Q:
Fort Aspenwood Server
Q:
There are certain areas in dungeons and fractals which nearly require the use of “stacking” the party in one spot to maximize the group efficacy.
My issue is, how on earth do you force your pet to stack in these situations?
One notable area where this mechanic can be useful, for example, is the Spider Queen boss in AC.
I am aware of the “Guard” skill which stealths the pet and binds it to an area, but that isn’t effective in the above example.
Much appreciated, in advance.
Why is Guard not effective in the above example? It will stay like 3 minutes in the same place when you use Guard.
Why is Guard not effective in the above example? It will stay like 3 minutes in the same place when you use Guard.
Good question. It’s not effective in the above case because the pet dies or must be switched to the other pet during combat. Guarding does not carry over if the pet is switched, it seems. Once the pet has been changed or dies, it wanders and the damage taken by the pet is transferred to the ranger.
In the above example of AC, for instance, I have to set my pet to guard an area far away and out of combat from where we are fighting the Spider Queen. This works fine, overall, but I am hoping someone out there who has played a ranger in dungeons for a while has discovered a way to be able to USE the pets instead of just keeping them out of the way.
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