How to deal with conditions as a ranger?

How to deal with conditions as a ranger?

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Posted by: Hitman.5829

Hitman.5829

I can only remove 4 conditions every 10 seconds if go 6 points into defense and if I equip signet of renewal.

Every other class that I have played has lots of condition removal skills, but the ranger is way behind. what is going on?

How can i deal with condition?

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Posted by: solrik.6028

solrik.6028

First option is: Evade them, just like direct damage.

Conditions are the same as direct damage, except they come later.

Second option is: Cleanse them. Survival of the fittest, SoRenewal, Empathic bond, Evasive Purity, Sigils and Runes

Third option is: Reduce them. Get some -XY% condition duration stats

Fourth option is: Outheal them. Rangers are good at healing

Don’t understimate 4 conditions per 10 seconds because most people don’t even have half of that.

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Posted by: FalconBeta.9185

FalconBeta.9185

Why do people always forget about Healing Spring?
It removes 1 condition instantly, then an extra condition every 2 seconds for 10 seconds. (coming to a total of 6)
Most of the time this Heal is good enough of a condition removal for me.
Also it is a water field, so you can get extra heals if you’re using Sword,warhorn or greatsword.

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Posted by: Bri.8354

Bri.8354

Unfortunately all methods to deal with conditions require the ranger to give up something valuable. Unless you’re running a few specific builds you are put at a disadvantage, even against players who use conditions, by investing in condition removal.

This is one of the faults with this games PvP; you need to spec stun breaks to deal with certain enemies, condition removal to deal with others, and by doing so you make your build weaker overall. The counter-play system is very specific and dependent on builds more-so than player skill.

Its not what you would expect from an action based game where you should be able to counter the enemy, no matter what they are using, simply by knowing their build, available actions, and reacting accordingly. Instead its about picking your fights and running away from any you have a disadvantage against.

So basically, don’t bother with condition removal if your build doesn’t support it. Instead just don’t fight those who use conditions if you are having trouble against them. I know it sounds stupid, but that’s the way they designed the game.

(edited by Bri.8354)

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Posted by: Jim Hunter.6821

Jim Hunter.6821

Unfortunately all methods to deal with conditions require the ranger to give up something valuable. Unless you’re running a few specific builds you are put at a disadvantage, even against players who use conditions, by investing in condition removal.

This is one of the faults with this games PvP; you need to spec stun breaks to deal with certain enemies, condition removal to deal with others, and by doing so you make your build weaker overall. The counter-play system is very specific and dependent on builds more-so than player skill.

Its not what you would expect from an action based game where you should be able to counter the enemy, no matter what they are using, simply by knowing their build, available actions, and reacting accordingly. Instead its about picking your fights and running away from any you have a disadvantage against.

So basically, don’t bother with condition removal if your build doesn’t support it. Instead just don’t fight those who use conditions if you are having trouble against them. I know it sounds stupid, but that’s the way they designed the game.

That is just terrible advice.
@op: personally for me SoR and healing spring are usually enough to stay clear. If a player is pure condi all you have to do is strange in your healing spring while you finish bursting them down.

If you want more active condi cleanse you can run survival of the fittest or lyssa runes with entangle. There is also the weapon sigils that drop or transfer conditions.

Just remember you don’t have to instantly cleanse every condition that hits you, most aren’t hitting you near as hard as you are hitting them. Just keep track of what is on you and cleanse the hard hitting ones.

Also known as Puck when my account isn’t suspended
LGN

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Posted by: Johje Holan.4607

Johje Holan.4607

I don’t know. I have a hard time clearing condis too on my Ranger.

Sometimes when I’m running a Survival skill build I go with the trait that cleanses condis.

But if I’m not running Survival I just give up. I don’t run any condi cleanse and just run from any condi player that I come against. Like now after the patch I’m running a signet build.

I just don’t feel like giving up anything to spec to clear condis. And I don’t like Healing Spring. I run Troll Unguent.

