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Posted by: Noctis.2738

Noctis.2738

When I was playing last I read a post by a dev team member that fixes were coming to Ranger. Did they came through?

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Posted by: arenta.2953

arenta.2953

no, we still w8ing for it. so far all we’ve really gotten is +25% movement speed instead of +10%. but that was all classes that had +10% so not ranger exclusive.

and recently spirits got +25% hp.

honestly by now you can jsut assumed Anet lied or forgot about that promise and ranger is about dead. i’m sure someone will say it will come eventually. but honestly i’d rather not w8 2 years for it to come.

Jade Quarry’s Tomoko Takei, Anabuki Tomoko, and Assassin Ahri

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Posted by: RummyTheMad.7290

RummyTheMad.7290

no, we still w8ing for it. so far all we’ve really gotten is +25% movement speed instead of +10%. but that was all classes that had +10% so not ranger exclusive.

and recently spirits got +25% hp.

honestly by now you can jsut assumed Anet lied or forgot about that promise and ranger is about dead. i’m sure someone will say it will come eventually. but honestly i’d rather not w8 2 years for it to come.

In addition, we also got an arrow speed increase on both bows, a fix to make pets hit moving targets more reliably, enhancements to the greatsword, an improvement to one of the Skirmishing grandmaster traits, several improvements to underwater skills, a fix for the drakes’ tail swipe, and a few other things I can’t remember off of the top of my head.

Of course, all of these improvements have somehow been spun as nerfs in the ranger forum, but the facts speak for themselves. Rangers have received some significant improvements and are feeling pretty strong these days.

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Posted by: Sir Wai.4052

Sir Wai.4052

I logged in just to fix the previous post… Arrow speed indeed increase but you can still side step them just takes better timing. Pets do hit moving target more reliable but doesn’t help they aren’t faster to chase them unless specced or dead from aoe’s from other players or bosses. Great sword was a good update being able to block and move is quite nice, but the root to throw the sword is still there. Skirmishing trait I believe was on opening strikes which sucks anyway, especially useless if your in constant combat. We did become aquaman so I guess that’s good? Doesn’t help since underwater combat is annoying and not that frequent. Drakes tail swap indeed occur however the drake is useless. Burst pets are birds and you bring the topic of AOE? You position your pet correctly and with all that aggro it’s dead anyway.

Longbow/great sword ranger with legendary and 1.1k hours played opinion, 10k wvwvw kills. Last played in December.

Improvements that didn’t change how I played except for the great sword so much isn’t it?

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Posted by: RummyTheMad.7290

RummyTheMad.7290

I logged in just to fix the previous post… Arrow speed indeed increase but you can still side step them just takes better timing. Pets do hit moving target more reliable but doesn’t help they aren’t faster to chase them unless specced or dead from aoe’s from other players or bosses. Great sword was a good update being able to block and move is quite nice, but the root to throw the sword is still there. Skirmishing trait I believe was on opening strikes which sucks anyway, especially useless if your in constant combat. We did become aquaman so I guess that’s good? Doesn’t help since underwater combat is annoying and not that frequent. Drakes tail swap indeed occur however the drake is useless. Burst pets are birds and you bring the topic of AOE? You position your pet correctly and with all that aggro it’s dead anyway.

Longbow/great sword ranger with legendary and 1.1k hours played opinion, 10k wvwvw kills. Last played in December.

Improvements that didn’t change how I played except for the great sword so much isn’t it?

Wait, you log in to correct my post, but stayed silent when the first responder forgot to list practically every single fix that’s been implemented? Sigh…

There’s nothing to fix in my post. Everything I listed is accurate. Btw, Opening Strike is a Marksmanship trait. The trait I was speaking of is Moment of Clarity, which in no way, shape, or form sucks.

The fact that so many people are still having trouble with their rangers has nothing to do with whether or not updates happened. The fact that you’ve played yours so much and haven’t figured it out is just… Anyway, I wasn’t having trouble before the patches, and I’m still not having trouble after them.

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Posted by: Nurse.1085

Nurse.1085

If you’re referring to the Signet, Spirit, Weapon(s) and other fixes they promised in that post a long time ago, the answer is No.

The buff’s we received were made across the board to the other Professions as well (Projectiles and 25% Increased Signet Speed). In addition, our pet’s have an easier time hitting moving targets.

To be more clear, nothing was changed about us to make us dramatically different or better than we were before. We’ve taken “baby steps” at best and there hasn’t been any significant class balancing yet.