How i envisioned druids.
This sounds vaguely similar to something I recall the devs were interested in the community discussing and expanding on at one point during the Ranger CDI a year ago. Again, “vaguely” similar (to me).
https://forum-en.gw2archive.eu/forum/game/cdi/Collaborative-Development-Ranger-Profession/page/10
Will update once Path of Fire releases.
I suggested on a different topic that mybe we could get the pets, set them up to the f buttons and use them as summons during the fights, that way we can call a moa to heal, a bear to clean conditions or a wolf to howl, and then maybe they could stick around during the fights…
On that CDI, I liked one idea about the option of perma-stowing the pet and getting a buff depending on the pet you were using.
I really think that druid can be really awesome, and hope they make it as cool as I think it can be… I actually like the idea of pets, but even if I do like them, I have to admit that there are several ocasions when the pets are more of a hindrance than a help…
OP, where did you read Druids will be getting a companion? Link please because I missed where they mentioned specifics on what the Druid profession mechanic is specifically going to be.
You can see in the video of the druid that there is an Alpine Wolf fighting with the Ranger/Druid.
With no idea what it is going to be like, of course, I was hoping for less magic and more martial skills/weapons/specialisation because the last thing this game needs is more magic imo.
Druid may be tons of fun and really fill a spot the ranger is missing, but I just wish we got 2h spear specialisation…
Yeah, in the same video you can see land spears being used too.
Point being it hasn’t been verbally confirmed by Colin or anyone else at Anet what the Druid class profession will be. You are free to speculate from what you saw in the video but no where have I seen it has been stated for 100% certain Druids will have the exact same class profession mechanic as the Ranger or how closely the Druid profession mechanic will be to the Rangers’. Until specifics are released/confirmed (For example: it’s confirmed Druid’s will be getting staff) then it’s just speculation, even if you are interpreting from the HoT release video.
Yeah, in the same video you can see land spears being used too.
Point being it hasn’t been verbally confirmed by Colin or anyone else at Anet what the Druid class profession will be. You are free to speculate from what you saw in the video but no where have I seen it has been stated for 100% certain Druids will have the exact same class profession mechanic as the Ranger or how closely the Druid profession mechanic will be to the Rangers’. Until specifics are released/confirmed (For example: it’s confirmed Druid’s will be getting staff) then it’s just speculation, even if you are interpreting from the HoT release video.
Why would they change the class mechanics at all? Can’t see it happening. It’s not speculation, there is a druid in the video and he is using a pet. Fact.
It’s speculation because we don’t even know when the expansion is going to be released. It could very well be changed between when the video was released and when the expansion is released.
When making video: “Yes, we’ll keep Ranger pets for Druid”
Sometime between video and expansion release: "We’re going to remove pets from Rangers using the Druid specialization.
It is possible and there is nothing official saying anything about it.
So, while the video shows a Ranger with a Staff and a pet, it does not even show us what a Druid actually is and does. That Staff attack could possibly be used by a Ranger regardless of whether or not they were using the Druid Specialization.
Heck, we don’t even know exactly what specializations do for the classes.
Try your best to not make mistakes, but, when you do make mistakes, learn from them.
Better yourself.
Why would they change the class mechanics at all? Can’t see it happening. It’s not speculation, there is a druid in the video and he is using a pet. Fact.
Right. And that’s the only fact that can be gained from the video. Nothing else. As Sebrent (who understands what I am saying) points out, that we know nothing beyond this ONE single fact that the Druid was shown with a pet. Anything past that is speculation, such as, how that pet is used by the Druid. For example: I can speculate that the Druid mechanic is changed to a F1-F4 buff based on pet you have out and the pet is instead tied to your weapon attack skills instead of the F1-F4.
Um, we do know that ranger
Shoots a vine!
Man I can’t wait to know what this specialization is going to bring to our class. So much potential I see from this.
Devs glued the idea of pet companions to Rangers.
Not the use of AI. The use of pet.
I doubt it is going away. Specialization or not.
I doubt it’s going the pet will completely go away in any way until there’s new blood at Anet that thinks differently about the Ranger. Even then if it happens it’ll happen to a future Specialization, that much I’d bet on. Too much QQ if it were to change on the Ranger.
