Feb. 26 stealth nerf?
I can’t confirm this.
Have you by chance forgot to spec into BM or forgot to trait Pet’s Prowess?
Wouldn’t surprise me at this point, because stealth nerfes are common for Ranger. But you should make sure that you have everything right.
hrmm, i wouldnt’ be surprised…. i heard they were intending on nerfing trap rangers (which im guessing BM/bunker types are in that umbrella), but the patch notes didnt seem that harsh. and over time i have noticed a number of changes that i did not see in the notes.
for instance, a stealth fix? it seems now when thieves come out of stealth, if i had previously set my pet to attack them before the stealth, they seem to automatically resume attacking them after this patch. which is nice.
i seemed to be tearing people up… but then again, there seemed to be a lot of noobs running around pvp
I was running Fern Hound and Wolf and WvW last night and didn’t notice any drop off in damage. Granted, I didn’t record anything and wasn’t watching closely for any changes in damage.
I hope to God there wasn’t a nerf. I’ve never threatened to stop playing Ranger or GW2, but if there was a nerf, I’d sure consider it. And that’s coming from a customer who’s spent probably between 200 and 300 US dollars on gems (for gold) so far because I refuse to grind PVE for gear.
(edited by slingblade.1437)
Yup it was nerfed some how. I spent morning in WvW and never got above a 3K off crit with Jag. Use ti hit for 5-7K I guess BM was too viable and was killing people 1v1 we can’t have that.
I have a thread with dps measurements using pets in the Mists before the patch. I’m at work and won’t be able to test until later tonight if at all, but if anyone else wants to do some quick tests to compare, just take a ranger to the mists, spec into only 10 or 30 BM (depending on which chart you’re comparing to) and time how long it takes to kill the heavy golem.
Here’s the link to the thread with pre-patch data:
https://forum-en.gw2archive.eu/forum/professions/ranger/Ranger-Pet-DPS-Comparison
It seems to be true, either damage on one of the attacks was reduced or crit damage was reduced for pets, been killing karka for an hour now never getting a single hit over 1600 from jungle jaguar, black jag was just short of 2k in stealth, used to be closer to 3000 on karka.
Same. Jag is not criting at normal numbers for me either. I
~ Ranger
Maybe add it to the bug list, but I doubt we will get any input from the devs on this.
pretty sure my jag is hitting the same. regular 2.5k crits, often 3k crits. my jag never did 5-6k crits that crazy.
jaguar can do 5-6k,with some buffing ofc.I have locked the BM-tanky-pet does all the dmg-jaguar build for a long time now,in pvp and pve as well,but i mostly do pvp and i didnt notice any difference.if the stealth nerf is true seriously ill just quit this game
My jag normally hits like a truck. I’m not saying it’s a nerf. Could be bad luck on my part. I haven’t done any testing. I haven’t seen 3k critical yet though.
~ Ranger
jaguar can do 5-6k,with some buffing ofc.I
This is what I was wondering; if maybe some particular buff got nerfed or is now bugged…?
Wait a minute?!! When you open the pet management, in pet attributes theres new slots for
critical damage 0
Healing Power 0
Condition Damage 0
Agony resistance 0
Or have those always been there and i’m losing my mind one stealth fix/nerf at a time :P
Wait a minute?!! When you open the pet management, in pet attributes theres new slots for
critical damage 0
Healing Power 0
Condition Damage 0
Agony resistance 0Or have those always been there and i’m losing my mind one stealth fix/nerf at a time :P
I believe that’s always been there.
^Would they be getting ready for a possible additional pet scalling from player stats? That would mean slighlty weaker DPS pets for bunkers. Food for thought! Let’s hope that’s not the case.
critical damage 0
Healing Power 0
Condition Damage 0
Have been in Since launch. Agony resistance 0 is new. Funny that from start of game they have had first 3 showing but never has anything ever effected them. 6months after game launch and still a obviously planned feature is not yet done.
Wait a minute?!! When you open the pet management, in pet attributes theres new slots for
critical damage 0
Healing Power 0
Condition Damage 0
Agony resistance 0Or have those always been there and i’m losing my mind one stealth fix/nerf at a time :P
Those been there. Some traits (sometimes bugged…) add to those stats.
the pet attributes do work..
and heres the proof
Edit: you need to be in combat for them to update
I have a thread with dps measurements using pets in the Mists before the patch. I’m at work and won’t be able to test until later tonight if at all, but if anyone else wants to do some quick tests to compare, just take a ranger to the mists, spec into only 10 or 30 BM (depending on which chart you’re comparing to) and time how long it takes to kill the heavy golem.
