The signet changes are great. They should have fixed signet of the wild not permitting object interaction to stomp, however.
Giving cats and moas 3-4k more HP isn’t going to do crap in dungeons.
With these changes, pets will remain garbage in WvW and dungeons. You should have removed the 45 sec cd death penalty cooldown from pets in addition to the health increase…
A 0.5 sec reduction on activation times is measly. Why does the wolf need 1.5 seconds casting a howl for regen when the guardian shout is instant, as are most boon application skills from other classes? The pets will still be rooted in place for too long.
And no weapon changes, so mainhand and offhand axe are still garbage in pve due to their damage numbers (and mainhand axe auto), while long bow is still terribleand the greatsword auto is still lower sustained DPS than shortsword auto.
Also, spirits are still garbage. The problem was not the prc chance — it was the ICD of 10 ridiculous seconds on such measly effects.
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