Full melee ranger help
I mess around a lot with zerk/soldier 62006 GS-S/A with crippling hawk/eagle. I’m pretty kitten at spvp but it’s still a fun build to play.
I use 200660, 06620 (can’t remember? I haven’t used this one much) and 00626.
SotF, MoC, and BM with a crippling bird, in that order. Berserker amulet for all 3.
The traits are going to explain themselves, take things like martial mastery, 2-handed training, etc.
Could try 0/2/6/2/4 GS/Sw-A with dual birds and a mix of zerk/cav/knight.
I run 2/0/6/6/0 with zerker ammy, fire/air sigils, ranger runes.
Traits are:
Keen Edge
Wilderness Knowledge, Off-Hand Training, Bark Skin
Nature’s Protection?(The protection on damage one), Evasive Purity, Survival of the Fittest
Sword/Axe & Sword/Dagger
Troll Ungent, Muddy Terrain, Quickening Zephyr(can put whatever else here if you don’t like QZ), Lightning Reflexes, Entangle
You get lots of survivability from physical damage with protection + bark skin and tons of condi clear from SotF along with solid pressure from zerker amulet + sigils and high poison uptime.
It’s more of a bruiser spec than burst with trait selection, but massive fun to play.
Only spec that really gives me trouble often is D/D cele ele, because of its massive sustain, but we’ll see if its still that troublesome after the patch.
Typed this on my phone at work so the trait names may not be 100% accurate.
zerker amulet, 4/4/4/2 for extra power for vit or 4/5/5 if u want 20%dmg trait ur choice is simple if u want more dmg% or raw power
greatsword sigil of energy/force <—- for the block, stun/daze and maul
sword/dagger energy /hydro <—— good for meele option for the evade and good dmg
trait are
mark —→ V VIII
Skirm --→ IV II
wild —→ VI VII
and if u want 2 in nature —> V
utility —-- lighting reflex, signet of stone and renewal and elite ramapger as on