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Yea, somone told me it’s true. They fixed the cd of the damage bonus, so it’s now 10 sec aswell. Is it intended to work like this? Isn’t it much too weak now? And most of all:
IS IT TRUE ? I’m not really sure how to test it properly.
Greez
fixed it to match the other spirits , but someone did the math and rather than the intended 7% dps party buff, the fix (somewhat taking into account the 10sec gap between Fs buff prots)
it didn’t add up to a party 7% buff.
im not too great at math when it becomes as complex as to working out party dps but one person found the problem didn’t add up quite right.
Summoning maths genius, i think one of the Nurfed Fs threads has some Mathmatic workings in it somewhere.
Eh, it doesn’t really take a math genius. Basically, with the old mechanic, it was a 70% chance on each hit to increase your damage by 10%. That’s an average 7% dps increase. There was always a 10s ICD on the tooltip, but it never actually had the ICD, and doesn’t make sense to. With the ICD turned on, the actual value you will get will depend on how fast you attack, but it will be around .7%.
It will be → around <- 7% yes, yet now it is around 0.7%? Well, new utility slot it is!
It’s confirmed by the devs to be a bug and is getting fixed.
It’s confirmed by the devs to be a bug and is getting fixed.
Yup source
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