(edited by ChioChip.5970)
I introduce you my LB/GS "CONDITION"-build
longbow can work with Conditions, it requires Sigil of Earth and Sharpened Edges and enough crit to do it, but it can most diff work.
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos
Even, im not sure it will work, most power builds work with might stacks and you dont have them. Maybe that conditions compensate for the might lack.
Think it will be better after next update when pet swop gives might, and with 2 battle sigils…smthing smthing…
The damage is not full zerker high but the damage output is reaaaaaaally no issue.
For example:
- My maul crits arround 4-5k (6-7 after interrupt)
- 1k-2k damage on skil use (confusion)
- 500/s from bleeds
And yes I think the december patch will seriously buff my build
longbow can work with Conditions, it requires Sigil of Earth and Sharpened Edges and enough crit to do it, but it can most diff work.
I thought about sharpend edges but the damage really is covered… control/defensive skills make you a bit more survivable.
Any chance you could make a video? I’m really interested in seeing this in action in WvW.
Menorah | Charr Cat | Some Cat Thing
Still running my old RRR build because why not
Sigil of torment on longbow, you’ll thank me later
Any chance you could make a video? I’m really interested in seeing this in action in WvW.
I planned to record something.
@chopps: Thought @ that aswell… but the damage from bleeds is higher
Any chance you could make a video? I’m really interested in seeing this in action in WvW.
I planned to record something.
@chopps: Thought @ that aswell… but the damage from bleeds is higher
Damage from bleed is not only concern. You get two conditions on them instead of 1. Also, torment damage scales with motion. Finally, longbow shoots too slow to stack a ton of bleed anyways.
I do use earth on shortbow though for sure.
thats right… With torment i have a potential of 7 conditions on target.
Would be pretty hard to cleanse i guess xDD
-6x Rune of Perplexity: With this you turn LB and GS to AWESOME condition weapons. You’ll interrupt ALOT. Stacking 8 confusions is more than usual, 13 stacks mostly and 18-23stacks are possible. (Confusion lasts 18s… sick right?)
How would you do that? The only interrupts I see are LB4, GS5 and the occasional dog knockdown. And you get one stack every 15 seconds for free without interrupts. Am I missing something? I mean even 18 seconds of confusion duration can’t keep up 8-15 stacks this way…
Yeah you missing something!
1. The applied confusions last 10s base and 18s (+30% runes + 50%food/trait)
2. You get THREE stacks of confusion every 15 sec
3. LB4 interrupts easily…. (here you got your usual 8 stacks!)
4. LB4 -> swoop -> hilt bash combo can stack to 13 confusions
5. G4 interrupts aswell. (another 5 stacks)
Here is my rotation for max confusion stacks:
LB4 -> GS3 -> GS5 -> GS2 -> GS4 back to LB4
If you are timing right and you are lucky you can stack 20 stacks by this + 3 stack on cirt. = total of 23 stacks
But 8-13 stacks are way more common
This build works because people want to kill you or defend… they constantly use skills you just have to learn when to interrupt.
(edited by ChioChip.5970)
I’ve done something very similar before. Except all power. Although I could occasionally 1 v 3 by being able to use QZ to burst someone down It just didn’t seem to have enough damage or enough survivability (or my pet would die cause I couldn’t kill fast enough so I just went back to my full zerker gear. However, I have not ran it since the update so maybe my pet would be better. Idk…
Am I good?… I’m good.
Yeah you missing something!
1. The applied confusions last 10s base and 18s (+30% runes + 50%food/trait)
2. You get THREE stacks of confusion every 15 sec
3. LB4 interrupts easily…. (here you got your usual 8 stacks!)
4. LB4 -> swoop -> hilt bash combo can stack to 13 confusions
5. G4 interrupts aswell. (another 5 stacks)Here is my rotation for max confusion stacks:
LB4 -> GS3 -> GS5 -> GS2 -> GS4 back to LB4
If you are timing right and you are lucky you can stack 20 stacks by this + 3 stack on cirt. = total of 23 stacks
But 8-13 stacks are way more common
This build works because people want to kill you or defend… they constantly use skills you just have to learn when to interrupt.
Ok, so you actually get more than one stack confusion every time the runes proc? I never used them so I don’t know. I kind of reads like one stack each time.. that sounds pretty amazing. I need to try that out.
Yeah you missing something!
1. The applied confusions last 10s base and 18s (+30% runes + 50%food/trait)
2. You get THREE stacks of confusion every 15 sec
3. LB4 interrupts easily…. (here you got your usual 8 stacks!)
4. LB4 -> swoop -> hilt bash combo can stack to 13 confusions
5. G4 interrupts aswell. (another 5 stacks)Here is my rotation for max confusion stacks:
LB4 -> GS3 -> GS5 -> GS2 -> GS4 back to LB4
If you are timing right and you are lucky you can stack 20 stacks by this + 3 stack on cirt. = total of 23 stacks
But 8-13 stacks are way more common
This build works because people want to kill you or defend… they constantly use skills you just have to learn when to interrupt.
Ok, so you actually get more than one stack confusion every time the runes proc? I never used them so I don’t know. I kind of reads like one stack each time.. that sounds pretty amazing. I need to try that out.
3 to 8 i think with condi duration and not really trying. so its a bunch, as he or she describes, you can get much more too
Perplexity runes will probably be nerfed soon. If your build relies on them, you might want to rethink it.
https://forum-en.gw2archive.eu/forum/wuv/wuv/Perplexity-runes/page/2#post2994201
Perplexity runes will probably be nerfed soon. If your build relies on them, you might want to rethink it.
https://forum-en.gw2archive.eu/forum/wuv/wuv/Perplexity-runes/page/2#post2994201
ooooooch. that would be bad xD
Thx. for the information.
I hope they nerf them not to hard so they will still be viable.
If they do I’ll go back to a full power setup.
I really enjoy this “on interrupt” -mechanic…. it engages to play smarter and not just spam on crit condis with high precision.
Maybe they’ll give us some more “on interrupt” runes/sigils with other effects.
I run a biuld with close philosophy, only lean abit more on power and use shortbow.
60% crit chance on short bow with omnoberry and “sharpended edges” is realy nice.
i can change sigil of generosity ot earth but it helps me alot vs heavy conditions biulds. I dont mind perplexity nerf, stacking 8 confusion every 10 sec or so is what I want from this rune set anyway(I rarly manage to chain interrupt).
Sigil of torment on longbow, you’ll thank me later
I rethought about it and I think in THIS setup torment is not viable.
Because I´m aiming to immobilize my enemy as long and often as i can… a condition that develops its full potential when moving is a bit paradox in this case xD
Switching the Drakehound to Wolf and Jungle to Forest Spider and Muddy Terrain for whatever… THEN I think Torment would be a great addition.
after looking at this i’ve realized It’s a sad sad day for rangers everywhere
after looking at this i’ve realized It’s a sad sad day for rangers everywhere
?