…well actually I do, but i’m burnt out from him being a second tier profession in SPvP.
I’ve tried a lot of build thus far. Some that come to mind: shortbow bleed stacking with zephyr and sharpening stones toughness and condition, trap and condition stacking (with torch and shortbow), shortbow precision, longbow power and precision, NM and BM tanky heal stacking, BM pet focused, Torch and burn duration stacking with sword and dagger offhand.
My favorite build is probably the torch and burn duration stacking because I set them on fire, then just run around like an idiot. It probably isn’t the best build, but I enjoyed it. Bleed stacking with SB was fun but felt lackluster when zephyr and sharpening stone were down. I really enjoyed a heavy trap – condition build, because it would s**t all over HS spamming thieves.
But anyways, I realize that a main component to Rangers is their pets. Well, our pets are crap. I understand they are bugged – but they need vast improvements. Their special abilities should not have a cast animation, they should be instant. They should have a constant movement speed of 130%. No more having to spec into our pets having increased movement speed so they can actually start doing the job they were meant to do. If you think about it, a pet is just a tool that allows us to stay on par with other classes. Well this tool is unreliable, it is slow to attack and chase, it can easily be killed, and it sometimes won’t do what you want it to do. Make it so a pet has 75% reduced damage to aoe attacks. This will atleast keep pets from dying without being targeted. Doing something like continuous restoring 3% of their total health every 5 seconds would do wonders in their ability to stay alive. Continue improving pet’s pathing issues. They need to be as reliable as casting a DoT on an enemy. Keep their dps weak, thats fine. Just make them have consistent damage so they can be relied upon.
This brings me to my next point: survivability. I think the ranger needs improved mechanics. Right now, Hide in plain sight, Barkskin, and shared anquish are our best mechanics for survivability and they are ALL in the Wilderness Survival tree and they are ALL traits. Well what happens if you don’t want to spec in wilderness survival? Sure, you can focus on using special abilities like Signet of Renewal or Stone or the Protect me Shout, but pets are unreliable and die easily. These abilities take up very valuable special skill spots – which greatly hampers your dps. Rangers have very little, if any, escape options. Therefore, when we get into a battle, we either need to kill our target, or lose. Ideally, a mechanic that would allow us to reset a fight. But that may be wishful thinking.
I just want to kill some good Mesmers already