Here is what's wrong with Pets Anet

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Posted by: Xsorus.2507

Xsorus.2507

I’m going to go through, and list off every pet, and why Rangers don’t currently use them, This will help you if you bother to read it…This will let you understand our current Motivations.

Going to start with Bears, Because they’ve basically been the calling card of bad rangers for quite some time now

Bears
1. Brown Bear: Why are Brown bears not used, Because their damage is poor, and they offer very little in terms of utility, which you improved this patch, There is zero reason to use a Brown Bear in this game unless you’re just bad…a Drake 99% of the time is the better choice. The Brown Bear in Particular is still not going to be used because You tied a large portion of are damage to our actual pets, So if we choose to pickup Bears we lower our damage to pickup what is usually a single utility skill. In this case, a 2 Condition Removal on a 25 second cooldown, That we have to stand next to. No one is going to make that choice. The only way it becomes valuable is when it start hitting 3 and 4 Conditions removed…As now you have an actual choice between DPS loss, and Condition Removal.

2. Black Bear : This comes back to the same reason you don’t use Most bears, They kitten your damage and usually the only thing you gain out of selecting this pet is the actual F2, in this case, a Weakness… That has a 1.25 second cast time….and a fairly long cooldown, Why the hell am I going to kitten my damage when I can pickup say a Spider/Drake/or any pet really and use Axe Main hand and get Weakness.

3. Polar Bear : This is even worse then Black Bear, its a low duration chill, Again… No one is going to trade up a ton of damage for an incredibly low duration chill.

4. Actodus : This has a bleed, That does less damage then just letting the pet auto attack because of its terrible cast time, and not to mention, absolutely horrible Cast Animation that telegraph’s it..

5. Murellow: Poison Field, Spiders can provide this, along with better everything….Again Zero reason to ever choose this pet.

Until you understand that gimping our damage for incredibly bad F2 abilities that provide crap in terms of utility, no one but very bad rangers and bots will use these pets…

Pigs
I’m not even go through each pig, Because every pig actually provides amazing utility, But you’ve decided to make this Utility INCREDIBLY ANNOYING TO USE… This is why Pigs aren’t used in general, I can forgive their terrible damage, and there god awful Knockdown that is a pain in the kitten to use, but if i’m going to do that…I want the utility of their F2 to be great, and more importantly, I want it to be somewhat User Friendly….and in this case, a Cactus in the rear is more user friendly then the Pigs F2 Abilities Currently.

Devourer
Have you noticed why Rangers use these pets underwater Anet? Its because they attack at .75 Seconds vs their land version of 1.00 seconds…That makes them somewhat decent, Not to mention, they have a great stun underwater…Do you know why they’re not used on land? Because their damage is horrible, and their utility is kitten.

1. Carrion Devourer – This has another one of those Poison Field abilities, Again, Why the hell and i’m going to pick a pet that does less damage, and less utility then a Spider which gets this F2 as a basic ability they just bloody cast…..There is no reason ever to use this pet…Everyone of the Spiders is 100% better choice.

2. Whiptail Devourer – This is basically our bloody Poison Arrow ability in Shortbow, only its got an incredibly long 2.50 Cast time..Why the hell would anyone again…Choose this ability, We have plenty of poison already and a Spider Easily offers this much better…..

3. Lashtail – This only usable Devourer on land, while it does have a fairly nice F2 for damage, Its got a 4 second Channeled cast time.. Meaning everyone will just dodge it….You’re basically giving up more utility for less damage then most pets.

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

(edited by Xsorus.2507)

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Posted by: Xsorus.2507

Xsorus.2507

Moa’s

Again, the pattern is here for all our other useless pets, Less Damage, for kitten poor utility. If you want me to take a damage hit Anet, Esp after you already nerfed my class multiple times in terms of damage, You’re going to have to offer me a choice making it up with utility. one of the bigger reasons to use Moa’s is they have a Heal + Heal Field, That you can’t control what so ever…Not only does it have a very small radius, I can’t control when they use it…

1. Red Moa – This only useful Moa and its only used in Dungeons..No one is going to run around with this pet anywhere else because the damage loss of picking up Fury which only really helps certain power based builds isn’t worth it. Again we have an ability with a fairly long cast time that requires me to stand near the pet. This is why this pet is only used in Dungeons.

