How the Ranger Could become a WvW class

How the Ranger Could become a WvW class

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Posted by: IBountyHunterI.4601

IBountyHunterI.4601

WvW as in frontline, actual use to an organized guild zerg.

How easy would it be to make the ranger frontline?

Incredibly easy, three steps

1. give the spirits a reduction in damage they take from AoE.

2. When the pet goes down give us a damage boost. Since most of frontline is cleaving, when your pet goes down, give us back the HUGE damage loss back into the Ranger itself. Or better yet be able to store the pet and give us a damage boost! Which has been asked for I don’t know HOW MANY TIMES, and it wouldn’t even be broken since the damage would be the same, but you would be putting out the numbers not you and your pet.

3. Profit????

Sigh… its that easy.

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How the Ranger Could become a WvW class

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Posted by: Vortex.3712

Vortex.3712

all for man you could even make a elite skill that consumes pets energy and gives it to the player basically what you say in number 2. Or even a grand master trait that is you number 2 suggestion

How the Ranger Could become a WvW class

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Posted by: Indoles.1467

Indoles.1467

I for one believe that instead of buffing our damage when pet is stowed or defeated, that we should already have damage equivalent to the other professions form the start. Why are we kitten because of our “unique” class mechanic in the first place.

How the Ranger Could become a WvW class

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Posted by: Castaliea.3156

Castaliea.3156

It’s not just about missing damage and people need to understand that. Every day there is a new post saying, “Take pets away and give us damage, that will solve everything.” It doesn’t. The problem is so much more deeply seeded than that and a shallow solution like a damage buff wont fix it.

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How the Ranger Could become a WvW class

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Posted by: Fjandi.2516

Fjandi.2516

The problem is so much more deeply seeded than that and a shallow solution like a damage buff wont fix it.

I agree. This isn’t going to fix anything. Also most of our traits and skills are too close linked to our pet. The problem is actually so complex i really doubt it will ever be fixed.

How the Ranger Could become a WvW class

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Posted by: IBountyHunterI.4601

IBountyHunterI.4601

Fixing the damage though would be a step in the right direction

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How the Ranger Could become a WvW class

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Posted by: mistsim.2748

mistsim.2748

Ranger is definitely viable as a frontliner as I will discuss in an upcoming guide. You likely aren’t using the right gear and weapons.

I do agree that spirits are absolute garbage in wvw though

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Posted by: McWolfy.5924

McWolfy.5924

and dont forget pets. useless at tower attack, deffense, open field fights… well mostly everywhere in wvw

WSR→Piken→Deso→Piken→FSP→Deso
Just the WvW
R3200+

How the Ranger Could become a WvW class

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Posted by: AydenStar.4216

AydenStar.4216

As a zerging Ranger, we are more viable than players think and very underestimate with what we do bring to a group. Our major problem comes from two professions: Guardian and Elementalists. Because these two professions bring all you need to a group, it makes our support look lackluster in comparison which it isn’t.

One thing I never see from enemy zergs is the use of Muddy Terrian, Entange and Spike Trap, These skills if done by more them 1 Ranger (at less 3 Rangers) in a coordinated effort with the other profession’s CC is just the icing on the cake to wiping large groups. The builds I run can be found on my Anook blog (signature below) and they work great.

IMHO, the best way to improve Rangers in group/zergs is by overhauling our current traits and allow some passives such as Companions Defense, Furious Grip, Beastmater’s Might or even Nature Healing or Signets of the Beastmaster to affect the players around them.

Also, I think weapons like the Greatsword needs a blast finisher. I am for removing the leap finisher on Swoop in exchange for a blast finisher on Maul. By switching the effects of these skills will allow Rangers to blast a little less often as a Guardian’s Hammer 2 but at the same time not abuse finishing on Healing Spring if we still had leap finisher on Swoop.

How the Ranger Could become a WvW class

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Posted by: Castaliea.3156

Castaliea.3156

As a zerging Ranger, we are more viable than players think and very underestimate with what we do bring to a group. Our major problem comes from other professions: Guardian, Elementalists, Warriors, Necromancers, Engineers, and even Thieves and Mesmers. Because these professions bring all you need to a group (Fields, Boons, Boon Removal, Powerful and unique Utility skills, Spamable Blast Finishers, Hard and soft Control, and tons of debilitating conditions) it makes our support look lackluster in comparison which it is.

One thing I never see from enemy zergs is the use of Muddy Terrian, Entange and Spike Trap, because these skills have long recharges, can be destroyed, or simply don’t efffect me due to the other 49 people around. These skills if done by more then 1 Ranger (at less 3 Rangers) in a coordinated effort with the other profession’s CC is just the icing on the cake to wiping large groups. The builds I run can be found on my Anook blog (signature below) and they work great.

IMHO, the best way to improve Rangers in group/zergs is by overhauling our current traits and allow some passives such as Companions Defense, Furious Grip, Beastmater’s Might or even Nature Healing or Signets of the Beastmaster to affect the players around them.

Also, I think weapons like the Greatsword needs a blast finisher. I am for removing the leap finisher on Swoop in exchange for a blast finisher on Maul. By switching the effects of these skills will allow Rangers to blast a little less often as a Guardian’s Hammer 2 but at the same time not abuse finishing on Healing Spring if we still had leap finisher on Swoop.

First,
fixed* lol

Second,
On a serious note, if you are going to use a Ranger in such a setting those are the skills you want to bring. It is viable and using them wisely can bring nice results.

Lastly,
And not once was a profession mechanic mentioned. What a sad normal day for a Ranger Beastmaster.

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(edited by Castaliea.3156)