I now have a dilemma... on choosing a build!

I now have a dilemma... on choosing a build!

in Ranger

Posted by: Peter.9406

Peter.9406

First of all, thanks to the devs for finally implementing changes a lot of us have been asking for forever, I know I have several post and you guys pretty much implemented everything I said.

Second, this patch has opened the path to many builds for rangers. Just from messing around for the little bit the patch has been live I’ve found 4 builds in which I believe are viable in PvE and some in PvP.

Third, I have to scold you devs for now making have to choose which build I want to take up! Before it was either trapper or bunker; now I have to choose between spirits, trapper, signets, BM, bunker… AHHH the agony!

I now have a dilemma... on choosing a build!

in Ranger

Posted by: Phaedryn.3698

Phaedryn.3698

I didn’t get the joke…

I now have a dilemma... on choosing a build!

in Ranger

Posted by: Expiatus.4210

Expiatus.4210

It’s a nice dilemma to be in. I actually ran with an frost spirit and enjoyed taking on a champ giant. It actually lasted longer than expected and the plus vitality on the bear was pure win. I’m going to try some WvW weird stuff and see what happens.

Anvil Rock – Out manned, out gunned and no repair costs, so Leeroy up and dive in.
See you in Tyria.

I now have a dilemma... on choosing a build!

in Ranger

Posted by: AlexRD.7914

AlexRD.7914

I hope you’re joking because spirits are still garbage, BM viability didn’t change, neither did trapper or bunker, and signets was always viable but the buff is welcome.

I now have a dilemma... on choosing a build!

in Ranger

Posted by: TheComet.6471

TheComet.6471

BM Melee Ranger is always fun

My pvp build got a nice big buff with the update, and quickening zephyr feels somewhat relevant again

Kaineng – Co-Leader of Skrittical Hits
Sybol – Healing Bunker Charr Mesmer (80)
Dresdon Honorclaw – Zerk All-Ranged Charr Warrior | Hawke Fullmoon – Melee Ranger

I now have a dilemma... on choosing a build!

in Ranger

Posted by: Peter.9406

Peter.9406

Nope, no joke I think the update did a good job on opening build diversity.

I now have a dilemma... on choosing a build!

in Ranger

Posted by: nagymbear.5280

nagymbear.5280

I hope you’re joking because spirits are still garbage, BM viability didn’t change, neither did trapper or bunker, and signets was always viable but the buff is welcome.

I think that having 10 seconds of protection uptime on a 13-15 sec cooldown on pets is viable (or do I suck at reading tooltips and traits). You think BM is not viable in itself? That is not the impression I had. With the new buffs, you will need to concentrate on cats now. I have 20 in BM and sent my Lynx after 3 guys in WvW yesterday and got a bag, and had a good 1-2 minute laugh. We can argue about skill of those players all they, but it probably shows that BM is viable, and pets are not useless.

Khert Devileyes – Ranger / Mano Negra – Thief / Nagymbear – Warrior /
Elona Bonechill – Necro / Fionna Gymirdottier – Guard /// RoF

I now have a dilemma... on choosing a build!

in Ranger

Posted by: Geshque.1326

Geshque.1326

You’re being to optimistic. Signets are quite good now, but spirit builds are still crappy as hell.

I now have a dilemma... on choosing a build!

in Ranger

Posted by: nagymbear.5280

nagymbear.5280

I didn’t say anything about spirits (in case you wrote that to me). Other professions have utilities that are not so useful too. I’ve yet to run into a trap thief for example.

Khert Devileyes – Ranger / Mano Negra – Thief / Nagymbear – Warrior /
Elona Bonechill – Necro / Fionna Gymirdottier – Guard /// RoF

I now have a dilemma... on choosing a build!

in Ranger

Posted by: Peter.9406

Peter.9406

You’re being to optimistic. Signets are quite good now, but spirit builds are still crappy as hell.

Spirits are actually quite useful in PvE now. I’ve ran them in the new Molten dungeon and they rarely died if played right. Plus, they grant 10% damage party wide, constant burning, if you go all the way into the nature magic trait line 4 sec of protection every 10 sec, and if you bring the elite trait a party wide heal, condition removal, AND res. In pvp, they aren’t so great as an AoE or focused damage can take them down. But pvp isn’t everything in this game.