2. Blue Moa – Let me kitten my damage some for a 3-5 second Protection..That just sounds fantastic…

3. White and Pink Moa – Going to include these together, Because they suffer from same stupidity, Not only do i have to get my pet near the target and hope they stay near the target, I’m gimping my damage for for a 2 Second Daze, and a bloody 3 second Chill…Why in the hell would I ever bother lowering my damage for either of those abilities Anet?

There is a reason Rangers have chosen to use the higher dps pets Anet, and its real simple, Because you failed horribly to actually make these Pets some what useful utility wise. Until you sit down and rework this, you’ll continue to have the same issues.

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

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Posted by: Chopps.5047

Chopps.5047

Awesome write up, xsorus. Excellent points. I really make the same gameplay decisions for the same reasons.

Tin Foil Hat Hearer »—> Ranger Extraordinaire »—> “Be like water…”

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Posted by: Xaja.5276

Xaja.5276

I mostly agree with your post. However I don’t believe “bad rangers” use brown bears. Sometimes I am forced to use a brown bear simply because it doesn’t die. I have managed to build my character so 90% of his damage comes from the actual attacks. People are frequently surprised that my ranger actually does as well, if not better than other classes in terms of DPS.

The roll of my bear is to sponge AoE, nothing more. That being said, for anything other than a meat shield, the bear is useless. Also, the F2 utility is garbage on almost every pet. Reducing the cool down slightly on moas will not alleviate the issue with rangers. If we do not gain more compelling F2 skills for our pets, they will always remain gimpy. The wolf’s change was a step in the right direction, however that was the only pet that received any noticeable buff.

Like xsorus said, a 2 condition removal on the brown bear is still not very compelling, especially when that skill requires a target, for no good reason. I have had my bear on passive and he will still try and run to a target to use “Shake it off”. This is incredibly frustrating, especially in WvW, where I always keep my pet on passive in zerg fights.

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Posted by: Skady.5916

Skady.5916

Every single balance patch encourages rangers to write walls of text about what’s wrong with class, also all kinds of petitions, threats etc.

It is all pointless guys – they do not hear you.

Oh well you can submit an obvious bug and maybe some QA guy will thank you for doing his job!

A man of knowledge lives by acting, not by thinking about acting.
-Carlos Castaneda
Skady Valda

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Posted by: Shiren.9532

Shiren.9532

I haven’t tested it lately, but doesn’t the red moa’s furious screech apply fury long before the animation ends.

I think you can hit F2, Fury is applied early in the animation, then command the moa to attack before the animation ends.

This reads like an sPvP list (why doesn’t GW2 have forums for PvE and PvP class discussions like GW2Guru does?) because devourers are useful when the pet is likely to take a hit, which sometimes gives them the edge over spiders in PvE.

Bears are probably the tankiest pets in the game and there are some things you can do with a bear that no other pets can do. Tanking champion mobs to solo group events easily (admittedly it takes a long time) is something a ranger can do with a bear.

I generally agree that pets are poorly designed and there are lots of problems with them but you wrote this list from a PvP perspective.

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Posted by: Xsorus.2507

Xsorus.2507

You can easily tank every single Champ out there that a Bear could, with a Drake..

There is zero reason to run the Bear.

ZERO

Anything that can instantly kill a Spider will also do it to the Devourer, They’re not anymore tanky then the Spider, the Spider has more HP, the Devourer has less HP but more Toughness.

Utility Wise, the Spider Wins out, hell Damage Wise it wins out.

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

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Posted by: Shiren.9532

Shiren.9532

I don’t agree about bears and drakes.

Bears have:
*The same toughness.

