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Hybrid Build in the Land of Zerker
streaming weeknights after 6PM EST
The build itself is good for 1v1. Its hard to justify a build like this in pvp because its only a good point holder. There are better classes to fulfill that role. It is also pretty slow so it doesnt fit too well being a roamer that jumps between points. It may even be considered a brawler, but lacks team support and damage that normal brawlers have. Its a decent build, but not for the gamemode.
Bad Elementalist
you can set up a pretty good point holder/brawler using remorseless, this way you can use + toughness + vitality gear in the current meta. Things will change again once the bugs have been fixed and OP classes brought back down to earth.(maybe)
you can set up a pretty good point holder/brawler using remorseless, this way you can use + toughness + vitality gear in the current meta. Things will change again once the bugs have been fixed and OP classes brought back down to earth.(maybe)
Maybe not. It does not appear that broken classes or OP trait combos will be fixed anytime soon. Patch has been out now for what, two weeks and things are still wonky.
Johnny Johnny – Ranger (Ehmry Bay)
Hárvey Wallbanger – Alt Warrior (Ehmry Bay)
you can set up a pretty good point holder/brawler using remorseless, this way you can use + toughness + vitality gear in the current meta. Things will change again once the bugs have been fixed and OP classes brought back down to earth.(maybe)
I tried out a cavalier remorseless build, it worked well and put out some good burst when executed properly. The only issue I had was using remorseless efficiently, its hard to keep track of all the fury procs and opening strikes ect and match them properly to what the opponent is doing so you don’t waste them. It may just be something that I need to play ALOT and get used to and I will probably come back to it at some point. But I was more inclined to use something with quickdraw, it seems more reliable.
streaming weeknights after 6PM EST
you can set up a pretty good point holder/brawler using remorseless, this way you can use + toughness + vitality gear in the current meta. Things will change again once the bugs have been fixed and OP classes brought back down to earth.(maybe)
Maybe not. It does not appear that broken classes or OP trait combos will be fixed anytime soon. Patch has been out now for what, two weeks and things are still wonky.
That’s a short two weeks lol, it’s only been a week and a day since the 23rd
Table Warfare Miniatures - Armatures, Custom Miniatures, Moulds etc.
you can set up a pretty good point holder/brawler using remorseless, this way you can use + toughness + vitality gear in the current meta. Things will change again once the bugs have been fixed and OP classes brought back down to earth.(maybe)
Maybe not. It does not appear that broken classes or OP trait combos will be fixed anytime soon. Patch has been out now for what, two weeks and things are still wonky.
That’s a short two weeks lol, it’s only been a week and a day since the 23rd
Yeah yeah yeah. 9 days – maybe I rounded up or didn’t have enough coffee. Maybe even a fishing tale – we know how those go. Point is, while I am incorrect on the number of days we probably agree things are still out of proportion and some things fixed sooner than others. Pointing at you, Guardians.
Johnny Johnny – Ranger (Ehmry Bay)
Hárvey Wallbanger – Alt Warrior (Ehmry Bay)
You could drop bw for zeyphers, swap fire sigil for battle, and you’ll get more damage from might stacking.
I would be tempted to drop skirmishing for marks as well, as you will get the extra blast finisher and the extra vuln stacks from remorseless.
Oh and oakheart salve for the -5% damag since you will have perma regen.
Space Marine Z [GLTY]
This is what I’ve been running http://intothemists.com/calc/?build=-JF37k;1FFt-g2JEF-0;9V-0;1b_a;0236237237;4Vs07T;1fgm9fgm90S
100% swiftness & regen (about 300hp a sec for the 10 sec TU isn’t up), high uptime of weakness and protection. Haven’t had an issue with any zerk classes. Pretty easy to go 1v2 on point. If they ever get around to fixing the pet stats and the offhand range/radius this will be pretty darn strong.
You could drop bw for zeyphers, swap fire sigil for battle, and you’ll get more damage from might stacking.
I would be tempted to drop skirmishing for marks as well, as you will get the extra blast finisher and the extra vuln stacks from remorseless.
Oh and oakheart salve for the -5% damag since you will have perma regen.
I would be more tempted to drop the beast mastery, but the taunt is very good. I just like skirmishing for the condy burst it allows with splitblade/torch plus the extra 20% dmg to bleeds. The trappers expertise also makes healing spring very good on only a 24 second cooldown. The amount of times you can blast the field with quickdraw for extra health is quite awesome. (Warhorn, Leaps, Regen from Splitblade)
I would be more tempted to get rid of beastmastery and throw on nature protection for some added tank, but it felt tanky enough so I went with the buff pet. I definitely see the value in the nature protection especially in a build like this one.
I would also be interested to try the QZ with battle sigils though. That would definately add some dps to the build. See if the uptick in damage is worth the CC loss. That taunt is so hard not to take.
streaming weeknights after 6PM EST
(edited by SadKeanu.3491)