So basically I just accept it and enjoy the fun build I have made even though it can’t clear condis.

(Granted my other two main toons are Ele and Thief both of which have a plethora of condi clears so I’m spoiled by that)

(edited by Johje Holan.4607)

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Posted by: Ehecatl.9172

Ehecatl.9172

I find Signet of Renewal and Healing Spring together is enough condi clears to let me win 1v1 against most condi heavy users. It’s only being focused against two or three that it becomes an issue, but I wasn’t going to win a 1v2 or 1v3 anyway, unless both of my opponents were really, really bad.

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Posted by: Cufufalating.8479

Cufufalating.8479

To be honest I think Rangers have a fair amount of condition removal now-a-days. What exactly works depends largely on your build, and clearly you need to sacrifice something to get it, but that’s true of almost anything.

It also is important to understand and play to whatever cleansing option you’ve chosen to take. For example when I am playing a trapper build using EB to cleanse, I need to be very careful not to be hit by a full condition bomb as EB is just too unreliable also wont cleanse a full bomb even if by a stroke of luck it does activate at exactly the right moment. By contrast on the build I have at the moment which is a SotF build with Lyssa Runes, I can cleanse 7 conditions instantly with Entangle so I sometimes will deliberately get hit by a necros full condition bomb knowing if I can bait out all his CDs I can cleanse them all in one go, thus leaving him with few offensive options left for a time.

If you can average 3-5 conditons cleanses every 10s that is plenty plenty enough to take on any condition build. After than it really is just a matter of managing them and playing if a way which supports how your cleanses are set up.

Cufufalating – Ranger / Part-Time Mesmer
Gunnar’s Hold

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Posted by: LughLongArm.5460

LughLongArm.5460

I remember couple of months ago, some ranger posted on forum a build that can remove like 100+ condis per min or somthing crzy like that. Searched for it, didnt find.
But after watching flopy the rabit(potatoes) youtube and twich(jsut one example) you start to understand that meny times good pressure on your oponnest, and control is the best condi defence. For example, vs p/d thief always take sic’em over SoR. VS fear necro always take Sotw over Sor(for the stability ofc). etc…

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Posted by: CntrlAltDefeat.1465

CntrlAltDefeat.1465

As a condition necromancer, how do i deal with rangers?
1)I have no blocks
2)I have no leap finishers.
3)I have no reflects
5)I have no evade on use skills
6)I have limited cleave for the pet only if i use daggers
7)Blind only stops the very first arrow of rapid fire.
8)I have no reveal for hunters shot

First world problems friend..you can only remove 4 conditions every 10 seconds. A true crime if ever there was one. I feel for you that you had to co promise damage in order to have a cleanse. It must be tough being a ranger these days. Rangers got sweet buffs last patch..let’s not be overly greedly and make them the face roll profession that will no doubt go down the same road as mesmer, thief, necro, warrior..all mega buffed, then all reduced to worse than when they were originally buffed.

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Posted by: Ehecatl.9172

Ehecatl.9172

First world problems friend..you can only remove 4 conditions every 10 seconds. A true crime if ever there was one. I feel for you that you had to co promise damage in order to have a cleanse. It must be tough being a ranger these days. Rangers got sweet buffs last patch..let’s not be overly greedly and make them the face roll profession that will no doubt go down the same road as mesmer, thief, necro, warrior..all mega buffed, then all reduced to worse than when they were originally buffed.

You know necromancers can hard counter the ranger’s best condition cleanses, right? Particularly this guy, who is running Empathic Bond and Signet of Renewal. Those abilities don’t cleanse, they move the conditions to the pet. Use Epidemic on the pet right after a Signet of Renewal cast and suddenly the ranger blew their only active condition cleanse for no reason, and any conditions that had been passively cleared by Empathic Bond pop back onto the ranger as well.

And while I don’t necessarily think we need more cleanses, I think we could use more accessible trait-based cleanses or an active cleanse that is an actual cleanse and not a “the pet takes the conditions” deal. Of course this is from a beastmaster point of view, and is thus NOT the longbow build you’re complaining about in your post.

