Tarnished Coast [TC]
Hyena, good for WvW?
Tarnished Coast [TC]
idk but i think trying to get the ally to attack your target is the hardest part. the ally never seems to target the right thing. it just runs off into nowhere to fight a mob 50 miles away.
The F2 hyena is a separate pet entirely. It has its own cooldowns, buffs, ect. The good thing about this is that you can theorically double cc, dps, and durability. However, in practice it doesn’t prove to be quite as effective.
I have done extensive testing of all the pets against the heavy moving golem in the mists as a semi accurate model for when fighting players. Dps when compared to other canines without the F2 is less than half. It takes ~40s for an unbuffed (0 in BM, no buffs except +25% move speed from SotH) wolf to kill the golem while it takes ~90s for a hyena to. With the F2 activated it takes ~55s to kill the golem. Why? The second hyena doesn’t get the passive speed boost making it take longer to reach the target when compared your hyena. Yes, speed boosts actually increase pet dps on moving targets significantly.
So, while it can have its uses, I find the hyena to be fairly lackluster because its damage is so poor and while the F2 lasts a long time, when it isn’t active the dps decrease is almost equivalent to having a bear out. Also, the ally hyena can sometimes do its own thing like necro pets because you have no way to control it. I heard that the hyena F2 ally doesn’t despawn as long as your target is alive, but from my testing, it despawns after 30 or 40s (I can’t remember). I didn’t test if it despawns early if your target dies.
It’s hit or miss, some enemies will hold still while you fight them and let your pet hit them because not everyone knows how badly ranger pets get chumped just by moving causing them to bite the air. However most enemies won’t.
I recommend pets that have utility when on standby, Fern Hound has AoE Regen, all the moa’s have some sort of buff on demand, Melandru Stalker has super AoE Might and anything with hard CC like immobilize from some of the spiders.
idk but i think trying to get the ally to attack your target is the hardest part. the ally never seems to target the right thing. it just runs off into nowhere to fight a mob 50 miles away.
Fully agree – second hyena living her own life with her own priority.
Seafarer’s Rest (EU): Liicher (Engi), Lii Cher (Warrior), Swf (Elem),
Licharr (Guard), Lich Eir (Ranger), Alt Fh (Thief). Lii Cherr (Mesm), S Wf (Necr)
idk but i think trying to get the ally to attack your target is the hardest part. the ally never seems to target the right thing. it just runs off into nowhere to fight a mob 50 miles away.
Fully agree – second hyena living her own life with her own priority.
The Hyena AI should have been fixed in the latest patch, just like the other companions. When you use Necromancer pets or Thieves companions now, they only attack the target you attack. And if you don’t attack anything, they will stay by your side until you attack, or you are dealt damage by a target.
“The learned is happy, nature to explore. The fool is happy, that he knows no more.”
-Alexander Pope
idk but i think trying to get the ally to attack your target is the hardest part. the ally never seems to target the right thing. it just runs off into nowhere to fight a mob 50 miles away.
Fully agree – second hyena living her own life with her own priority.
The Hyena AI should have been fixed in the latest patch, just like the other companions. When you use Necromancer pets or Thieves companions now, they only attack the target you attack. And if you don’t attack anything, they will stay by your side until you attack, or you are dealt damage by a target.
But does it? Hyena should attack the target that the orignal one is. If not that is broken.
Pet => stupid. Pet’s pet = stupider HHAHAHA
Ive been running hyena. The F2 hyena (maybe just me) won’t follow you around as much. There have been times where it wanders off on its own~ (what silverWF said). Have you tried the sylvarian hound?