it isn’t. Most common builds are much easier to play. You have to play it really tactical or you’ll fail fast. Full zerker would kill faster with higher risk for sure, but I don’t think something like that would ever be viable, or only until you meet your first decent opponent. Oh, btw, I don’t think that most bunkers are still using 30 in BM, it really isn’t worth it most of the time.

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Posted by: Miyu.8137

Miyu.8137

Point of view, I used very similiar build while ago and for me it was easy one. Also I pointed out that berserker ranger build is not viable. All I wanted to say is that I see great game play with viable/easy to play build (at least for me), but also would like to see vid with not viable/hard to play build :-).

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Posted by: Puandro.3245

Puandro.3245

Bunker/regen ranger build is one of the best or even the best which ranger has. While being able to outheal lot of incoming dmg, you still keep the power thanks to your pet and 30BM. I don’t want to decrease the level of your skill, the vid is truly great and you showing the knowledge of the class and its skills, you mastered this build no doubts about that. However it’s one of the easiest ranger builds to play, would you agree with me?

I generaly don’t like bunker builds, I think they are kind of out of hands, on all classes. On the other side power builds are in the backgrounds of bunker/condition builds (unless you have unlimited posibilities to hide and vanish from fight anytime you want when your hp is dangerously down, then here it’s working), specially by rangers.

Full power (berserker) build requires much better timing and precize skill usage. One mistake and you can be down in a sec. Would love to see a vid of someone who mastered such build.

I find my build is a bit harder to play than the typical s/d gs full bunker or the s/t a/d condi bunker build. I think you over estimate how easy it is for me to go splat if i don’t dodge the proper things. I lack Empathic Bond or Bark Skin to last longer when kitten hits the fan. I also give up the 6th bonus on Dwanya for more uptime on pet buffs for its dps.

As for Zerk being harder to use? Depends on the scenario. 1vX sure its harder but not because of being easy to be killed due to being squishy but because you are forced to eat damage trying to stomp, that is the only reason zerk builds are harder to play. The enemy should die quicker too due to your damage sometimes ending it in 5 seconds if they mess up at the start so there is less room for enemies to come in and help each other. I have a Zerk mesmer/thief and somewhat balanced build warrior/ele and my bunker ranger.

Zerk rangers are just….meh. Sorry but pets don’t scale off stats and im not going to add more dps gear to my character and get 50% of the return other players do instead of staying hard to kill which rangers benefit from 100% like other classes.

Finally i would like to add that there are really no hard builds in this game. You have 10 buttons, some F1 skills and movement keys, thats it. A lot of those are actually passive or on big cooldowns. I mean what build is actually hard to play in this game for you? The only challenging part of this game is dodging properly and not wasting your dodges on useless attacks (or no attacks) and countering their CD’s with yours. Warrior dropped stability? don’t use hard CC. Necro dropped fear wall? drop stability or go around it. Thief hit you with basilik out of nowhere? Stun break and dodge within 1 second to avoid the BS.

Ive been playing D/D ele since Beta and people used to think Eles required piano keyboard strokes to execute stuff perfectly which isn’t really true, eles are easy to play just like every other class.

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Posted by: Miyu.8137

Miyu.8137

You maybe misunderstood what I meant with harder to play. It doesn’t require anything special, the game play is about the same, you don’t need more buttons. But it’s way more cruzial in terms of dodging and right skill usage. Your build can absorb a lot of dmg, you are allowed to make mistakes and that makes it easier to play.

I don’t really want to argue with you about this, I talk from my own experience and from my point of view. You obviously have different opinion and it’s perfectly fine :-). I again saying that your vid is great and your skills are impressive. Maybe once you will try out the berserker build and make some records how you fighting 2 or even 3 ppl in same time like you do now, that would be awesome to see.

Cheers :-)

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Posted by: naphack.9346

naphack.9346

This video contains content from BMG_Rights_Management, UMG, SACEM, The Harry Fox Agency, Inc. (HFA), Warner Chappell, EMI, Believe and UMPI, one or more of whom have blocked it in your country on copyright grounds.

kitten.

The only crime, turrets committed, is being good against the celestial meta.
The mob has spoken and the turrets shall be burnt at the stake.

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Posted by: Grayback.7148

Grayback.7148

This video contains content from BMG_Rights_Management, UMG, SACEM, The Harry Fox Agency, Inc. (HFA), Warner Chappell, EMI, Believe and UMPI, one or more of whom have blocked it in your country on copyright grounds.

kitten.

have fun

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Posted by: awge.3852

awge.3852

@Puandro: In your video around 2:25, there is a neat trick that you did with sword 2 while trying to catch a running ranger. Here you used hornet sting in the air but you didn’t get that roll back, you stayed in place instead and then used monarch’s leap to reach him. Can you elaborate on this?

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