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Posted by: Eggyokeo.9705

Eggyokeo.9705

http://gw2skills.net/editor/?fNAQJATRjMq0ya/KesQ1aAChaVA0OGKhUwd9ODbNA-TJRJwAg2fAwTAg7lAgYZAA

we have a lot of condi removals available to us. some are easier to get then others and some only work in particular build types, some a re active and some are passive. We cant have every thing in one build, you need to fined a compromise. you wont get much condi removal on a full glass canon build and you have to give up some damage when ever you get some more condi removal.

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Posted by: Jim Hunter.6821

Jim Hunter.6821

First world problems friend..you can only remove 4 conditions every 10 seconds. A true crime if ever there was one. I feel for you that you had to co promise damage in order to have a cleanse. It must be tough being a ranger these days. Rangers got sweet buffs last patch..let’s not be overly greedly and make them the face roll profession that will no doubt go down the same road as mesmer, thief, necro, warrior..all mega buffed, then all reduced to worse than when they were originally buffed.

You know necromancers can hard counter the ranger’s best condition cleanses, right? Particularly this guy, who is running Empathic Bond and Signet of Renewal. Those abilities don’t cleanse, they move the conditions to the pet. Use Epidemic on the pet right after a Signet of Renewal cast and suddenly the ranger blew their only active condition cleanse for no reason, and any conditions that had been passively cleared by Empathic Bond pop back onto the ranger as well.

And while I don’t necessarily think we need more cleanses, I think we could use more accessible trait-based cleanses or an active cleanse that is an actual cleanse and not a “the pet takes the conditions” deal. Of course this is from a beastmaster point of view, and is thus NOT the longbow build you’re complaining about in your post.

Why would you tell him that! I’ve only ever run into 1 necro that had the sense to do that.

Also known as Puck when my account isn’t suspended
LGN

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Posted by: Zenos Osgorma.2936

Zenos Osgorma.2936

^ and that is one reason to take a Tunneling pet for a KB + EB and its able to avoid Epidemic if you time the tunnel with SoR.

and its onther ranged pet so staby necros will struggle vs it too.

but the main point of a Carrion pet is to use Tunneling as a AoE avoiding effect as well as prolonging Empathic bond , i realy think its worth the trade off when it comes to a carrions stats and its f2 for its Reliability for using it with EB, and its KB is very handy too as it will only trigger when its in 130 range , that makes for some good defence without having to use your own kb or control skill.

if your using a Gs you can even Maul chain that carrions kb.

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Posted by: Jim Hunter.6821

Jim Hunter.6821

^ and that is one reason to take a Tunneling pet for a KB + EB and its able to avoid Epidemic if you time the tunnel with SoR.

and its onther ranged pet so staby necros will struggle vs it too.

but the main point of a Carrion pet is to use Tunneling as a AoE avoiding effect as well as prolonging Empathic bond , i realy think its worth the trade off when it comes to a carrions stats and its f2 for its Reliability for using it with EB, and its KB is very handy too as it will only trigger when its in 130 range , that makes for some good defence without having to use your own kb or control skill.

if your using a Gs you can even Maul chain that carrions kb.

After that fight I got into the habit of swapping pets right after using SoR whenever possible.

Also known as Puck when my account isn’t suspended
LGN

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Posted by: Cufufalating.8479

Cufufalating.8479

^ and that is one reason to take a Tunneling pet for a KB + EB and its able to avoid Epidemic if you time the tunnel with SoR.

and its onther ranged pet so staby necros will struggle vs it too.

but the main point of a Carrion pet is to use Tunneling as a AoE avoiding effect as well as prolonging Empathic bond , i realy think its worth the trade off when it comes to a carrions stats and its f2 for its Reliability for using it with EB, and its KB is very handy too as it will only trigger when its in 130 range , that makes for some good defence without having to use your own kb or control skill.

if your using a Gs you can even Maul chain that carrions kb.

