I Want a Hammer
Incomplete without touch-range life steal skills!
and Shadowform Trapper!
Oh hell… give me Shatter Barrage!
yeah, why not…and i stil want a lion as pet !!
I want a Staff !
Then you pop out the bear and… OMGBBQ Druid !
Stomp for Píken [PS]
I used to run spear/shield in GW1 in a BM build, I miss it.
(and the other 8 elite specs maxed too)
Main hand dagger as well please, R/A chain skill spamming
I want Mainhand dagger, shield + Spear, Hammer and most of all, staff!!
Anet why’d you take away all our fun weapon sets and only leave us with our bows and weapons we didn’t use 250yrs ago?! cries
@OP I like the idea behind it, Enraged Smash should also buff the pet up imo, maybe make their next attack daze lol?
As their mother, I have to grant them their wish. – Forever Fyonna
HamBearBow ranger will be extremely overpowered
ISn’t a Ham/bearbow ranger pretty much the same as ham/bow warroir , of course the rangers hammer would be kitten if the requirement weren’t met , like the standing still and as the op put it only cripples and adds weakness . with the traits and current keen edge it’ll have a slow condi application too.
so you’ll be forced to run a squishy pet or a Condi drake/condition pet. simple kiting and removal of cripple would stop this hammer ranger easily. plus it would be a power stated weapon so conditions will be weak , armour won’tbe high and Survial of the ranger won’t be high unless they bunker making the hammer weak as a keen to how the ranger gs works scaling with power.
if it did bunker it would an low power small Aoe/cripple and knockdown control for pets to hit the targets. still avoidable by kiting and simple cripple removal+ leap away. its a pressure build not desgined for high spikes only soft CC to prevent and push off cap.
somehow thats how i see it as i use to hammer bunny in alliance battle , i couldn’t chase for long and only could focus someone if my pet got into combat.
with the traits in mind for gw2 i see the build having slow auto to fast when quickened with QZ, for knockdown pressure once every 48secs traited.
no where near as much as a chain cycle of warroir hammer knockdowns where a pet isn’t needed to cause damage.
so as above simple kiting and Cripple removal can avoid the hammers knockdown 100% , you’ll only get knocked down by a pets f2 or a well timed shortbow skill 4 or 5 and a barrge if bow is taken into account , using point blank shot would defeat the purpose of a ranger hammer if it was created.
though i would like to see it again