I think druids ought to have some damage
some damage would be nice, but for me would be a priority to increase de scalimg of the healing. i cant be like it is now, a healer class that not heal that much.
I agree with the damage request. If not, add debuffs to every CAF ability. Fix CAF #1 and #2.
I really think they should merge CA 1 and 2 into a single skill, and turn CA 1 into something offensive. Maybe an attack that inflicts Weakness to your target (and maybe nearby enemies) while dealing damage
Aside from that…maybe Black Hole can be made into a ground targeting skill so that you dont have to pin yourself in place to drop the gravity well.
druid shouldn’t have damage at all but staff needs a dps increase, better healing on the auto attack and it needs to apply conditions as well. the entire purpose of druid isn’t dps, it’s healing, they should probably move the base healing back to what it was before the scaling changes because now without a heavy investment in healing gear you don’t get much from it. Those are the things that would solve the problem with druid.
putting dps on a healer makes it too strong, especially with some of the bunker sets in pvp, you have to understand that this game revolves a lot around pvp for better or worse.
edit: fixing spirits would be a big help as well….3 years later but who’s counting….
(edited by Prophet.1584)
Well i can not actually agree to that, somehow i found out that druid has crazy DPS on staff’s 1 and when you using druid’s pair LB /staff with correct traits it gives you extra high moving ability and crazy damage. All you need for that is at least 55% critical and zerker stats. With correct food you will get for example in WvW around 2.8k damage / 1.1k ferocity. It allows you to drain your enemy with 18-25 k crit.damage in 5 sec with staff’s 1, if you switch weapon and use LB’s 4 (knockback) with trait that apply entangle on knockbacking enemy and rapid fire after that it will be crazy damage. Low Vitality (around 16k) and Armor points around 2k is compensated with permanent 33% speed increase and staff’s 3 + LB’s 3 with stealth are giving you nice maneur . Also the healing skills of staff and celectial avatar still heals your allies with 1.7/2.3k, trust me its not bad at all.
Overall you can burst the most hated Pew Pew Ranger build to the God of hated rank ;D
(edited by Radagast.6271)
CAF#1 already has damage attached to it.
…Underwater. Granted, the damage is so small that it would be fine if they added it to the land version.
Edit: http://s13.postimg.org/jdbi8x1dj/gw522.jpg
(damage shown with an amazing 1090 power)
Will update once Path of Fire releases.
(edited by Wondrouswall.7169)
More mentality that,
Druid = ranger upgrade
I can’t wait for the the next set of elite specializations so this mindset will stop targeting druid.
More mentality that,
Druid = ranger upgradeI can’t wait for the the next set of elite specializations so this mindset will stop targeting druid.
I agree with you. Somehow i made my mind about the druid being a support class, focused in healing and CC.
But also i understand that due to the current state of the ranger most people though the druid as the so much needed ranger upgrade. I was like that at the beginning.
Guys a druid healer/DPS reaper style would be amazing, something to rival the herald.
But let’s be honest or at least realistic: that will never happen.
Irenio’s team stated very clearly druid is focused in only healing. let’s at least focus in that so we can have something that works instead this disastrous mess we are playing with now.
Well i can not actually agree to that, somehow i found out that druid has crazy DPS on staff’s 1 and when you using druid’s pair LB /staff with correct traits it gives you extra high moving ability and crazy damage. All you need for that is at least 55% critical and zerker stats. With correct food you will get for example in WvW around 2.8k damage / 1.1k ferocity. It allows you to drain your enemy with 18-25 k crit.damage in 5 sec with staff’s 1, if you switch weapon and use LB’s 4 (knockback) with trait that apply entangle on knockbacking enemy and rapid fire after that it will be crazy damage. Low Vitality (around 16k) and Armor points around 2k is compensated with permanent 33% speed increase and staff’s 3 + LB’s 3 with stealth are giving you nice maneur . Also the healing skills of staff and celectial avatar still heals your allies with 1.7/2.3k, trust me its not bad at all.
Overall you can burst the most hated Pew Pew Ranger build to the God of hated rank ;D
try fighting a hammer revenant or a dual pistol Theif theyre burst is even more insane they can pretty much down you on theyre pew pew while rangers LB2 dmg got nerfed by about 50%
More mentality that,
Druid = ranger upgradeI can’t wait for the the next set of elite specializations so this mindset will stop targeting druid.
I agree with you. Somehow i made my mind about the druid being a support class, focused in healing and CC.
But also i understand that due to the current state of the ranger most people though the druid as the so much needed ranger upgrade. I was like that at the beginning.
Guys a druid healer/DPS reaper style would be amazing, something to rival the herald.
But let’s be honest or at least realistic: that will never happen.Irenio’s team stated very clearly druid is focused in only healing. let’s at least focus in that so we can have something that works instead this disastrous mess we are playing with now.
Yeah the mindset isn’t completely unfounded when we see dragon hunter herald scrapper chronomancer reaper lineup. For those its almost as if the base class are training wheels.
More mentality that,
Druid = ranger upgradeI can’t wait for the the next set of elite specializations so this mindset will stop targeting druid.
funny thing is most ppl have gotten it quite wrong since the elite specs were supose to give you more versatility while sacrificing some of your old strengths druid=less dmg more healing somthing like that
also they did say they would buff core ranger so guys chill I know how this works in like 2-3 years when the next expantion hits we will get 3% dmg increase its only like 2-3 years left we have already waited for 3 whats 3 more
I would smile really big if we got a damage boost or damage component of some type. My current Sinister/Seed Druid does EXTREMELY well in WvW. I’ve won many more fights than I’ve lost and even some outnumbered ones.
I’ll be switching my armor to Viper’s to crank out even more conditions (Poison on weapon swap, Krait runes for mega condi’s on Elite activation, Ancient Seed bleeding procs, dazes galore, immobilize/root galore) And soon to be 30-40% longer durations!
In reality though, I would love to have a damage focused Avatar form instead of only using CAF to hit 3, 5, and then cancel it 90% of the time.
Ashen Mistwalker: WvW Tank/Crit Revenant
Oaken Earthlore: WvW Medi/Bunker Guardian