Here’s the link to the thread with pre-patch data:
https://forum-en.gw2archive.eu/forum/professions/ranger/Ranger-Pet-DPS-Comparison
I just finished some tests with the jaguar and I didn’t find anything really out of the ordinary…
Either this is something that’s just from people’s perception or it’s something that doesn’t affect the mists.
I think people are just seeing something not there to be honest, I’m not seeing any drop, maybe I’m just missing it though.
It could be that changes to other classes are causing them to run different builds or a skill or combination of skills are resulting in lower damage for your pet.
It as could be more perople have ascended Items do to laurles and or fractals.
The are alot of variables.
everyone should fear becoming mentally clouded and obsessed with one small section of truth.
(edited by Serraphin Storm.2369)
ok it’s definitely been stealth nerfed… not just the jag either
I used to see 2k crits on a heavy golem from my eagle before patch quite regularly..
i cant get it to hit over 1700 ish now..
if anyone used birds on the golems before patch and remeber the numbers you were getting.. go take another look see if you see the drop..
In that case..kittenANET
[VaL]
my birds and cats are still rocking the crits as before. 4k from raven last night, 3.6k from jag.
I’ve been playing around in the mists using jag and raven and cant see any difference. Just now I got my jag to hit a 7.7k maul followed by a 5k swipe and a 7k bite. That was fully self buffed on the heavy golem.
Im not sure how to upload more than one pic so i just mushed them together. First hit was a Maul second hit was Bite two seconds later.
(edited by Nugget.8031)
I’ve been playing around in the mists using jag and raven and cant see any difference. Just now I got my jag to hit a 7.7k maul followed by a 5k swipe and a 7k bite. That was fully self buffed on the heavy golem.
can i ask what buffs and set up you have those sound like nice numbers you have there
I’ve been playing around in the mists using jag and raven and cant see any difference. Just now I got my jag to hit a 7.7k maul followed by a 5k swipe and a 7k bite. That was fully self buffed on the heavy golem.
can i ask what buffs and set up you have those sound like nice numbers you have there
Rampage as one, Signet of the Wild, Sick em, Signet of the hunt (increase next hit by 50%) as well as 20 stacks of vulnerability from longbow+opening strikes with the pets prowess trait and 30 points in BM. I don’t use this its just something I threw together on the spot to get the biggest numbers.
I’ve been playing around in the mists using jag and raven and cant see any difference. Just now I got my jag to hit a 7.7k maul followed by a 5k swipe and a 7k bite. That was fully self buffed on the heavy golem.
can i ask what buffs and set up you have those sound like nice numbers you have there
Rampage as one, Signet of the Wild, Sick em, Signet of the hunt (increase next hit by 50%) as well as 20 stacks of vulnerability from longbow+opening strikes with the pets prowess trait and 30 points in BM. I don’t use this its just something I threw together on the spot to get the biggest numbers.
I did that awhile back but with just pet attacking and was more a speed test that big numbers heres a link to it if your interested
I found that my pet was dealing A LOT less damage than usual in PvE, but i found out that was purely because he was actually scaling down well and not just being super powered. In the mists, WvW, lv 80 zones, etc i have noticed absolutely no difference from pre patch though.
As their mother, I have to grant them their wish. – Forever Fyonna
I just finished some tests with the jaguar and I didn’t find anything really out of the ordinary…
Same. I repeated several tests that I ran a month ago and got the same results. 8-12 sec for jag to kill the heavy, and it usually managed at least one crit for 3k+. Bird in 20-25 sec (though one time it didn’t cast swiftness and managed 15). Drake 20-25 sec. Polar bear 35-40 sec.
No utility skills used. Just F2 if it was a damage-increasing skill.
And you folks that tested this and saw NO change from before are all BM specced?
My concern is that they may not have changed base pet values, but somehow tweaked the benefits from a full 30 points of the BM trait line.
And you folks that tested this and saw NO change from before are all BM specced?
My concern is that they may not have changed base pet values, but somehow tweaked the benefits from a full 30 points of the BM trait line.
I am full bm and I think you just hit the nail on the head there..
So full BM rangers pet dont get any bonus for their attributes anymore? This is huge
[VaL]
So full BM rangers pet dont get any bonus for their attributes anymore? This is huge
If that’s the case it’s a very serious bug and should be reported and consequently hotfixed asap.
If that’s not the case, ignore this post.
So full BM rangers pet dont get any bonus for their attributes anymore? This is huge
he did not say that…
please re-read
So full BM rangers pet dont get any bonus for their attributes anymore? This is huge
he did not say that…
please re-read
That’s the impression that I got or Anet might have reduced the pet bonus. I hope I am wrong.
