Healing Spring changed
I think Healing Spring has always been like that (don’t know about beta version of this skill).
[TLA] Desolation (EU)
No, it’s been that way for awhile (at least a few weeks.) When exploring our options for condition removal I watched it closely. It seems to wipe the first condition immediately upon cast and then an additional condition every 3 seconds (pulse.) It also does this for allies standing in the aoe. I’ve read up to five other players simultaneously.
It’s quite handy!
I’ve also noticed a 10 second cooldown on Sigil of Purity, that wasn’t there before.
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer
I’ve also noticed a 10 second cooldown on Sigil of Purity, that wasn’t there before.
Sigil of Purity has had the 10s recharge for months now.
I’m pretty sure Healing Spring has always been 1 condition on activation and 1 per pulse. I remember having to use it to clear all the conditions the Plague Carriers inflict but always having to stand in it for a while to do so, not just “activate and clear”.