  • 1373 more vitality (3535 vitality on a drake, 4808 vitality on a bear) that’s a massive difference.
  • A five second duration invulnerability skill.
  • A heal that heals 1,758 health over 11.5 seconds compared to the drake heal. I don’t know how much it is but if it’s the damage of Chomp it’s only 342.
  • All bears but the Arctodus and Murellow have defensive F2 skills. Weakness and Chill are great for tanking bosses, if conditions are a problem Shake it Off will be useful. Only one drake has a defensive F2 skill.

The bear has significant defensive advantages over the drake. The extra health, the heal over time, five seconds of invulnerability and F2 skills which reduced the damage of the boss, bears are capable of things that drakes are not. All these tools buy the bear more time to take one or two more hits to last you long enough to swap them out if you run a bear, if you run a drake they will die in many situations before the swap cooldown is up.

Devourers have Devourer Retreat. The AI in GW2 is terrible and it’s especially clear when ranged AI moves into melee because of line of sight issues. It’s also clear when ranged AI doesn’t move away from an attacker when it moved into melee. A devourer will do this with its retreat skill while at the same time counting as an evade. A spider will stay still unless you micro them and even then the micro is limited to the responsiveness (which is bad) while the devourer is moving away while evading.

There are times in PvE where I will take a bear over a drake or when I will take a devourer over a spider. I’m not saying neither one of them needs work (spiders got both a DPS and I believe a personal vitality buff while the devourers never had such power creep) and they probably are two of the lesser pet families in the game (bears are still tank kings for easy mode open world PvE) but they still have their marginal uses.

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Posted by: Xsorus.2507

Xsorus.2507

You’re assuming that you need that extra vitality from the bear Shiren, If you’re fighting a Champion the only thing you need is enough vitality to allow you to Pet Swap when needed…hence why a Drake is always a better choice, It’ll do more damage, its Cone Based, and you can easily swap when needed.

As for Devourer vs Spider, the Spider is less likely to be attacked in the first place then the Devourer simply because the Spider has less Toughness, If you’ve not noticed, Toughness actually acts as a form of Aggression…Simply go attack any mob right now with Both pets, You’ll notice that the Mob will go for the Devourer over and over because of this. This leads to the Devourer wasting DPS by evading back, This is why Devourer’s have one of the slowest kill times out of all mobs, Because they spend more time running then actually doing DPS.

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

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Posted by: thefantasticg.3984

thefantasticg.3984

Gotta agree with your assessment, Xsorus. I won’t be able to get back online until the mid-end of November, but I’m looking forward to future patches making me want to main my Ranger again. I’m a hopeful kinda guy. I’m hoping someone at Anet reads this and realizes, “Well, we never got pets right. Let’s just swallow it and allow for perma-stow while we work on making them better.” That’d bring me back to my Ranger in a heartbeat.

RNG is a bell curve. Better hope you’re on the right side.

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Posted by: Manekk.6981

Manekk.6981

I agree with everything in the OP I want to add something about the bears and boars and alike, I know exactly what they need, cleaves! all low dps “tank” pets need to cleave on their mainattack this alone would raise the stock on all of them and although drakes would still be a better choise in most cases because their dps and F2s are so vastly superior adding a cleave to the other ones would make them useful in any scenario a drake would currently be used and in the case of bears even more because as tanky as drakes are sometimes they still get gibbed because the cleave can make them aggro multiple mobs, even with this the F2s should be improved more though but it’s a giant leap in making all these viable.

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Posted by: OGDeadHead.8326

OGDeadHead.8326

+1 op

All pets should have cleave attacks btw.

Win10 pro | Xeon 5650 @ 4 GHz | R9 280x toxic | 24 Gig Ram | Process Lasso user

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Posted by: Krugan.7901

Krugan.7901

Great post, basically the opportunity cost is too high.

We have the most clunky imlementation of enviromental weapons among all the classes with the pigs. Why don’t they work like the ellys or the thieves is out of my mind. The weapons could replace the pet f2 or they could spawn one copy on the ground and one copy in your hands, or maybe combine both: one copy on the ground and the other one replaces the f2.

