Gear Build: Impressions

Gear Build: Impressions

in Ranger

Posted by: Kal Spiro.9745

Kal Spiro.9745

http://gw2skills.net/editor/?fMUQJAsHEAWKAAA+BAA-jwDBYOBkiAk0AI7JrpPRMBKIFOFRjVtETVCR3CV7CW/KQmyDa2zD1dARKgRFGB-e

I’m just curious what people think of the build from the gear perspective. I’ve intentionally left the traits sparse and skills absent for room to adapt for different things.

The idea is a high damage build that can still have reasonable toughness and vitality, depending on traiting.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

(edited by Kal Spiro.9745)

Gear Build: Impressions

in Ranger

Posted by: CRrabbit.1284

CRrabbit.1284

My 1st impression is —- a melee ranger w/o enough toughness, it’s for PVE, right ?

http://gw2skills.net/editor/?fMUQJAsHEAWKAAA+BAA-jwDBYOBkiAk0AI7JrpPRMBKIFOFRjVtETVCR3CV7CW/KQmyDa2zD1dARKgRFGB-e

I’m just curious what people think of the build from the gear perspective. I’ve intentionally left the traits sparse and skills absent for room to adapt for different things.

The idea is a high damage build that can still have reasonable toughness and vitality, depending on traiting.

Gear Build: Impressions

in Ranger

Posted by: Demus.4218

Demus.4218

As a rule of thumb, if your going for more than 4 stat categories, celestial(which gives about 10% more stats overall + high critical damage) provides more stat points than mix and match armor types.

Also, yes, looks squishy. In my opinion: good toughness for a ranger is in the area of 1700; good health looks like ~20k; healing power to make regen effective is ~600.