[VaL]
Hmm after this post i checked some numbers and it indeed seems like my pet does less damage now. This would also explain why it cant hold aggro off me anymore, it always held aggro when farming Karkas, after the patch im always tanking myself.
The strange thing is that even tho im seeing way lower numbers, and have the aforementioned aggro issues, i still dont feel like im killing any slower.
it’s not ignoring the pet attributes they still scale.. it just seems like they have been reduced ever so slightly
im experiencing a drop from 2k crits to 1.7k
And you folks that tested this and saw NO change from before are all BM specced?
Yup. The times I recorded a month ago were with a 10/20/10/0/30 build with all the pet traits (rending attacks for BM master trait). No change in kill times between then and today (to within a few seconds – most of the pets varied in kill time by ~5 sec or less from trial to trial).
And you folks that tested this and saw NO change from before are all BM specced?
Yup. The times I recorded a month ago were with a 10/20/10/0/30 build with all the pet traits (rending attacks for BM master trait). No change in kill times between then and today (to within a few seconds – most of the pets varied in kill time by ~5 sec or less from trial to trial).
I dont think kill time is the best measure for this…
i remember 2k crits pretty much on the dot i cant seem to achieve that now..
if however you knew or have a video of the crit numbers that would be more useful
“to within a few seconds” is a massive margin for variation.. even tho it might not seem it
the pet attributes do work..
and heres the proof
Edit: you need to be in combat for them to update
Pet attributes only show stats when in battle.
Btw. remember not to engage / start a fight with pet F2. The extra buffs from traits don’t work. You have to start a fight and then use F2.
I have a couple of videos up on these forums in which you can see some 4k, 5k, and 6k + crits from the Jaguar in WvW. 2 mornings of testing that now since the patch and I have not been able to achieve these numbers anymore. I have changed nothing.
hmmm so its not just me who got that feeling.
noticed it last night and this morning in PvE, my pet (jaguar/lynx) seems to make less damage and way less crits than usual.
just watched a video ive made few days before patch, and there my jaguar most of the times did crit for 2k+ dmg, but it was WvW..
have to try it out tonight in WvW to see if my pet also does less damage and crits there.
running a 0/0/30/10/30 build btw.
Lords of England Officer
Far Shiverpeaks
I figured it out.
First I dug through my notes to see if I recorded any damage numbers, and yes I did record some for the lynx for the specific skills. I reran tests and they are all about the same as before except critical damage on Maul.
With the pet’s prowess trait (30% crit dam), criticals should hit for 180% of a regular attack. Here are the averages for a bunch of crit vs. non-crit damage figures I got.
Bite: 1320.9 (n=7)
Bite, crit: 2361.4 (n=15)
ratio: 1.79, as expected
Maul has two attacks in rapid succession, the second being roughly twice the damage of the first.
Maul 1: 923.7 (n=7)
Maul 1, crit: 1156.1 (n=9)
ratio: 1.25
Maul 2: 2002.2 (n=12)
Maul 2, crit: 2171.5 (n=21)
ratio: 1.08
So the criticals on Maul are not hitting for the correct amount. Maul only fires once every 20 seconds, so it wasn’t showing up in the kill time tests because it only represented the loss of about 1000-2000 damage (or none if Maul didn’t crit). Basically 0-2 attacks. But you folks with an eye for big damage numbers spotted it because Maul used to post the biggest damage crits.
I didn’t test birds, but their big damage skill is also a double attack like Maul (actually all of the birds’ attacks are double attacks). So I wonder if it’s double attacks in general which are bugged.
I went ahead and submitted a bug report in-game.
(edited by Solandri.9640)
So it isn’t all of the damage, it is the crit calculation on Maul for the Jaguar (and perhaps other pet special abilities) ?
We need to find out if this is broken or intentional. This could be the end of me running Bunker BM. =(
actually some info about this from the devs will be nice..But since we are still waiting for some explainations in the 40ms animation glitch i dont think we gonna get many info in this too.If they stealth nerfed Jaguar its ok.ill just quit
3 things can happen if indeed what happened was that the crit calculation for the pet special abilities was changed:
1. They acknowledge it was intentional
2. They acknowledge it was unintentional, and “plan” to fix it.
3. They don’t acknowledge this, that, or any other thing we scream about on these forums. (For example, the changes promised in November that we still haven’t seen).
I really can’t see a scenario where Anet catches onto something this minor to them and fixes it soon.
This could spell the end to a powerful bunker BM. Sad Turkish…. =(
Jaguars scale just fine with BM. I compared tests with 30 bm to the tests I made with 30 bm before the patch (see my link above) and there’s no real difference.