Healing Spring changed

Healing Spring changed

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Posted by: Agadar.4931

Agadar.4931

Am I suffering from dementia, or has Healing Spring recently been changed? I recall it removing all of your conditions on activation, and both practice and the wiki agreed with me. Yesterday however I noticed that Healing Spring was no longer removing all conditions at once but rather one per pulse of regeneration. I checked the wiki, and now the wiki says what I found out in practice!

When was this change implemented? Why didn’t I read anywhere about it? This completely changed Healing Spring’s application.

Healing Spring changed

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Posted by: My Sweet Lily.1952

My Sweet Lily.1952

I think Healing Spring has always been like that (don’t know about beta version of this skill).

Nymeriali #Druid
[TLA] Desolation (EU)

Healing Spring changed

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Posted by: Rielos.2469

Rielos.2469

No, it’s been that way for awhile (at least a few weeks.) When exploring our options for condition removal I watched it closely. It seems to wipe the first condition immediately upon cast and then an additional condition every 3 seconds (pulse.) It also does this for allies standing in the aoe. I’ve read up to five other players simultaneously.

It’s quite handy!

Healing Spring changed

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Posted by: jkctmc.8754

jkctmc.8754

I’ve also noticed a 10 second cooldown on Sigil of Purity, that wasn’t there before.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

Healing Spring changed

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Posted by: Leuca.5732

Leuca.5732

I’ve also noticed a 10 second cooldown on Sigil of Purity, that wasn’t there before.

Sigil of Purity has had the 10s recharge for months now.

Healing Spring changed

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Posted by: Electro.4173

Electro.4173

I’m pretty sure Healing Spring has always been 1 condition on activation and 1 per pulse. I remember having to use it to clear all the conditions the Plague Carriers inflict but always having to stand in it for a while to do so, not just “activate and clear”.