After that fight I got into the habit of swapping pets right after using SoR whenever possible.

Best to do that anyway since if you’ve used the SoR active it normally means you had a huge amount of conditions on you (not to mention it can pull conditions from allies as well) and if you don’t swap your pet is likely to be in a world of pain whether theres a Necro to epidemic or not.

Cufufalating – Ranger / Part-Time Mesmer
Gunnar’s Hold

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Posted by: Zenos Osgorma.2936

Zenos Osgorma.2936

^ and that is one reason to take a Tunneling pet for a KB + EB and its able to avoid Epidemic if you time the tunnel with SoR.

and its onther ranged pet so staby necros will struggle vs it too.

but the main point of a Carrion pet is to use Tunneling as a AoE avoiding effect as well as prolonging Empathic bond , i realy think its worth the trade off when it comes to a carrions stats and its f2 for its Reliability for using it with EB, and its KB is very handy too as it will only trigger when its in 130 range , that makes for some good defence without having to use your own kb or control skill.

if your using a Gs you can even Maul chain that carrions kb.

After that fight I got into the habit of swapping pets right after using SoR whenever possible.

Best to do that anyway since if you’ve used the SoR active it normally means you had a huge amount of conditions on you (not to mention it can pull conditions from allies as well) and if you don’t swap your pet is likely to be in a world of pain whether theres a Necro to epidemic or not.

well ya that too but epidemics on a 15secs cooldown and it would later on become the same problem as our pet swaps longer than 15secs.

just adding a tunnel pet can tide it over untill the next swap.

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Posted by: Jim Hunter.6821

Jim Hunter.6821

Yeah but up until that moment I had been swapping the pet before hand to make sure it was close enough to work. Man I really wish they would change that signet so it just cleansed conditions.

Also known as Puck when my account isn’t suspended
LGN

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Posted by: Fluffball.8307

Fluffball.8307

I’m not as experienced with other professions as much as ranger, but I’m pretty sure rangers have way more condi removal than any other profession. SotF, EB and SoR are the most popular, but there are several other options. And almost all of them can be overlapped if you really needed it, which you don’t.

Also don’t forget about those glorious new sigils.

(edited by Fluffball.8307)

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Posted by: shadowpass.4236

shadowpass.4236

I remember couple of months ago, some ranger posted on forum a build that can remove like 100+ condis per min or somthing crzy like that. Searched for it, didnt find.
But after watching flopy the rabit(potatoes) youtube and twich(jsut one example) you start to understand that meny times good pressure on your oponnest, and control is the best condi defence. For example, vs p/d thief always take sic’em over SoR. VS fear necro always take Sotw over Sor(for the stability ofc). etc…

that was me.

http://gw2skills.net/editor/?fNAQNAV8YjMq0ya/KesQ1aABhaVA0uGS2Wwd+eDf9Jr4KrA-TFyCABefRAA4ABsnuhd2fwunAwlq/koSwsU+FAABYmzMZWmBDdoDdoDdoNzZOzZOzZWKAmUWB-w

this is the newest version

I was a power ranger before it was cool.
Guild Leader of Favorable Winds [Wind]

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Posted by: Khenzy.9348

Khenzy.9348

^That’s extremely overkill. In my case, with Signet of Renewal, Survival of the Fittest+Lightning Reflexes+Muddy Terrain and Generosity+Purity sigils I have way more than enough condi removal. Barkskin (very underrated trait)+Trolls Ungüent should increase your overall survivabilty by a lot. I can go toe to toe with a very good Terror/condi necro just fine.

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Posted by: shadowpass.4236

shadowpass.4236

haha, I don’t use it, Lugh was asking for the build with an insane amount of condi removal and that was it.

I was a power ranger before it was cool.
Guild Leader of Favorable Winds [Wind]

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Posted by: LughLongArm.5460

LughLongArm.5460

@shadowpass.4236
Yep thats right thats alot of condi removal, and the build is actually legit.