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Posted by: Wayfinder.8452

Wayfinder.8452

Before this patch I switched to Polar Bear. I found out that ppl tend not to flame if you bear isn’t brown due to reasons…

No I’m using a fernhound, because I love wolves and their skills in this game.

The man who can wield the power of this sword can summon to him an army
more deadly than any that walks this earth. Put aside the Ranger.
Become who you were born to be. I give hope to men. I keep none for myself.

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Posted by: Ision.3207

Ision.3207

Xsorus, that was an excellent post. Bravo!

While I think that Devourers are a bit better than you have described, I won’t quibble, because your write up was so dang good. Besides, the fact that someone actually posted a “fix pet” thread without the usual kittened claim that they are all 100% useless and the usual goofy demand for a “perma-stow give me 40% more dps in exchange” option is refreshing. And your comments on the Bears was especially spot on, and well stated.

Personally, I believe that with a few simple tweaks to specific pets and traits, Anet could do a world of good for the Ranger class. Rangers are already among the very best roamers and duelers in WvW (despite the so-called useless pet claims – funny that), and also one of the top solo classes for PvE (don’t laugh at that either, there are indications that over 60% of mmo players are solo players, Anet cannot ignore a number like that). And Rangers continue to be among the top 3 0r 4 classes for sPvP . So fundamentally, the Ranger pet fixes boil down to Dungeons and WvW Zerg fighting.

IMO, I believe that with a few pet tweaks, and change to a trait or two, and last but not least, a 50% reduction in taking AoE damage — and the so-called pet “crises” will be over for most everyone except the worst of the low-skilled players.

Once again, thanks for the nice write-up.

Colin Johanson to Eurogamer: "Everyone, including casual gamers,
by level 80 should have the best statistical loot in the game.
We want everyone on an equal power base.”

(edited by Ision.3207)

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Posted by: Solandri.9640

Solandri.9640

You’re assuming that you need that extra vitality from the bear Shiren, If you’re fighting a Champion the only thing you need is enough vitality to allow you to Pet Swap when needed…hence why a Drake is always a better choice, It’ll do more damage, its Cone Based, and you can easily swap when needed.

If you look at the pet attribute ratios:
http://wiki.guildwars2.com/wiki/Pet_attributes#Attribute_distribution

The bears are 6 toughness, 14 vit, for a total survivability of 6*14 = 84.
The drakes are 6 toughness, 10 vit, for a total survivability of 6*10 = 60.

So the bears will survive 40% longer. In general I agree with you and run drakes. But there are a few bosses which will kill off a drake before your pet swap timer is up. I’ll load a bear for those. (I’ll have to see how the 70% hp buff changed that.)

As for Devourer vs Spider, the Spider is less likely to be attacked in the first place then the Devourer simply because the Spider has less Toughness, If you’ve not noticed, Toughness actually acts as a form of Aggression…Simply go attack any mob right now with Both pets, You’ll notice that the Mob will go for the Devourer over and over because of this. This leads to the Devourer wasting DPS by evading back, This is why Devourer’s have one of the slowest kill times out of all mobs, Because they spend more time running then actually doing DPS.

While the evade can be annoying, I want my devourer to be tanking. If my pet is being attacked and is forced to evade, that means I am not being attacked and I don’t have to evade. My DPS is a whole lot higher than my pet’s, so me having to evade is much worse than my pet having to evade.

I also disagree about the devourers and spiders being the same defensively.

The devourers are 8 toughness, 6 vit for 48 survivability.
The spiders are 4 toughness, 10 vit for 40 survivability.

This means the spiders are 67% better against condition damage. The devourers are 20% better against direct damage, but the high toughness means your heals are 100% more effective against direct damage on the devourer.

The two pets are just different defensively, and have different use cases. If you’re facing a lot of condition damage, use the spiders. If you’re facing a lot of direct damage, use the devourers. If you want the pet to tank, use the devourers. If someone else is tanking or you’re ok taking the hits, use the spiders.

