Great doubt

Great doubt

in Ranger

Posted by: Kjeldoran.3849

Kjeldoran.3849

Hello,
as i said in an another topic i’m working on my LB/GS build and now i have a great doubt: i have 5 untiled trait points; should i get “companion’s defense” or “rejuvenation”?
for what i can say:
-companion’s defense
pros:
easy to stack
very good to escape from thieves
cons:
only 2 sec
if you get it you lose 10% damage (but you will walways lose that damage because you need to dodge roll)

-rejuvenation
pros:
5 sec regeneration is a good thing…
cons:
only 5 sec with 30 sec cd…

so what do you think?
anyway that’s my actual build:
http://gw2skills.net/editor/?fMAQJATRjEVF2JWCWs2Bg1j96bwWhMZPOkxFPZDeLF-j0yAYrARigoCA5cokXyyeCsVwioxqWwUlBVdqI7NKiWtMAMLA-w

and i want to remove 5 points from skirmishing to get something of defensive at place of MoC (which isn’t so usefull… at least for me :<)

Great doubt

in Ranger

Posted by: Kasama.8941

Kasama.8941

As written in your other topic; taking into account the extra dodge you get from 50% increased endurance regeneration, you have three initial dodges, meaning you can round the protection from Companion’s Defense up to 3,75 seconds. Without any recharge time at all. Rejuvenation lasts 5 seconds, and has a recharge time of 30 seconds.

80 Ranger | 80 Mesmer | 80 Thief | 80 Guardian | 40 Engineer
“The learned is happy, nature to explore. The fool is happy, that he knows no more.”
-Alexander Pope

Great doubt

in Ranger

Posted by: Kjeldoran.3849

Kjeldoran.3849

As written in your other topic; taking into account the extra dodge you get from 50% increased endurance regeneration, you have three initial dodges, meaning you can round the protection from Companion’s Defense up to 3,75 seconds. Without any recharge time at all. Rejuvenation lasts 5 seconds, and has a recharge time of 30 seconds.

oh sorry i didn’t read it before so this may be the solution… thank you!

Great doubt

in Ranger

Posted by: Kasama.8941

Kasama.8941

As written in your other topic; taking into account the extra dodge you get from 50% increased endurance regeneration, you have three initial dodges, meaning you can round the protection from Companion’s Defense up to 3,75 seconds. Without any recharge time at all. Rejuvenation lasts 5 seconds, and has a recharge time of 30 seconds.

oh sorry i didn’t read it before so this may be the solution… thank you!

Also; 50% more endurance regeneration = 7.5% endurance per second, meaning you’ll have 1,75 protection every 6,6 seconds, after you’ve spend you initial three dodges.

80 Ranger | 80 Mesmer | 80 Thief | 80 Guardian | 40 Engineer
“The learned is happy, nature to explore. The fool is happy, that he knows no more.”
-Alexander Pope