Give Us Boons

Give Us Boons

in Ranger

Posted by: Bombsaway.7198

Bombsaway.7198

Ranger PvE guide highlighted that longbow’s core problem was having to be outside of the range of group boons.

Suggestion:

MAKE LONGBOW #1 APPLY A RANDOM BOON TO CHARACTER AND PET.
(Use the fortifying bond list and times).

You would at most get 3-4 boons at a time just using autoattack which nerfs damage output so it would be fair. You could get more boons by stacking boon duration but that too would make your pet strong and your toon weaker (and you would be spamming LB1). Again, fair.

Trait Changes:
1. Remorselessnes: ADD converts 2 conditions to random boons. Change to “whenever you daze, stun or stealth”.
(Best you can get is once every 12 seconds on LB and you would be able to use GS5 and SB5 to remove conditions assuming you went 30 in Marksmanship). This would be the power/condition build active condition removal tool. Makes it a very attractive skill. And it would make 2 bow builds great at removing conditions.

2. Signet of Beastmaster. ADD applies all boons on pet or gained by pet to allies within 400 range of pet upon activation for next 5 seconds. This would be the PvE group utility skill for power/cond builds.

3. Fortifying Bond ADD “and closest ally” so you give your boons to not only the pet but also a single ally. So if there is a backline, the backline is likely to have boons.

4. Instinctual Bond: ADD Gain 25% movement speed when out of combat (no need to waste a utility slot then).

5. Loud Whistle: ADD remove one random condition off player upon pet swap.