(And just for reference the spiders have about 25% more DPS than the devourers excluding evade, only about 10% more than the lashtail if you spam F2. The utilities on the spiders are much, much better though.)

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Posted by: mistsim.2748

mistsim.2748

pet f2’s absolutely need to be insta-cast. why? because the “cast time” is actually equivalent to the pet wobbling over to the target. if it takes it 3 seconds to reach the target, this is the bloody cast time. why do we need to have a SECOND cast time?

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Posted by: RyuDragnier.9476

RyuDragnier.9476

Wait…people don’t use devourers? They grab aggro more than the Ranger does, making them perfect for diversions, not to mention their long range makes certain that they’re going to die far less than the other pets if they’re not able to grab aggro. They can even take hits. I’m actually surprised more Rangers don’t use them. Also, Moas are there if you’re running for group support and don’t care about the damage output of the pet. And if you’re like me, you don’t care about the pet’s damage output 99% of the time.

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

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Posted by: Malin.2490

Malin.2490

I could not agree more. It is a rare day I do not run double drakes, at least in PVE. They are just too handy.

Jamail Saoud [Nice], the man with the Drake

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Posted by: Sube Dai.8496

Sube Dai.8496

Lash tail devourers f2 is good for stacking might with roa. But again its probably not worth the overall drop in DPS…

John Snowman [GLTY]
Space Marine Z [GLTY]

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Posted by: Dadnir.5038

Dadnir.5038

I’d agree with you about most of the pet except Devourers. They’ve got quite a good dps for their amazing toughness. My Devourer have absolutely no problem staying alive against most of the champs in Orr or anywhere else.

Bears… are just horrible. Poor damages and (yes) poor survivability. Worst part is that their shout have a cast time. Just removing their shout cast time/animation on F2 would make them ok.

Birds still have their annoying speed boost cast time/animation that destroy their dps.

Moa… I use them sometime when i need extra heal (still not on par with drake and water field). Better survivability then bears overall.

Cats… well, we all love cats ^^. Please remove this annoying cast time/animation on jungle stalker shout (again, that’s an useless nerf and we don’t care about this animation).

Pigs, like said their F2 is a freaking issue. Why don’t they just keep this item so we can use it just by pressing F2 again?

Devourers are tricky. They’ve got amazing survivability and they can have pretty good damages. It’s just they don’t do high numbers. (Still, I wouldn’t spit on an attack speed boost)

Spider just die to easily. And as for me, I think Devourers have an higher Dps. (It may be because I use a specific build that focus on a lot on optimizing their possibility. Like Bleeds on crits for exemple that are pretty handy when your pet double hit or chain hit)

Drake… Are ok

No core profession should be balanced around an optional elite specialization.

(edited by Dadnir.5038)

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Posted by: Xsorus.2507

Xsorus.2507

Wait…people don’t use devourers? They grab aggro more than the Ranger does, making them perfect for diversions, not to mention their long range makes certain that they’re going to die far less than the other pets if they’re not able to grab aggro. They can even take hits. I’m actually surprised more Rangers don’t use them. Also, Moas are there if you’re running for group support and don’t care about the damage output of the pet. And if you’re like me, you don’t care about the pet’s damage output 99% of the time.

They grab diversion based off of their Toughness, Any pet with high toughness will do this, Drakes and Wolves for example will.

Problem is, Once they got the Aggression they spend more time not actually doing damage, and they lack any utility what so ever.

Also, I didn’t even think about Birds, I really should include them, Even though I like them like someone mentioned up top, That stupid swiftness ability they have with the long animation actually ends up lowering the Birds DPS + actually causes them to lose ground in most cases..

Things like those Obnoxious Animations are why pets in general suck in some regards.

Also Dadnir as you mentioned and i yelled at Anet in the other thread, Jungle Stalker isn’t used not because of the Shout being Low duration or having a long cast time (the two things they screwed with this patch) but because it has a bloody 3 second cast time…

No one has time to wait around for a 3 second cast time shout from a pet..

