Glyph of Unity
Best elite in the game? Lasts 5s, 300 range (excellent), do dmg to 5 enemies for every hit you suffer (no ICD!). Everything shown from druid/ranger was great but this elite could be the top highlight (along with dragonfire
). This has so much potential and just look at that cooldown
. And you get to trait it for bonus effects too, plus the rune procs eventually. Great for every game mode
Please do not nerf this in any way, i wouldnt say its OP (it does have a pretty obvious counter) but it is brilliant, ranger needs some top tier stuff too
Its like retaliation
I’m not sure about: “The best elite in the game” but it’s certainly very good. I’m really looking forward to testing it.
Fits perfectly to a healing profession. Just activate it and heal your way through while your enemies basically suicide.
it is not like retaliation. you do dmg to all enemies for all hits. Getting hit by rapidfire with retal – 10x retal dmg to ranger that hit you. Getting hit by rapidfire with SoU – 10x aoe dmg in 300 radius. HUGE difference. Think about getting focused fired by 3-4 people (with all their clones, pets, sigil procs, multi hit skills, shatters etc.) in a teamfight in pvp. Its only 1/2s cast too, so you can use it reactively.
it is not like retaliation. you do dmg to all enemies for all hits. Getting hit by rapidfire with retal – 10x retal dmg to ranger that hit you. Getting hit by rapidfire with SoU – 10x aoe dmg in 300 radius. HUGE difference. Think about getting focused fired by 3-4 people (with all their clones, pets, sigil procs, multi hit skills, shatters etc.) in a teamfight in pvp. Its only 1/2s cast too, so you can use it reactively.
Im not sure it works like this, at least it doesnt seemed so on twitchy, but maybe you are right
in twitch they said, you can combine it with sigil of stone, so you can pop sigil of of stone, pop the elite, jump in the ennemy spike damge… profit. hell jeah fighting outnumbered can be a thing if you got enough druids to kamikaze
it is not like retaliation. you do dmg to all enemies for all hits. Getting hit by rapidfire with retal – 10x retal dmg to ranger that hit you. Getting hit by rapidfire with SoU – 10x aoe dmg in 300 radius. HUGE difference. Think about getting focused fired by 3-4 people (with all their clones, pets, sigil procs, multi hit skills, shatters etc.) in a teamfight in pvp. Its only 1/2s cast too, so you can use it reactively.
And then Anet will make sure to tune down the damage to the degree that it’s useless / worse than retaliation.
What happens when your enemies have retatlation on them?
Does that turn into a giant feedback loop that results in everybody dying?
What happens when your enemies have retatlation on them?
Does that turn into a giant feedback loop that results in everybody dying?
gw2 version of EoE bomb, fitting the ranger gets it. Though it does need a tweak somewhere to kill all your allies as well