I actually like pets on the ranger.
I started playing it just because of the pet.
I just want it to be reliable and working as intended. Nothing else.
If you are going to say it’s possible, well anything is possible. Like, sometimes between the video and HoT release, they just delete ranger altogether and put it in the too-hard basket. It’s possible.
I doubt they will change the class mechanic at all. Specialisation most likely has nothing to do with class mechanics. You’ll equip a staff and druid utility skills and the trait line will change to suit, you’ll equip the traits to suit them. Most likely it.
Why would they change the class mechanic of every class too?
If you are going to say it’s possible, well anything is possible. Like, sometimes between the video and HoT release, they just delete ranger altogether and put it in the too-hard basket. It’s possible.
I doubt they will change the class mechanic at all. Specialisation most likely has nothing to do with class mechanics. You’ll equip a staff and druid utility skills and the trait line will change to suit, you’ll equip the traits to suit them. Most likely it.
Why would they change the class mechanic of every class too?
We’ll have a new class mechanic. A new weapon is not a specialisatio, it’s just a new weapon. Problem is that we don’t know what “new class mechanic” means for Anet, especially with the ranger. We know there is someting with the pets so it could be a lot of things : summoning etc. But i am not very confident.
Tchuu Tchuu Im A Train [TCHU] – Gandara
https://www.youtube.com/channel/UChUmRHtHLgPckvtrPImxK3A
If you are going to say it’s possible, well anything is possible. Like, sometimes between the video and HoT release, they just delete ranger altogether and put it in the too-hard basket. It’s possible.
I doubt they will change the class mechanic at all. Specialisation most likely has nothing to do with class mechanics. You’ll equip a staff and druid utility skills and the trait line will change to suit, you’ll equip the traits to suit them. Most likely it.
Why would they change the class mechanic of every class too?
Uh, have you read any interviews since PaX? They’ve said they’re changing or replacing the class mechanic for every class for the Specializations. That’s confirmed 100%. Ranger class mechanic will remain as it currently is. What’s not 100% confirmed is what the Druid class mechanic is going to be… or any of the other classes.. and in the interview Colin gave he confirmed that the Ranger mechanic is changing for the Druid.
From the “Ranger Pet” thread under the HoT subsection
https://forum-en.gw2archive.eu/forum/game/hot/Ranger-Pets/first
Just look at the wiki for it: https://wiki.guildwars2.com/wiki/Specialization
“Specializing keeps base profession skills and traits in addition to the new ones provided by that specialization, while offering new profession mechanics or changing existing ones2”
From the interview:
PCG: Another thing you announced was profession specialisations. The one you revealed was the Druid. That the Ranger was getting a staff weapon. Beyond having a different weapon, how different will the druid specialisation be from a ‘standard’ Ranger?
Colin: We’re really trying to make it feel like it’s almost a sub-profession or a secondary profession if you will, and not just a new set of a couple of skills. It’s not just opening up the capacity to use a staff. When a ranger becomes a druid, they have an entire new set of skills and traits that come available to them. And their profession mechanic changes as well. That’s true with all the specialisations. You actually play the profession differently, not just in skills and traits, but in the core mechanics of those professions. Some of them will change an existing profession, some of them might give them entirely new profession abilities and remove other ones. It really varies specialisation to specialisation, but it really should feel like you are playing a new version of your old profession. And players can actually mix and match a little bit. If you are playing as a Druid you will be able to use a lot of the Ranger’s skills, and you can actually slot them in to make a lot of creative builds. But a Ranger can not use any of the stuff a Druid has unless they become a Druid.
So, going by what Colin said… It’s going to change, but he doesn’t spell out specifically how. He was speaking in generalizations across all professions, not just Ranger. I also think the Druid is going to be, unfortunately, tied to a pet. I’m expecting a future Specialization that does away with the pet.
(edited by TheFantasticGman.9451)
Fair enough, not unfortunately as it may end up with pets being better… I still doubt it will end up with a totally different class mechanic. Pets will remain, just be different.