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

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Posted by: Sunshine.4680

Sunshine.4680

Pets in this game confuse me, making pet families have different skills etc never works. It didn’t work in WoW. People did the samething, just choose the higher DPS pets because either tank pets DPS is to low, another can sorta DPS but is useless otherwise and the utility pets never work. I’m unsure why Anet followed this same plan. Best thing you can do is allow people to pick their pet, pick what skills for their pet to use.

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Posted by: Sarlack.4096

Sarlack.4096

Easy Fix for the Pig is once you use the Pigs F2 the generated Item replaces the Pigs F2 until used, expired or pet swapped. Would make the skill seamless and not as clunky.

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Posted by: Dardamaniac.1295

Dardamaniac.1295

Agree 99% with Xsorus..
Bears are defently more tanky than Drakes, so i feel more comfortable using Protect me with Bears
Also Devourers have an autoattack with 2 attacks, thats mean that with RaO you get 2 stacks of might every 1 sec, i know that its not a reason to pick over spider but sometimes with a good might stacking party is usefull

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Posted by: NargofWoV.4267

NargofWoV.4267

I have my Ranger parked in the Labyrinth right now. Here is my typical Boss fight in there…. > mouse click< f2, > mouse click< f2, > mouse click click click< f2, hit the F2 Key, Hit it again. F2 finally goes off.

Got to love Lag.

My warrior’s f2 goes like this > mouse click< f2 >click< the area key, done.

Narg, Ranger JQ
Heavy Halo, Warrior JQ

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Posted by: Rym.1469

Rym.1469

Pigs would be amazing if Forage’d ability would be accessible on F2 or F2+Ground for ally. Giving both yourself and ally a stealth or Plasma (yay!) would be totally awesome since Porcines’ responsibility to F2 and cast time is fairly OK. And their racial Charge ability could use some cd and cast time reduce. It’s amazing against zergs, knocking line of players for rough 3 seconds
Problems with many pets are very simple – They have little to nothing to actually support ranger himself. Like for example (Dream of Dreams):
ANet gives us ability to control racial special pets’ skills such as porcine’s knockdown, spider’s web.
Now what to do with bear ? Apart from some nice changes like giving cleave to pets I see some fixes;
a) Their heal ability. Let it be a frontal cone cleave attack, giving regeneration + small heal for every foe hit.
b) Invincible roar. Simple thing. Once casted, grants Bear immunity for direct damage for 5 seconds and Ranger for 3 seconds. Amazing, huh? I’d switch to Bear in a heartbeat. It isn’t long enough to be hat better than traited SoS, but 3 seconds is fairly enough to quickly counter some large burst incoming. + Bear immunity could work well for even longer immunity via “Protect Me!”
Also, switch all useless F2 attacks that do nothing to help the ranger aside from applying low damage on long cast time to mkre utility based. Like some pet could release the Ranger from all movement imparing effects and for next couple following seconds that pet would “eat” slows and immobilizes thrown onto Ranger by himself. (Yes, “Master’s Call” – essential thing).
Simply give every single pet like 2 types of damage-only (maybe with some little effects) used by pets themselves (still, controlable if needed) and 2 skills working as different utilities. That would be a large improvement in variety.

[rude]Antagonistka – Revenant, EU.
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144

(edited by Rym.1469)

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Posted by: OGDeadHead.8326

OGDeadHead.8326

Pigs would be amazing if Forage’d ability would be accessible on F2

This. Talk about QOL improvement. I really like the idea behind forage, but the actual gameplay mechanic behind it is so horrible it’s not even funny.

Win10 pro | Xeon 5650 @ 4 GHz | R9 280x toxic | 24 Gig Ram | Process Lasso user

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Posted by: jaif.3518

jaif.3518

Thank you for this thread. I’ve been levelling a ranger through casual pve and wow, and seen much that you’ve summarized very well.

I really wish they’d buff birds – I think they’re cool, but they really don’t do much damage like they should.

-Jeff